Player Matchup

Ao Kuang
Ao Kuang
EggplantFlavor
Ao Kuang
Level 70
God Stats
6W - 7L
1,455 SR
Queue Stats
31W - 38L
1,425 Elo+
Party 1
Ymir
Ymir
MyST1cALeSPA7AN
Ymir
Level 68
God Stats
11W - 6L
1,524 SR
Queue Stats
23W - 34L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
SparseRumble921
Zhong Kui
Level 98
God Stats
2W - 1L
1,811 SR
Queue Stats
109W - 113L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
bigote-aquella
Kukulkan
Level 102
God Stats
4W - 1L
1,517 SR
Queue Stats
86W - 64L
1,519 Elo+
Solo
Sol
Sol
ii Enox
Sol
Level 63
God Stats
9W - 2L
1,889 SR
Queue Stats
25W - 27L
1,445 Elo+
Party 1
Team Averages
Level 80
1,639 SR
1,459 Elo+

VS

Team Averages
Level 92
1,591 SR
1,399 Elo+
Jing Wei
Jing Wei
ElementalOne
Jing Wei
Level 24
God Stats
4W - 3L
1,516 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 2
Hercules
Hercules
HagenWillSmackU
Hercules
Level 149
God Stats
2W - 3L
1,656 SR
Queue Stats
66W - 71L
1,464 Elo+
Solo
Ra
Ra
SlapYaSilly93
Ra
Level 113
God Stats
1W - 4L
1,502 SR
Queue Stats
7W - 21L
1,232 Elo+
Solo
Loki
Loki
evasivewetsuit
Loki
Level 126
God Stats
1W - 3L
1,779 SR
Queue Stats
37W - 44L
1,443 Elo+
Party 2
Tyr
Tyr
个种空虚冷冷冷
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 2 / 6
9,890
549
7,653
12,844
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 2 / 10
9,390
522
6,147
16,203
15,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
SparseRumble921
Zhong Kui
16
6 / 0 / 3
10,174
565
12,018
7,915
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
18
9 / 1 / 3
12,116
673
20,269
10,975
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
2 / 2 / 5
9,236
513
11,899
13,520
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElementalOne
Jing Wei
13
2 / 4 / 3
8,102
450
7,609
14,651
5,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
3 / 3 / 2
9,451
525
9,318
20,199
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
7,104
395
1,632
8,504
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,983
444
5,262
16,705
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 1
7,401
411
2,951
20,267
15,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
6
7
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
2
6
4
L
Jing Wei
ElementalOne
Jing Wei
2
4
3
0.88
L
Hercules
3
3
2
1.33
W
0
2
10
2.5
L
0
5
0
0
W
Zhong Kui
SparseRumble921
Zhong Kui
6
0
3
7.5
W
Kukulkan
9
1
3
10.5
L
1
4
1
0.38
W
Sol
2
2
5
2.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
26,772
61,457
Taken
80,326
39,465
Mitigated
42,097
24,088
Healing
23,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,653
1,570
0
7,878
12,844
5,411
0
0
12,844
66,947
0
L
Jing Wei
ElementalOne
Jing Wei
7,609
6,076
0
4,307
14,651
5,550
0
11,691
2,960
0
53,506
L
Hercules
9,318
1,465
359
7,811
20,199
12,099
0
16,607
3,592
0
44,890
W
6,147
1,539
0
2,892
16,203
15,368
450
966
15,237
30,884
0
L
1,632
230
237
1,648
8,504
3,125
0
7,095
1,409
42,984
0
W
Zhong Kui
SparseRumble921
Zhong Kui
12,018
2,065
0
2,825
7,915
7,095
3,081
966
6,949
60,917
0
W
Kukulkan
20,269
1,712
12
3,428
10,975
5,660
3,521
300
10,675
112,194
0
L
5,262
1,110
0
5,241
16,705
5,896
0
9,120
7,585
0
63,701
W
Sol
11,899
3,884
0
7,053
13,520
5,931
2,242
712
12,808
79,966
5,000
L
2,951
289
0
3,500
20,267
15,427
0
13,257
7,010
0
42,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
40,041
491
Minions Killed
367
0
Camps Cleared
0
1,726,244
Distance Traveled
1,552,413
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,890
549
91
5
0
397,125
7
L
Jing Wei
8,102
450
86
5
0
338,274
0
L
Hercules
9,451
525
65
4
0
370,946
5
W
Ymir
9,390
522
30
2
0
337,391
4
L
Ra
7,104
395
67
4
0
227,086
0
W
Zhong Kui
10,174
565
102
6
0
348,361
2
W
Kukulkan
12,116
673
170
9
0
296,348
5
L
Loki
7,983
444
84
5
0
331,494
0
W
Sol
9,236
513
98
5
0
347,019
6
L
Tyr
7,401
411
65
4
0
284,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role