Player Matchup

Nu Wa
Nu Wa
Bronze III
Rozie_01
Nu Wa
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Skadi
Skadi
Silver IV
TheSwagAlliance
Skadi
Silver IV
Level 147
God Stats
0W - 1L
1,480 SR
Queue Stats
9W - 11L
1,353 MMR
Party 1
Da Ji
Da Ji
Silver III
chocotwister
Da Ji
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,145 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,493 SR
1,333 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,549 SR
1,393 MMR
Artemis
Artemis
Bronze III
LOCOLUIS
Artemis
Bronze III
Level 124
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold II
OfficialJTower
Ix Chel
Gold II
Level 201
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 86L
1,481 MMR
Solo
Nike
Nike
Gold V
SmiteBanned5
Nike
Gold V
Level 112
God Stats
5W - 10L
1,361 SR
Queue Stats
221W - 243L
1,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rozie_01
Nu Wa
11
1 / 5 / 3
9,578
737
5,851
9,845
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
10,365
797
11,213
14,727
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 2
9,860
758
7,447
13,683
8,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BacchusHadesAphroditeRaijinKukulkan

VS

Bans
HerculesAtlasAresCabrakanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LOCOLUIS
Artemis
14
7 / 3 / 3
11,448
881
13,715
11,022
5,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 12
11,654
896
8,645
10,399
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 2 / 5
11,494
884
11,219
13,146
10,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
LOCOLUIS
Artemis
7
3
3
2.83
W
2
2
12
4
L
Nu Wa
Rozie_01
Nu Wa
1
5
3
0.5
W
6
2
5
4.25
L
4
3
2
1.67
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
33,579
38,255
Taken
34,567
17,365
Mitigated
20,479
3,164
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
LOCOLUIS
Artemis
13,715
4,433
0
1,640
11,022
5,233
1,103
1,621
9,062
0
62,343
W
8,645
1,086
1,074
3,980
10,399
4,265
1,218
2,058
8,126
54,545
0
L
Nu Wa
Rozie_01
Nu Wa
5,851
1,321
176
873
9,845
3,320
0
4,055
5,567
30,361
0
W
11,219
520
0
2,534
13,146
10,981
474
3,048
9,894
0
35,778
L
11,213
2,906
0
1,428
14,727
5,303
207
2,865
11,499
0
43,861
L
7,447
1,398
0
687
13,683
8,742
114
1,901
11,220
0
19,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
34,596
123
Minions Killed
188
0
Camps Cleared
0
641,849
Distance Traveled
750,983
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,448
881
74
6
0
223,425
0
W
Ix Chel
11,654
896
83
6
0
256,537
2
L
Nu Wa
9,578
737
39
3
0
197,286
0
W
Nike
11,494
884
31
2
0
271,021
0
L
Skadi
10,365
797
65
5
0
238,171
0
L
Da Ji
9,860
758
19
1
0
206,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role