Player Matchup

Merlin
Merlin
EternalFishY
Merlin
Level 124
God Stats
2W - 5L
1,369 SR
Queue Stats
180W - 208L
1,401 Elo+
Solo
Khepri
Khepri
Inei1
Khepri
Level 108
God Stats
0W - 3L
1,534 SR
Queue Stats
139W - 135L
1,572 Elo+
Party 1
Charybdis
Charybdis
SchoolyQ
Charybdis
Level 63
God Stats
2W - 1L
1,693 SR
Queue Stats
85W - 68L
1,585 Elo+
Party 3
Olorun
Olorun
eaaem
Olorun
Level 114
God Stats
1W - 1L
1,750 SR
Queue Stats
139W - 135L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
jesterfarq
Zhong Kui
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
103W - 91L
1,582 Elo+
Party 3
Team Averages
Level 96
1,523 SR
1,542 Elo+

VS

Team Averages
Level 53
1,549 SR
1,553 Elo+
Ah Puch
Ah Puch
KinadCringe
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,615 Elo+
Party 4
Bastet
Bastet
Linskori
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,475 Elo+
Party 2
He Bo
He Bo
Renalic
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 2
Thanatos
Thanatos
TheBronzeBullet
Thanatos
Level 43
God Stats
1W - 1L
1,771 SR
Queue Stats
22W - 7L
1,694 Elo+
Party 4
Baron Samedi
Baron Samedi
xNFL COLTS
Baron Samedi
Level 104
God Stats
3W - 6L
1,476 SR
Queue Stats
384W - 364L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 5 / 6
11,732
782
12,692
13,355
6,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Inei1
Khepri
17
1 / 6 / 6
10,151
677
4,233
20,565
25,110
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SchoolyQ
Charybdis
15
2 / 3 / 5
9,107
607
9,167
11,848
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
eaaem
Olorun
16
3 / 5 / 6
9,865
658
10,728
14,118
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
jesterfarq
Zhong Kui
15
2 / 9 / 4
9,493
633
11,729
20,439
17,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KinadCringe
Ah Puch
20
10 / 2 / 13
12,991
866
33,517
13,927
7,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
Linskori
Bastet
16
2 / 3 / 11
10,174
678
7,552
12,156
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

He Bo
Renalic
He Bo
16
1 / 7 / 9
10,307
687
4,379
13,366
6,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
20
10 / 2 / 15
13,233
882
13,936
17,689
22,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xNFL COLTS
Baron Samedi
20
5 / 1 / 14
11,882
792
16,870
10,512
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
14
Kills
28
28
Deaths
15
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
5
6
1.8
L
Khepri
Inei1
Khepri
1
6
6
0.67
W
Ah Puch
KinadCringe
Ah Puch
10
2
13
8.25
W
Bastet
Linskori
Bastet
2
3
11
2.5
W
He Bo
Renalic
He Bo
1
7
9
0.79
L
Charybdis
SchoolyQ
Charybdis
2
3
5
1.5
W
Thanatos
10
2
15
8.75
L
Olorun
eaaem
Olorun
3
5
6
1.2
L
Zhong Kui
jesterfarq
Zhong Kui
2
9
4
0.44
W
Baron Samedi
xNFL COLTS
Baron Samedi
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,549
Damage
76,254
80,325
Taken
67,650
59,341
Mitigated
49,413
20,852
Healing
31,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,692
251
664
1,544
13,355
6,123
0
11,025
2,330
35,779
0
L
Khepri
Inei1
Khepri
4,233
178
1,629
2,289
20,565
25,110
131
11,867
8,698
11,389
0
W
Ah Puch
KinadCringe
Ah Puch
33,517
363
373
3,116
13,927
7,783
1,372
6,923
7,004
66,239
0
W
Bastet
Linskori
Bastet
7,552
1,856
173
1,946
12,156
5,882
1,372
7,404
4,752
0
14,673
W
He Bo
Renalic
He Bo
4,379
1,280
360
303
13,366
6,257
2,548
8,799
4,567
15,802
0
L
Charybdis
SchoolyQ
Charybdis
9,167
4,296
1,754
3,261
11,848
4,257
789
9,113
2,735
0
16,640
W
Thanatos
13,936
2,060
2,518
13,192
17,689
22,300
464
9,106
8,583
0
21,710
L
Olorun
eaaem
Olorun
10,728
4,424
2,989
3,202
14,118
6,278
1,040
9,152
4,966
21,117
0
L
Zhong Kui
jesterfarq
Zhong Kui
11,729
371
1,338
2,182
20,439
17,573
0
13,609
6,830
27,458
0
W
Baron Samedi
xNFL COLTS
Baron Samedi
16,870
515
4,718
5,189
10,512
7,191
1,862
7,150
3,362
42,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
58,587
211
Minions Killed
170
0
Camps Cleared
0
1,206,388
Distance Traveled
1,471,178
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,732
782
56
4
0
231,512
0
L
Khepri
10,151
677
20
1
0
259,952
0
W
Ah Puch
12,991
866
84
6
0
276,947
0
W
Bastet
10,174
678
13
1
0
323,496
0
W
He Bo
10,307
687
22
1
0
248,962
0
L
Charybdis
9,107
607
59
4
0
271,080
0
W
Thanatos
13,233
882
17
1
0
321,566
8
L
Olorun
9,865
658
32
2
0
228,123
0
L
Zhong Kui
9,493
633
44
3
0
215,721
0
W
Baron Samedi
11,882
792
34
2
0
300,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role