Player Matchup

Loki
Loki
Freakzterr
Loki
Level 108
God Stats
20W - 24L
1,294 SR
Queue Stats
54W - 70L
1,264 Elo+
Party 1
Nox
Nox
Gewbill
Nox
Level 41
God Stats
1W - 3L
1,572 SR
Queue Stats
88W - 97L
1,350 Elo+
Solo
Izanami
Izanami
Spectator01
Izanami
Level 12
God Stats
37W - 39L
1,389 SR
Queue Stats
60W - 66L
1,262 Elo+
Party 1
Team Averages
Level 54
1,418 SR
1,292 Elo+

VS

Team Averages
Level 49
1,681 SR
1,506 Elo+
Geb
Geb
Angelic_loony
Geb
Level 15
God Stats
11W - 5L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Mulan
Mulan
EgoistSenpai
Mulan
Level 89
God Stats
8W - 3L
1,859 SR
Queue Stats
127W - 115L
1,500 Elo+
Party 2
Hera
Hera
JumpierVmagnumv
Hera
Level 43
God Stats
13W - 6L
1,683 SR
Queue Stats
14W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
8,133
739
3,905
7,269
2,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
10
1 / 2 / 3
7,829
712
4,703
6,511
2,533
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Spectator01
Izanami
11
1 / 1 / 2
8,265
751
7,599
10,973
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,792
799
2,734
8,725
5,344
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 4
9,661
878
8,236
9,983
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
8,586
781
9,732
6,183
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
4
1
4
6
L
2
5
1
0.5
L
Nox
1
2
3
1.25
W
1
2
7
2.25
L
Izanami
Spectator01
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
20,702
24,753
Taken
24,891
9,094
Mitigated
14,732
1,003
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,734
506
276
205
8,725
5,344
294
2,140
6,585
13,814
0
W
8,236
546
0
2,525
9,983
7,428
272
1,963
8,020
0
43,356
L
3,905
990
0
70
7,269
2,656
0
2,875
4,394
0
27,039
L
Nox
4,703
403
309
220
6,511
2,533
82
3,441
3,070
19,097
0
W
9,732
1,755
0
250
6,183
1,960
580
1,010
5,173
30,087
0
L
Izanami
Spectator01
Izanami
7,599
4,686
0
404
10,973
3,905
166
6,605
4,368
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
27,039
107
Minions Killed
126
0
Camps Cleared
0
605,134
Distance Traveled
656,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,792
799
23
2
0
222,327
0
W
Mulan
9,661
878
81
7
0
218,684
4
L
Loki
8,133
739
21
2
0
198,530
0
L
Nox
7,829
712
26
2
0
206,814
4
W
Hera
8,586
781
22
2
0
215,307
0
L
Izanami
8,265
751
60
5
0
199,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role