Player Matchup

Cthulhu
Cthulhu
Bronze III
BreezierMule
Cthulhu
Bronze III
Level 108
God Stats
2W - 0L
1,603 SR
Queue Stats
5W - 1L
1,550 MMR
Party 1
Janus
Janus
Bronze III
jloc1300
Janus
Bronze III
Level 129
God Stats
1W - 0L
1,501 SR
Queue Stats
5W - 1L
1,550 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
xTummyAcheso
Jing Wei
Bronze III
Level 102
God Stats
4W - 1L
1,644 SR
Queue Stats
5W - 2L
1,547 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,583 SR
1,549 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,397 SR
1,433 MMR
Ix Chel
Ix Chel
Gold V
MetBarbecue254
Ix Chel
Gold V
Level 152
God Stats
0W - 2L
1,179 SR
Queue Stats
38W - 44L
1,422 MMR
Party 2
Khepri
Khepri
Bronze III
Norcalxpanda
Khepri
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Artemis
Artemis
Bronze IV
SolBayB
Artemis
Bronze IV
Level 117
God Stats
0W - 4L
1,514 SR
Queue Stats
0W - 8L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BreezierMule
Cthulhu
12
2 / 3 / 8
9,889
824
6,821
12,196
15,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
jloc1300
Janus
14
6 / 4 / 6
11,065
922
9,657
8,349
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xTummyAcheso
Jing Wei
13
8 / 2 / 4
11,052
921
15,911
11,727
4,633
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ZeusAthenaGebAtlasPoseidon

VS

Bans
AchillesAnhurMulanXbalanqueChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 4
10,630
886
11,123
14,092
6,266
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
2 / 3 / 5
8,902
742
4,304
11,735
12,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SolBayB
Artemis
11
2 / 5 / 3
8,755
730
7,492
10,364
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
9
9
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BreezierMule
Cthulhu
2
3
8
2
L
5
8
4
0.88
L
Khepri
2
3
5
1.5
L
Artemis
SolBayB
Artemis
2
5
3
0.7
W
Janus
jloc1300
Janus
6
4
6
2.25
W
Jing Wei
xTummyAcheso
Jing Wei
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,389
Damage
22,919
32,272
Taken
36,191
23,775
Mitigated
24,281
2,469
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BreezierMule
Cthulhu
6,821
570
195
1,372
12,196
15,173
0
6,631
5,565
13,097
0
L
11,123
1,756
879
902
14,092
6,266
0
6,138
7,954
43,523
0
L
Khepri
4,304
290
0
868
11,735
12,868
0
5,349
6,386
16,568
0
L
Artemis
SolBayB
Artemis
7,492
2,892
0
969
10,364
5,147
0
5,097
5,267
0
24,279
W
Janus
jloc1300
Janus
9,657
619
0
0
8,349
3,969
880
5,238
3,111
44,566
0
W
Jing Wei
xTummyAcheso
Jing Wei
15,911
12,732
0
902
11,727
4,633
1,927
4,279
7,448
0
55,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
28,287
125
Minions Killed
101
0
Camps Cleared
0
651,162
Distance Traveled
574,555
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,889
824
17
1
0
218,875
0
L
Ix Chel
10,630
886
45
4
0
185,042
2
L
Khepri
8,902
742
18
2
0
221,522
3
L
Artemis
8,755
730
38
3
0
167,991
2
W
Janus
11,065
922
49
4
0
203,998
1
W
Jing Wei
11,052
921
59
5
0
228,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role