Player Matchup

Horus
Horus
LilBaskins
Horus
Level 79
God Stats
2W - 0L
1,706 SR
Queue Stats
129W - 113L
1,526 Elo+
Party 2
Odin
Odin
LtNo0b
Odin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
Prince Azrael
Merlin
Level 106
God Stats
4W - 3L
1,427 SR
Queue Stats
110W - 94L
1,510 Elo+
Party 2
Mulan
Mulan
X_Shadow_Juan_X
Mulan
Level 118
God Stats
2W - 1L
1,248 SR
Queue Stats
163W - 142L
1,516 Elo+
Solo
Martichoras
Martichoras
mewize
Martichoras
Level 83
God Stats
9W - 4L
1,432 SR
Queue Stats
141W - 124L
1,535 Elo+
Party 2
Team Averages
Level 91
1,462 SR
1,517 Elo+

VS

Team Averages
Level 84
1,445 SR
1,432 Elo+
Tiamat
Tiamat
 
Tiamat
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
BiggBird609
Chang'e
Level 86
God Stats
0W - 1L
1,156 SR
Queue Stats
13W - 26L
1,257 Elo+
Solo
Charybdis
Charybdis
On Dixk
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,487 Elo+
Party 3
Pele
Pele
ZureTheMailman
Pele
Level 88
God Stats
9W - 5L
1,554 SR
Queue Stats
227W - 210L
1,455 Elo+
Party 1
Artemis
Artemis
little RICHIE36
Artemis
Level 83
God Stats
2W - 2L
1,516 SR
Queue Stats
208W - 219L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 2 / 9
8,288
753
2,175
14,919
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
LtNo0b
Odin
15
4 / 2 / 6
8,799
800
6,904
11,046
10,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 9
9,115
829
8,440
6,593
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 4 / 2
8,239
749
13,459
13,400
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
mewize
Martichoras
17
6 / 1 / 8
10,202
927
18,424
13,506
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 2 / 4
8,548
777
13,393
10,387
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
BiggBird609
Chang'e
14
2 / 5 / 4
7,547
686
10,734
12,419
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
On Dixk
Charybdis
11
0 / 4 / 5
6,397
582
8,291
11,365
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 6
7,982
726
9,851
11,679
9,741
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 4 / 2
6,870
625
6,823
8,452
3,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
8
9
Deaths
19
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
4
3
L
Chang'e
BiggBird609
Chang'e
2
5
4
0.8
W
Horus
0
2
9
2.25
W
Odin
LtNo0b
Odin
4
2
6
3.5
L
Charybdis
On Dixk
Charybdis
0
4
5
0.63
W
4
0
9
8.5
W
5
4
2
1.5
L
2
4
6
1.25
L
0
4
2
0.25
W
Martichoras
mewize
Martichoras
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,402
Damage
49,092
59,464
Taken
54,302
39,807
Mitigated
29,432
30,129
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,393
800
245
2,987
10,387
7,498
0
1,763
8,624
28,095
0
L
Chang'e
BiggBird609
Chang'e
10,734
1,186
2,439
3,123
12,419
4,817
160
2,330
10,089
17,026
0
W
Horus
2,175
1,844
9,137
8,148
14,919
9,831
506
7,123
7,796
0
4,677
W
Odin
LtNo0b
Odin
6,904
975
469
1,122
11,046
10,570
301
5,878
5,168
2,330
10,283
L
Charybdis
On Dixk
Charybdis
8,291
3,470
2,063
3,683
11,365
4,097
0
1,140
10,225
0
12,532
W
8,440
394
1,194
1,022
6,593
2,857
0
2,240
4,353
26,976
0
W
13,459
844
498
2,052
13,400
9,332
40
5,350
8,050
0
16,259
L
9,851
1,015
231
1,076
11,679
9,741
0
2,530
9,149
1,873
19,875
L
6,823
1,645
1,118
759
8,452
3,279
102
2,146
6,306
0
14,226
W
Martichoras
mewize
Martichoras
18,424
5,516
2,676
3,811
13,506
7,217
761
4,864
8,642
0
40,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
37,344
123
Minions Killed
92
0
Camps Cleared
0
1,099,765
Distance Traveled
1,006,740
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,548
777
25
2
0
218,941
0
L
Chang'e
7,547
686
18
2
0
191,571
0
W
Horus
8,288
753
14
1
0
222,413
0
W
Odin
8,799
800
16
1
0
234,803
0
L
Charybdis
6,397
582
7
1
0
193,939
0
W
Merlin
9,115
829
34
3
0
230,529
3
W
Mulan
8,239
749
3
0
0
195,079
0
L
Pele
7,982
726
27
2
0
211,132
0
L
Artemis
6,870
625
15
1
0
191,157
0
W
Martichoras
10,202
927
56
5
0
216,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role