Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CHIDORINITEMARE
Skadi
Level 195
God Stats
3W - 5L
1,325 SR
Queue Stats
112W - 186L
1,312 Elo+
Party 1
Janus
Janus
Eugeneeee
Janus
Level 197
God Stats
8W - 4L
1,656 SR
Queue Stats
83W - 71L
1,623 Elo+
Party 1
Bake Kujira
Bake Kujira
Parzvial3
Bake Kujira
Level 89
God Stats
3W - 0L
1,742 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
VelocityXBX
Ne Zha
Level 167
God Stats
7W - 9L
1,643 SR
Queue Stats
158W - 265L
1,381 Elo+
Party 1
Team Averages
Level 153
1,573 SR
1,473 Elo+

VS

Team Averages
Level 112
1,557 SR
1,553 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Berserk579
Skadi
Level 108
God Stats
43W - 26L
1,639 SR
Queue Stats
306W - 283L
1,543 Elo+
Party 2
Zeus
Zeus
BoingDeMango
Zeus
Level 170
God Stats
2W - 3L
1,447 SR
Queue Stats
73W - 52L
1,580 Elo+
Solo
Poseidon
Poseidon
HuhDURMEDisGOOD
Poseidon
Level 45
God Stats
1W - 1L
1,887 SR
Queue Stats
48W - 29L
1,632 Elo+
Solo
Neith
Neith
XAlejandroxL
Neith
Level 82
God Stats
1W - 3L
1,311 SR
Queue Stats
306W - 256L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
2 / 0 / 2
3,644
729
1,115
3,307
1,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 2
3,478
696
2,748
3,171
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Eugeneeee
Janus
7
2 / 0 / 0
4,380
876
1,475
1,842
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Parzvial3
Bake Kujira
7
2 / 0 / 0
3,980
796
1,876
2,996
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
6
1 / 0 / 3
3,877
775
1,640
3,251
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 0
3,414
683
1,477
3,412
2,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
6
0 / 2 / 0
3,499
700
1,701
4,257
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 0
3,427
685
3,028
3,083
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
2
0 / 1 / 0
2,623
525
0
913
182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,535
707
791
2,758
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
L
Achilles
 
Achilles
0
1
0
0
L
Skadi
0
2
0
0
L
1
3
0
0.33
W
1
1
2
2
W
Janus
Eugeneeee
Janus
2
0
0
2
L
Poseidon
0
1
0
0
W
Bake Kujira
Parzvial3
Bake Kujira
2
0
0
2
W
Ne Zha
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
6,997
14,567
Taken
14,423
5,822
Mitigated
5,219
5,139
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,115
667
260
1,331
3,307
1,541
0
1,345
1,962
0
4,751
L
Achilles
 
Achilles
1,477
192
0
1,623
3,412
2,148
0
0
3,412
0
8,844
L
Skadi
1,701
635
0
340
4,257
1,121
0
1,692
2,381
0
19,650
L
3,028
1,497
0
537
3,083
943
0
0
3,083
17,011
2,470
W
2,748
1,209
0
829
3,171
926
0
1,258
1,913
0
19,220
W
Janus
Eugeneeee
Janus
1,475
241
0
971
1,842
472
0
0
1,842
23,896
0
L
Poseidon
0
0
0
0
913
182
0
266
627
3,374
0
W
Bake Kujira
Parzvial3
Bake Kujira
1,876
972
0
1,058
2,996
1,951
0
0
2,996
20,926
0
W
Ne Zha
1,640
674
0
690
3,251
932
0
170
3,081
0
20,665
L
791
308
0
570
2,758
825
0
1,129
1,569
0
18,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,359
Gold Earned
16,498
172
Minions Killed
134
0
Camps Cleared
0
516,028
Distance Traveled
412,911
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,644
729
7
1
0
111,492
2
L
Achilles
3,414
683
7
1
0
111,906
0
L
Skadi
3,499
700
41
8
0
86,711
0
L
Zeus
3,427
685
39
8
0
89,688
0
W
Skadi
3,478
696
31
6
0
89,920
0
W
Janus
4,380
876
54
11
0
102,642
1
L
Poseidon
2,623
525
6
1
0
21,078
0
W
Bake Kujira
3,980
796
43
9
0
95,363
0
W
Ne Zha
3,877
775
37
7
0
116,611
0
L
Neith
3,535
707
41
8
0
103,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role