Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JrBeef1231
Janus
Level 141
God Stats
4W - 3L
1,489 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jimjackman2010
Ah Muzen Cab
Level 122
God Stats
1W - 2L
1,491 SR
Queue Stats
187W - 181L
1,610 Elo+
Solo
Team Averages
Level 136
1,493 SR
1,509 Elo+

VS

Team Averages
Level 137
1,524 SR
1,571 Elo+
Anhur
Anhur
GalaxyGoo
Anhur
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,601 Elo+
Party 2
Zhong Kui
Zhong Kui
Noah1sCool
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,605 Elo+
Party 2
Bake Kujira
Bake Kujira
Yin_ShadowStyle
Bake Kujira
Level 167
God Stats
4W - 4L
1,573 SR
Queue Stats
251W - 254L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 5 / 2
8,807
677
7,862
18,307
15,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
3 / 4 / 2
10,672
821
13,217
9,253
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
jimjackman2010
Ah Muzen Cab
12
2 / 4 / 0
9,597
738
9,974
11,642
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GalaxyGoo
Anhur
15
10 / 1 / 3
12,346
950
16,231
12,111
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Noah1sCool
Zhong Kui
15
1 / 2 / 10
10,706
824
9,425
11,600
9,450
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Yin_ShadowStyle
Bake Kujira
12
2 / 2 / 10
10,411
801
9,242
17,782
16,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
13
13
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
W
Anhur
GalaxyGoo
Anhur
10
1
3
11.5
L
Janus
3
4
2
1
W
Zhong Kui
Noah1sCool
Zhong Kui
1
2
10
3
W
Bake Kujira
Yin_ShadowStyle
Bake Kujira
2
2
10
3.5
L
Ah Muzen Cab
jimjackman2010
Ah Muzen Cab
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
34,898
39,202
Taken
41,493
22,800
Mitigated
31,060
2,453
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,862
841
0
1,152
18,307
15,834
0
8,218
10,089
1,139
21,285
W
Anhur
GalaxyGoo
Anhur
16,231
9,491
0
5,125
12,111
4,971
1,952
4,421
7,690
0
78,887
L
Janus
13,217
634
0
651
9,253
2,728
0
4,379
4,874
37,878
0
W
Zhong Kui
Noah1sCool
Zhong Kui
9,425
504
0
5,213
11,600
9,450
724
5,431
6,169
47,540
0
W
Bake Kujira
Yin_ShadowStyle
Bake Kujira
9,242
4,842
0
1,494
17,782
16,639
701
4,590
13,192
27,282
632
L
Ah Muzen Cab
jimjackman2010
Ah Muzen Cab
9,974
3,296
0
650
11,642
4,238
0
5,923
5,719
0
40,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
33,463
125
Minions Killed
201
0
Camps Cleared
0
708,143
Distance Traveled
724,679
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,807
677
24
2
0
239,755
0
W
Anhur
12,346
950
103
8
0
226,670
0
L
Janus
10,672
821
42
3
0
231,036
5
W
Zhong Kui
10,706
824
76
6
0
244,299
0
W
Bake Kujira
10,411
801
22
2
0
253,710
1
L
Ah Muzen Cab
9,597
738
59
5
0
237,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role