Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Dadzilla0818
Maui
Level 47
God Stats
5W - 4L
1,613 SR
Queue Stats
23W - 27L
1,522 Elo+
Solo
The Morrigan
The Morrigan
JackxDon
The Morrigan
Level 103
God Stats
11W - 9L
1,554 SR
Queue Stats
204W - 172L
1,472 Elo+
Party 2
Lancelot
Lancelot
TJ232
Lancelot
Level 73
God Stats
41W - 31L
1,588 SR
Queue Stats
138W - 133L
1,509 Elo+
Party 2
Poseidon
Poseidon
TheSilencer1104
Poseidon
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 90L
1,515 Elo+
Party 2
Team Averages
Level 75
1,551 SR
1,503 Elo+

VS

Team Averages
Level 78
1,514 SR
1,448 Elo+
Cliodhna
Cliodhna
Cl0ckB0ne
Cliodhna
Level 104
God Stats
1W - 2L
1,798 SR
Queue Stats
75W - 68L
1,401 Elo+
Party 1
Artemis
Artemis
OneHandedGamer69
Artemis
Level 67
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Maui
Maui
SempaiP
Maui
Level 108
God Stats
1W - 1L
1,243 SR
Queue Stats
21W - 20L
1,429 Elo+
Solo
Janus
Janus
U6LY WRLD
Janus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 65L
1,360 Elo+
Party 1
Achilles
Achilles
instnxt
Achilles
Level 10
God Stats
5W - 7L
1,540 SR
Queue Stats
26W - 29L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 0 / 5
9,080
568
6,717
6,570
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 7
8,635
540
7,634
11,783
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
JackxDon
The Morrigan
14
5 / 1 / 6
9,325
583
12,254
8,236
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TJ232
Lancelot
16
7 / 1 / 4
9,648
603
9,684
11,639
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
15
2 / 3 / 2
9,438
590
9,956
10,908
5,797
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cl0ckB0ne
Cliodhna
13
3 / 5 / 1
7,701
481
5,968
15,391
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 0
6,730
421
3,467
11,319
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
SempaiP
Maui
11
0 / 3 / 1
6,697
419
5,585
13,746
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
U6LY WRLD
Janus
13
2 / 5 / 1
7,924
495
8,209
9,943
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
instnxt
Achilles
12
1 / 3 / 2
6,796
425
3,394
15,005
13,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
5
5.5
L
Cliodhna
Cl0ckB0ne
Cliodhna
3
5
1
0.7
W
2
1
7
5.5
W
The Morrigan
JackxDon
The Morrigan
5
1
6
8
L
0
3
0
0
L
Maui
SempaiP
Maui
0
3
1
0.17
W
Lancelot
TJ232
Lancelot
7
1
4
9
W
Poseidon
2
3
2
1
L
Janus
U6LY WRLD
Janus
2
5
1
0.5
L
Achilles
instnxt
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
26,623
49,136
Taken
65,404
28,036
Mitigated
35,594
13,829
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,717
4,770
0
2,897
6,570
2,417
2,203
1,131
5,279
0
70,123
L
Cliodhna
Cl0ckB0ne
Cliodhna
5,968
869
0
6,471
15,391
5,787
0
5,938
9,453
0
58,598
W
7,634
1,816
0
2,363
11,783
11,260
100
3,435
7,895
24,555
0
W
The Morrigan
JackxDon
The Morrigan
12,254
3,566
0
833
8,236
3,399
0
3,915
3,937
58,731
0
L
3,467
895
0
2,362
11,319
4,039
0
2,479
8,840
0
37,740
L
Maui
SempaiP
Maui
5,585
963
0
3,208
13,746
8,670
0
5,972
7,764
31,606
0
W
Lancelot
TJ232
Lancelot
9,684
1,687
0
2,558
11,639
5,163
1,248
2,034
9,410
0
81,879
W
Poseidon
9,956
1,930
0
5,178
10,908
5,797
50
1,901
8,821
76,180
0
L
Janus
U6LY WRLD
Janus
8,209
166
0
1,340
9,943
3,747
0
6,679
3,264
58,614
0
L
Achilles
instnxt
Achilles
3,394
592
0
2,020
15,005
13,351
0
8,754
6,239
0
25,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
35,848
447
Minions Killed
357
0
Camps Cleared
0
1,664,838
Distance Traveled
1,554,985
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,080
568
123
8
0
325,725
4
L
Cliodhna
7,701
481
89
6
0
352,621
0
W
Maui
8,635
540
25
2
0
308,260
4
W
The Morrigan
9,325
583
94
6
0
320,157
1
L
Artemis
6,730
421
61
4
0
278,374
0
L
Maui
6,697
419
45
3
0
304,189
0
W
Lancelot
9,648
603
96
6
0
402,306
4
W
Poseidon
9,438
590
109
7
0
308,390
0
L
Janus
7,924
495
113
7
0
304,529
2
L
Achilles
6,796
425
49
3
0
315,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role