Player Matchup

Hercules
Hercules
Durk8432
Hercules
Level 106
God Stats
1W - 1L
1,710 SR
Queue Stats
122W - 134L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
MuggyShine85
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,540 Elo+
Solo
Rama
Rama
Shadow-2400-
Rama
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 93L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
The Hick2040
Kuzenbo
Level 108
God Stats
7W - 8L
1,577 SR
Queue Stats
354W - 331L
1,515 Elo+
Solo
Heimdallr
Heimdallr
g001181
Heimdallr
Level 87
God Stats
3W - 7L
1,343 SR
Queue Stats
446W - 468L
1,462 Elo+
Party 1
Team Averages
Level 86
1,526 SR
1,476 Elo+

VS

Team Averages
Level 99
1,576 SR
1,492 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CheckoGod
Tyr
Level 117
God Stats
7W - 2L
1,512 SR
Queue Stats
235W - 218L
1,565 Elo+
Solo
Nox
Nox
Cheedis
Nox
Level 87
God Stats
3W - 2L
1,405 SR
Queue Stats
194W - 211L
1,419 Elo+
Party 2
Discordia
Discordia
Irevisionize
Discordia
Level 73
God Stats
10W - 4L
2,003 SR
Queue Stats
385W - 343L
1,438 Elo+
Solo
Ah Puch
Ah Puch
SaintPinky8223
Ah Puch
Level 130
God Stats
4W - 3L
1,461 SR
Queue Stats
245W - 261L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Durk8432
Hercules
13
0 / 5 / 4
7,090
709
4,195
11,970
14,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
MuggyShine85
Erlang Shen
12
0 / 6 / 2
6,762
676
2,530
12,869
11,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 4 / 1
9,270
927
7,761
10,092
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
The Hick2040
Kuzenbo
12
0 / 5 / 2
6,695
670
5,065
13,663
22,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
g001181
Heimdallr
11
1 / 6 / 1
6,779
678
4,350
11,751
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 1 / 18
8,388
839
8,795
11,856
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 15
8,366
837
8,170
9,817
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nox
12
1 / 2 / 16
7,595
760
5,900
5,004
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Irevisionize
Discordia
16
10 / 3 / 13
9,161
916
13,118
5,882
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 17
9,496
950
19,975
9,021
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
7
Kills
26
26
Deaths
9
10
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
18
13
W
4
2
15
5.75
W
Nox
1
2
16
4.5
L
Hercules
Durk8432
Hercules
0
5
4
0.4
W
Discordia
Irevisionize
Discordia
10
3
13
5.5
L
Erlang Shen
MuggyShine85
Erlang Shen
0
6
2
0.17
W
7
1
17
15.5
L
6
4
1
1.63
L
Kuzenbo
The Hick2040
Kuzenbo
0
5
2
0.2
L
Heimdallr
g001181
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
55,958
60,345
Taken
41,580
58,322
Mitigated
31,801
11,917
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,795
1,837
1,860
3,008
11,856
11,531
451
1,511
9,667
0
18,914
W
8,170
523
563
2,635
9,817
11,435
146
856
8,794
0
12,614
W
Nox
5,900
528
1,161
497
5,004
2,267
692
213
4,702
8,643
0
L
Hercules
Durk8432
Hercules
4,195
367
226
2,418
11,970
14,891
0
6,534
5,436
0
8,847
W
Discordia
Irevisionize
Discordia
13,118
977
991
815
5,882
2,725
699
1,062
4,684
24,949
0
L
Erlang Shen
MuggyShine85
Erlang Shen
2,530
1,226
508
1,195
12,869
11,033
0
8,595
4,274
0
5,400
W
19,975
79
416
3,387
9,021
3,843
631
727
8,071
37,791
0
L
7,761
5,590
1,172
2,563
10,092
4,780
0
7,248
2,844
0
24,431
L
Kuzenbo
The Hick2040
Kuzenbo
5,065
1,484
578
1,376
13,663
22,041
0
8,678
4,985
10,954
0
L
Heimdallr
g001181
Heimdallr
4,350
2,140
676
1,205
11,751
5,577
0
7,938
3,813
0
13,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
43,006
107
Minions Killed
114
0
Camps Cleared
0
814,741
Distance Traveled
1,017,351
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,388
839
29
3
0
233,966
0
W
Tyr
8,366
837
9
1
0
241,480
0
W
Nox
7,595
760
10
1
0
151,612
0
L
Hercules
7,090
709
13
1
0
168,786
0
W
Discordia
9,161
916
22
2
0
176,409
1
L
Erlang Shen
6,762
676
5
1
0
171,506
0
W
Ah Puch
9,496
950
44
4
0
213,884
0
L
Rama
9,270
927
54
5
0
151,089
0
L
Kuzenbo
6,695
670
11
1
0
178,645
0
L
Heimdallr
6,779
678
24
2
0
144,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role