Player Matchup

Nox
Nox
Jazzy__Smooth
Nox
Level 124
God Stats
8W - 7L
1,419 SR
Queue Stats
65W - 59L
1,464 Elo+
Party 2
Athena
Athena
St80fEmergency
Athena
Level 101
God Stats
5W - 2L
1,497 SR
Queue Stats
35W - 26L
1,467 Elo+
Party 2
Chernobog
Chernobog
UnicornWizard999
Chernobog
Level 114
God Stats
7W - 3L
1,610 SR
Queue Stats
64W - 59L
1,463 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,464 Elo+

VS

Team Averages
Level 85
1,529 SR
1,473 Elo+
Atlas
Atlas
Morgssssss
Atlas
Level 83
God Stats
17W - 22L
1,515 SR
Queue Stats
441W - 439L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
Rascal1001
Jing Wei
Level 104
God Stats
24W - 27L
1,667 SR
Queue Stats
108W - 108L
1,496 Elo+
Party 1
Thoth
Thoth
captianguldan
Thoth
Level 68
God Stats
0W - 3L
1,406 SR
Queue Stats
67W - 61L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
8,246
825
6,613
4,081
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 9
7,914
791
5,173
9,419
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
11
5 / 0 / 6
8,201
820
9,326
3,378
1,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 4 / 1
6,937
694
3,349
8,220
7,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Rascal1001
Jing Wei
9
0 / 3 / 1
7,372
737
1,953
9,752
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
7,089
709
6,238
7,351
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Atlas
0
4
1
0.13
L
Jing Wei
Rascal1001
Jing Wei
0
3
1
0.17
W
2
0
9
6.5
W
Chernobog
5
0
6
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
11,540
16,878
Taken
25,323
12,462
Mitigated
13,529
410
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,613
417
0
0
4,081
1,793
541
2,891
1,190
41,128
0
L
Atlas
3,349
953
413
375
8,220
7,122
0
3,504
4,716
13,747
0
L
Jing Wei
Rascal1001
Jing Wei
1,953
1,484
151
2,802
9,752
3,615
48
4,942
4,810
0
31,378
W
5,173
1,079
0
125
9,419
9,130
25
4,998
4,421
9,230
729
W
Chernobog
9,326
4,435
0
285
3,378
1,539
398
1,842
1,536
0
26,442
L
6,238
314
312
1,365
7,351
2,792
26
2,920
4,431
30,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
21,398
109
Minions Killed
118
0
Camps Cleared
0
573,843
Distance Traveled
533,676
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,246
825
73
7
0
181,271
4
L
Atlas
6,937
694
19
2
0
172,006
5
L
Jing Wei
7,372
737
65
7
0
180,831
0
W
Athena
7,914
791
7
1
0
221,580
4
W
Chernobog
8,201
820
29
3
0
170,992
5
L
Thoth
7,089
709
34
3
0
180,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role