Player Matchup

Bastet
Bastet
Black_Cat_1946
Bastet
Level 154
God Stats
12W - 10L
1,588 SR
Queue Stats
788W - 796L
1,496 Elo+
Solo
Achilles
Achilles
KulawyMat
Achilles
Level 89
God Stats
1W - 1L
1,528 SR
Queue Stats
146W - 150L
1,581 Elo+
Solo
Fenrir
Fenrir
NeffoR
Fenrir
Level 129
God Stats
1W - 1L
1,234 SR
Queue Stats
110W - 126L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
TheNexius
Sylvanus
Level 148
God Stats
1W - 0L
1,331 SR
Queue Stats
146W - 141L
1,424 Elo+
Solo
Rama
Rama
eLCo
Rama
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,649 Elo+
Party 1
Team Averages
Level 125
1,436 SR
1,525 Elo+

VS

Team Averages
Level 89
1,462 SR
1,349 Elo+
Ix Chel
Ix Chel
GUILTYinYRfault
Ix Chel
Level 155
God Stats
0W - 1L
1,283 SR
Queue Stats
36W - 41L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Kaori989
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,251 Elo+
Solo
Jing Wei
Jing Wei
SSGKevin09
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
The Morrigan
The Morrigan
Tavengo
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxRubioxX97
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,529 SR
Queue Stats
214W - 224L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,256
1,037
5,066
5,950
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
KulawyMat
Achilles
13
0 / 0 / 9
6,761
966
6,684
7,262
7,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
NeffoR
Fenrir
12
4 / 3 / 1
6,861
980
4,494
7,443
5,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheNexius
Sylvanus
13
0 / 0 / 8
7,410
1,059
2,192
5,890
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
eLCo
Rama
13
2 / 1 / 6
7,371
1,053
6,690
6,944
4,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,167
1,024
7,056
6,894
2,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Kaori989
Cernunnos
13
1 / 2 / 2
6,632
947
3,948
5,443
2,193
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
SSGKevin09
Jing Wei
7
0 / 1 / 1
5,259
751
984
2,357
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Tavengo
The Morrigan
11
0 / 2 / 1
5,910
844
1,908
5,656
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
XxRubioxX97
Ah Muzen Cab
11
1 / 2 / 3
6,087
870
7,957
5,659
2,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
9
Kills
5
5
Deaths
9
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
3
2
2
2
L
Cernunnos
Kaori989
Cernunnos
1
2
2
1
W
Achilles
KulawyMat
Achilles
0
0
9
4.5
W
Fenrir
NeffoR
Fenrir
4
3
1
1.5
L
Jing Wei
SSGKevin09
Jing Wei
0
1
1
0.5
L
The Morrigan
Tavengo
The Morrigan
0
2
1
0.25
W
Sylvanus
TheNexius
Sylvanus
0
0
8
4
L
Ah Muzen Cab
XxRubioxX97
Ah Muzen Cab
1
2
3
1.25
W
Rama
eLCo
Rama
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
21,853
33,489
Taken
26,009
26,337
Mitigated
9,828
17,331
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
1,158
1,069
1,251
5,950
3,777
0
1,471
4,479
0
13,460
L
7,056
774
3,114
2,131
6,894
2,870
0
1,036
5,477
13,129
0
L
Cernunnos
Kaori989
Cernunnos
3,948
1,363
33
668
5,443
2,193
0
783
4,621
0
11,385
W
Achilles
KulawyMat
Achilles
6,684
215
22
1,644
7,262
7,721
162
1,869
5,393
0
10,836
W
Fenrir
NeffoR
Fenrir
4,494
413
0
774
7,443
5,733
0
1,870
5,573
0
9,040
L
Jing Wei
SSGKevin09
Jing Wei
984
774
0
240
2,357
618
0
0
2,281
0
2,734
L
The Morrigan
Tavengo
The Morrigan
1,908
171
0
922
5,656
2,012
0
251
5,185
10,012
0
W
Sylvanus
TheNexius
Sylvanus
2,192
39
6,978
3,852
5,890
4,924
562
1,843
4,047
5,371
0
L
Ah Muzen Cab
XxRubioxX97
Ah Muzen Cab
7,957
632
735
376
5,659
2,135
0
122
5,452
0
14,093
W
Rama
eLCo
Rama
6,690
3,478
393
1,348
6,944
4,182
512
1,911
5,033
0
27,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
31,055
99
Minions Killed
88
0
Camps Cleared
0
692,938
Distance Traveled
619,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,256
1,037
15
2
0
142,418
0
L
Ix Chel
7,167
1,024
27
4
0
148,616
0
L
Cernunnos
6,632
947
19
3
0
117,984
0
W
Achilles
6,761
966
3
0
0
176,462
0
W
Fenrir
6,861
980
11
2
0
119,826
0
L
Jing Wei
5,259
751
4
1
0
68,356
0
L
The Morrigan
5,910
844
23
3
0
132,781
0
W
Sylvanus
7,410
1,059
8
1
0
124,093
0
L
Ah Muzen Cab
6,087
870
15
2
0
152,050
0
W
Rama
7,371
1,053
62
9
0
130,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role