Player Matchup

Ix Chel
Ix Chel
ImaBic
Ix Chel
Level 120
God Stats
4W - 3L
1,492 SR
Queue Stats
326W - 327L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
MizterMcdoogles
Cernunnos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 182L
1,455 Elo+
Party 2
Bellona
Bellona
Zlewis19
Bellona
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
92W - 85L
1,471 Elo+
Party 2
Team Averages
Level 94
1,497 SR
1,474 Elo+

VS

Team Averages
Level 73
1,406 SR
1,476 Elo+
Thanatos
Thanatos
Ducky1Rubber
Thanatos
Level 103
God Stats
11W - 13L
1,430 SR
Queue Stats
331W - 326L
1,484 Elo+
Party 1
Terra
Terra
ShadowReaperw64
Terra
Level 82
God Stats
0W - 2L
1,221 SR
Queue Stats
433W - 427L
1,466 Elo+
Party 1
Anubis
Anubis
Strxkin
Anubis
Level 34
God Stats
5W - 6L
1,567 SR
Queue Stats
79W - 67L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ImaBic
Ix Chel
14
10 / 1 / 7
11,396
950
11,934
6,958
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MizterMcdoogles
Cernunnos
13
7 / 1 / 9
10,493
874
15,200
11,870
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zlewis19
Bellona
12
2 / 2 / 15
9,637
803
7,434
11,518
8,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ducky1Rubber
Thanatos
10
0 / 6 / 3
7,867
656
7,117
11,050
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 2
8,520
710
4,703
16,871
18,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Strxkin
Anubis
12
3 / 8 / 0
9,341
778
9,575
11,548
5,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ducky1Rubber
Thanatos
0
6
3
0.25
W
Ix Chel
ImaBic
Ix Chel
10
1
7
13.5
W
Cernunnos
MizterMcdoogles
Cernunnos
7
1
9
11.5
L
1
5
2
0.4
L
Anubis
Strxkin
Anubis
3
8
0
0.38
W
Bellona
Zlewis19
Bellona
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
21,395
30,346
Taken
39,469
14,780
Mitigated
29,248
6,979
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ducky1Rubber
Thanatos
7,117
1,762
0
3,854
11,050
4,716
0
3,688
7,183
0
23,238
W
Ix Chel
ImaBic
Ix Chel
11,934
1,987
1,988
2,548
6,958
2,121
1,107
3,724
3,234
53,011
0
W
Cernunnos
MizterMcdoogles
Cernunnos
15,200
8,882
0
1,238
11,870
3,941
789
6,225
5,645
0
45,081
L
4,703
370
405
1,878
16,871
18,537
0
4,519
12,059
15,555
0
L
Anubis
Strxkin
Anubis
9,575
125
0
1,264
11,548
5,995
0
3,479
7,836
36,684
0
W
Bellona
Zlewis19
Bellona
7,434
3,208
0
1,205
11,518
8,718
725
4,542
6,976
0
15,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
25,728
144
Minions Killed
86
0
Camps Cleared
0
640,643
Distance Traveled
568,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,867
656
27
2
0
197,526
3
W
Ix Chel
11,396
950
71
6
0
212,377
1
W
Cernunnos
10,493
874
62
5
0
215,001
0
L
Terra
8,520
710
15
1
0
191,400
0
L
Anubis
9,341
778
44
4
0
179,133
0
W
Bellona
9,637
803
11
1
0
213,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role