Player Matchup

Ix Chel
Ix Chel
AerialOcean
Ix Chel
Level 15
God Stats
3W - 1L
1,520 SR
Queue Stats
10W - 2L
1,740 Elo+
Party 1
Jormungandr
Jormungandr
Ashator
Jormungandr
Level 31
God Stats
1W - 0L
1,353 SR
Queue Stats
13W - 6L
1,686 Elo+
Party 1
Serqet
Serqet
Scrancho
Serqet
Level 83
God Stats
5W - 1L
1,622 SR
Queue Stats
53W - 36L
1,641 Elo+
Party 1
Team Averages
Level 43
1,498 SR
1,689 Elo+

VS

Team Averages
Level 73
1,516 SR
1,660 Elo+
Cthulhu
Cthulhu
AFKzo
Cthulhu
Level 159
God Stats
0W - 1L
2,065 SR
Queue Stats
23W - 12L
1,649 Elo+
Party 2
Neith
Neith
DouYouClap
Neith
Level 19
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
SethJoestar
Ra
Level 42
God Stats
1W - 1L
1,264 SR
Queue Stats
11W - 6L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AerialOcean
Ix Chel
16
13 / 1 / 5
13,043
932
20,009
10,042
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Ashator
Jormungandr
13
0 / 2 / 18
10,416
744
8,131
15,789
15,852
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Scrancho
Serqet
15
7 / 0 / 12
11,826
845
13,004
9,514
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKzo
Cthulhu
12
1 / 6 / 2
9,419
673
9,543
17,915
18,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
10
0 / 8 / 2
8,725
623
5,422
13,744
4,673
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 6 / 1
9,958
711
9,652
12,258
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
3
3
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFKzo
Cthulhu
1
6
2
0.33
W
Ix Chel
AerialOcean
Ix Chel
13
1
5
15.5
W
Jormungandr
Ashator
Jormungandr
0
2
18
4.5
L
Neith
0
8
2
0.13
W
Serqet
Scrancho
Serqet
7
0
12
13
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
24,617
35,345
Taken
43,917
26,602
Mitigated
28,336
9,398
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFKzo
Cthulhu
9,543
565
62
371
17,915
18,534
0
11,349
6,466
24,965
925
W
Ix Chel
AerialOcean
Ix Chel
20,009
2,189
2,008
3,377
10,042
5,137
1,219
4,865
4,976
77,505
0
W
Jormungandr
Ashator
Jormungandr
8,131
1,598
88
2,526
15,789
15,852
161
7,697
7,342
26,308
536
L
Neith
5,422
2,600
0
390
13,744
4,673
0
7,853
5,595
0
17,623
W
Serqet
Scrancho
Serqet
13,004
2,398
0
1,399
9,514
5,613
0
4,969
4,378
0
40,346
L
9,652
499
1,418
2,042
12,258
5,129
0
8,704
3,201
44,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
28,102
165
Minions Killed
123
0
Camps Cleared
0
775,592
Distance Traveled
680,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,419
673
31
2
0
236,342
0
W
Ix Chel
13,043
932
91
7
0
249,201
0
W
Jormungandr
10,416
744
32
2
0
249,723
0
L
Neith
8,725
623
21
2
0
207,476
0
W
Serqet
11,826
845
42
3
0
276,668
0
L
Ra
9,958
711
71
5
0
236,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role