Player Matchup

Nox
Nox
Haleychu
Nox
Level 100
God Stats
0W - 6L
1,022 SR
Queue Stats
34W - 61L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
StinkyTuffet2
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,324 Elo+
Party 2
Janus
Janus
TheOnlyLeft
Janus
Level 81
God Stats
4W - 3L
1,631 SR
Queue Stats
361W - 324L
1,402 Elo+
Solo
Bastet
Bastet
TomWald G2slim
Bastet
Level 41
God Stats
0W - 2L
1,255 SR
Queue Stats
25W - 49L
1,320 Elo+
Party 2
Vulcan
Vulcan
thomasmillard
Vulcan
Level 99
God Stats
2W - 3L
1,413 SR
Queue Stats
33W - 62L
1,320 Elo+
Party 2
Team Averages
Level 77
1,364 SR
1,339 Elo+

VS

Team Averages
Level 75
1,478 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Briarr
Kumbhakarna
Level 28
God Stats
5W - 3L
1,880 SR
Queue Stats
126W - 130L
1,440 Elo+
Party 1
Anhur
Anhur
BunnzyBunz
Anhur
Level 85
God Stats
2W - 3L
1,166 SR
Queue Stats
98W - 99L
1,442 Elo+
Solo
Discordia
Discordia
ImAGoodBoyHehe
Discordia
Level 113
God Stats
3W - 3L
1,347 SR
Queue Stats
174W - 159L
1,451 Elo+
Party 1
Tiamat
Tiamat
Zoktique
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 66L
1,383 Elo+
Party 3
Chang'e
Chang'e
frankydarky
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
9,957
622
14,821
13,362
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
16
0 / 9 / 8
9,649
603
7,820
25,256
19,924
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
2 / 4 / 8
11,331
708
25,324
15,568
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 7
10,348
647
11,490
14,861
6,197
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

19
7 / 5 / 5
11,947
747
36,765
17,694
8,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Briarr
Kumbhakarna
17
1 / 4 / 20
11,652
728
7,143
37,279
32,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
20
16 / 3 / 8
13,618
851
21,643
19,567
9,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ImAGoodBoyHehe
Discordia
20
6 / 1 / 19
12,264
767
29,056
15,497
7,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Zoktique
Tiamat
19
6 / 6 / 16
12,131
758
17,616
20,423
10,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
frankydarky
Chang'e
18
1 / 1 / 18
10,921
683
6,286
20,166
9,029
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
15
Kills
30
30
Deaths
15
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Briarr
Kumbhakarna
1
4
20
2.75
W
Anhur
16
3
8
6.67
L
3
5
5
1.1
W
Discordia
ImAGoodBoyHehe
Discordia
6
1
19
15.5
L
Guan Yu
0
9
8
0.44
L
2
4
8
1.5
L
3
7
7
0.93
W
Tiamat
Zoktique
Tiamat
6
6
16
2.33
W
Chang'e
frankydarky
Chang'e
1
1
18
10
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,220
Damage
81,744
86,741
Taken
112,932
48,297
Mitigated
68,745
25,542
Healing
64,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Briarr
Kumbhakarna
7,143
632
4,333
8,564
37,279
32,714
815
24,562
12,099
12,477
0
W
Anhur
21,643
12,602
1,022
3,285
19,567
9,418
3,965
11,763
7,536
0
58,173
L
14,821
1,180
1,459
1,578
13,362
6,280
0
9,798
3,564
32,803
0
W
Discordia
ImAGoodBoyHehe
Discordia
29,056
870
2,942
1,573
15,497
7,002
1,160
11,730
3,489
58,400
0
L
Guan Yu
7,820
898
5,668
3,927
25,256
19,924
0
16,503
8,753
74
12,944
L
25,324
595
1,152
4,483
15,568
7,471
0
10,384
5,184
41,843
0
L
11,490
3,263
780
1,284
14,861
6,197
0
9,487
5,374
0
19,273
W
Tiamat
Zoktique
Tiamat
17,616
746
1,854
2,534
20,423
10,582
482
13,546
6,692
42,112
0
W
Chang'e
frankydarky
Chang'e
6,286
1,067
25,793
12,793
20,166
9,029
1,247
13,798
6,132
21,463
0
L
36,765
17,638
1,878
3,333
17,694
8,425
0
13,929
3,765
62,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
60,586
169
Minions Killed
221
0
Camps Cleared
0
1,404,646
Distance Traveled
1,571,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,652
728
12
1
0
318,554
0
W
Anhur
13,618
851
76
5
0
286,243
0
L
Nox
9,957
622
41
3
0
270,261
0
W
Discordia
12,264
767
50
3
0
340,801
0
L
Guan Yu
9,649
603
12
1
0
268,656
0
L
Janus
11,331
708
47
3
0
297,968
0
L
Bastet
10,348
647
15
1
0
291,554
0
W
Tiamat
12,131
758
53
3
0
294,188
0
W
Chang'e
10,921
683
30
2
0
331,321
0
L
Vulcan
11,947
747
54
3
0
276,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role