Player Matchup

Bacchus
Bacchus
Bronze II
YepatitusB
Bacchus
Bronze II
Level 91
God Stats
13W - 12L
1,524 SR
Queue Stats
174W - 329L
556 MMR
Solo
Anhur
Anhur
Bronze I
oldmanROBERTO
Anhur
Bronze I
Level 150
God Stats
3W - 13L
1,510 SR
Queue Stats
15W - 50L
785 MMR
Solo
Merlin
Merlin
Gold V
random 8 pro
Merlin
Gold V
Level 137
God Stats
131W - 138L
1,488 SR
Queue Stats
919W - 1,061L
1,409 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,507 SR
917 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,678 SR
1,925 MMR
Hachiman
Hachiman
Platinum I
Markiux3102
Hachiman
Platinum I
Level 148
God Stats
14W - 9L
1,641 SR
Queue Stats
242W - 180L
1,899 MMR
Party 1
Agni
Agni
Diamond V
NariyukiSama
Agni
Diamond V
Level 146
God Stats
22W - 12L
1,734 SR
Queue Stats
239W - 173L
2,031 MMR
Party 1
Hercules
Hercules
Platinum III
coMau22934
Hercules
Platinum III
Level 143
God Stats
93W - 65L
1,660 SR
Queue Stats
237W - 174L
1,844 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
YepatitusB
Bacchus
9
0 / 4 / 2
7,187
653
2,706
12,525
13,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 5 / 2
7,347
668
2,622
11,975
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
2 / 4 / 0
8,185
744
10,475
8,085
3,050
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAtlasKuzenboAchillesAthena

VS

Bans
AresXbalanqueGaneshaHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Markiux3102
Hachiman
13
5 / 0 / 8
10,008
910
12,204
8,475
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 1 / 3
10,239
931
12,329
6,992
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
coMau22934
Hercules
12
1 / 1 / 11
8,962
815
5,572
8,994
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Markiux3102
Hachiman
5
0
8
9
W
7
1
3
8.5
L
Bacchus
YepatitusB
Bacchus
0
4
2
0.25
W
Hercules
coMau22934
Hercules
1
1
11
6.5
L
0
5
2
0.2
L
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
30,105
32,585
Taken
24,461
20,969
Mitigated
15,713
4,581
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Markiux3102
Hachiman
12,204
8,577
0
5,459
8,475
3,757
2,310
3,577
4,666
0
57,441
W
12,329
754
0
2,201
6,992
3,185
320
4,402
2,410
53,092
0
L
Bacchus
YepatitusB
Bacchus
2,706
419
0
550
12,525
13,746
0
3,299
8,232
8,254
0
W
Hercules
coMau22934
Hercules
5,572
1,667
0
3,749
8,994
8,771
217
4,797
3,767
0
12,267
L
2,622
669
250
3,041
11,975
4,173
0
5,044
5,819
0
15,180
L
Merlin
10,475
654
0
740
8,085
3,050
0
2,954
4,332
39,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
29,209
89
Minions Killed
153
0
Camps Cleared
0
551,020
Distance Traveled
653,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,008
910
75
7
0
194,856
0
W
Agni
10,239
931
69
6
0
217,605
0
L
Bacchus
7,187
653
7
1
0
183,817
0
W
Hercules
8,962
815
9
1
0
241,513
0
L
Anhur
7,347
668
21
2
0
186,598
0
L
Merlin
8,185
744
61
6
0
180,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role