Player Matchup

Ishtar
Ishtar
CantOutfoxAFox
Ishtar
Level 170
God Stats
2W - 11L
1,323 SR
Queue Stats
109W - 153L
1,465 Elo+
Party 1
Ra
Ra
Kaptain Keef
Ra
Level 157
God Stats
4W - 4L
1,524 SR
Queue Stats
123W - 105L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Papa Lucasss
Gilgamesh
Level 124
God Stats
1W - 7L
1,261 SR
Queue Stats
168W - 269L
1,405 Elo+
Party 1
Surtr
Surtr
Swadowkiller066
Surtr
Level 84
God Stats
5W - 5L
1,621 SR
Queue Stats
358W - 344L
1,501 Elo+
Solo
Eset
Eset
deathangel143
Eset
Level 177
God Stats
2W - 3L
1,762 SR
Queue Stats
71W - 98L
1,447 Elo+
Party 1
Team Averages
Level 142
1,498 SR
1,473 Elo+

VS

Team Averages
Level 123
1,553 SR
1,500 Elo+
Da Ji
Da Ji
A_Literal_Chef
Da Ji
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
17W - 29L
1,396 Elo+
Party 2
Olorun
Olorun
A_Literal_Egg
Olorun
Level 122
God Stats
13W - 14L
1,521 SR
Queue Stats
113W - 107L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
JrockBohnson
Kukulkan
Level 153
God Stats
7W - 5L
1,552 SR
Queue Stats
64W - 46L
1,574 Elo+
Solo
Surtr
Surtr
MightySchmeckle
Surtr
Level 149
God Stats
167W - 113L
1,596 SR
Queue Stats
702W - 627L
1,574 Elo+
Party 2
Nike
Nike
paccobear
Nike
Level 104
God Stats
5W - 2L
1,813 SR
Queue Stats
83W - 86L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,488
590
5,076
5,964
2,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,914
538
3,299
6,383
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Papa Lucasss
Gilgamesh
10
1 / 0 / 2
5,713
519
3,615
7,568
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,253
478
3,074
11,263
6,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 4
6,105
555
3,367
7,161
3,558
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,714
519
3,250
6,781
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,728
521
4,222
6,542
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
JrockBohnson
Kukulkan
12
4 / 0 / 2
7,649
695
6,037
4,142
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 0
7,915
720
6,811
7,007
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
7
0 / 3 / 1
5,094
463
3,063
8,291
5,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
10
10
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
2
1
0.75
L
4
1
2
5
W
Kukulkan
JrockBohnson
Kukulkan
4
0
2
5
L
0
4
1
0.13
W
4
0
0
4
L
Gilgamesh
Papa Lucasss
Gilgamesh
1
0
2
2
L
0
4
0
0
L
2
1
4
4
W
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
23,383
38,339
Taken
32,763
17,889
Mitigated
16,248
10,601
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,250
963
0
250
6,781
2,621
0
1,450
5,331
0
37,204
W
4,222
2,128
60
2,633
6,542
2,323
0
1,766
4,776
38,924
2,233
L
5,076
2,432
0
2,455
5,964
2,224
168
2,045
3,919
0
50,083
W
Kukulkan
JrockBohnson
Kukulkan
6,037
623
0
1,495
4,142
1,653
0
1,657
2,485
56,748
0
L
3,299
299
324
1,098
6,383
2,320
0
3,002
3,381
45,834
0
W
6,811
2,788
0
2,547
7,007
4,061
31
51
6,956
3,152
61,305
L
Gilgamesh
Papa Lucasss
Gilgamesh
3,615
1,297
0
1,068
7,568
3,178
0
2,489
5,079
0
39,623
L
3,074
1,229
0
3,044
11,263
6,609
0
711
10,552
634
38,043
L
3,367
619
160
2,452
7,161
3,558
0
2,723
4,438
18,997
0
W
Nike
3,063
225
0
1,060
8,291
5,590
0
1,793
6,498
0
18,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
32,100
343
Minions Killed
372
0
Camps Cleared
0
1,047,895
Distance Traveled
1,131,161
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,714
519
59
5
0
252,065
0
W
Olorun
5,728
521
61
6
0
209,389
0
L
Ishtar
6,488
590
100
9
0
211,996
0
W
Kukulkan
7,649
695
104
9
0
218,806
4
L
Ra
5,914
538
94
9
0
225,158
0
W
Surtr
7,915
720
116
11
0
218,837
2
L
Gilgamesh
5,713
519
64
6
0
247,486
1
L
Surtr
5,253
478
70
6
0
163,943
0
L
Eset
6,105
555
15
1
0
199,312
0
W
Nike
5,094
463
32
3
0
232,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role