Player Matchup

Eset
Eset
JewFroNation
Eset
Level 88
God Stats
11W - 4L
1,837 SR
Queue Stats
55W - 57L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
OS Kopf
Kuzenbo
Level 104
God Stats
3W - 1L
1,576 SR
Queue Stats
23W - 42L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OS Plugg
Tsukuyomi
Level 45
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 18L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
OsMisst
Cernunnos
Level 21
God Stats
10W - 13L
1,452 SR
Queue Stats
22W - 26L
1,488 Elo+
Party 2
Erlang Shen
Erlang Shen
zdalzell
Erlang Shen
Level 72
God Stats
1W - 1L
1,745 SR
Queue Stats
51W - 62L
1,455 Elo+
Party 2
Team Averages
Level 66
1,629 SR
1,433 Elo+

VS

Team Averages
Level 76
1,561 SR
1,481 Elo+
Nu Wa
Nu Wa
BDEADly24
Nu Wa
Level 68
God Stats
137W - 115L
1,545 SR
Queue Stats
345W - 364L
1,457 Elo+
Solo
Ra
Ra
HimboBaker
Ra
Level 35
God Stats
6W - 3L
1,581 SR
Queue Stats
121W - 61L
1,383 Elo+
Party 1
Charybdis
Charybdis
Rogueshadow52
Charybdis
Level 33
God Stats
8W - 1L
1,328 SR
Queue Stats
104W - 45L
1,510 Elo+
Party 1
Ganesha
Ganesha
YeIIowSocks
Ganesha
Level 140
God Stats
4W - 0L
1,765 SR
Queue Stats
145W - 133L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
kagekiyo
Sun Wukong
Level 103
God Stats
67W - 54L
1,584 SR
Queue Stats
401W - 404L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,956
896
16,242
9,656
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
OS Kopf
Kuzenbo
15
0 / 2 / 0
8,943
894
8,613
17,391
26,695
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
OS Plugg
Tsukuyomi
14
0 / 6 / 0
8,844
884
7,263
13,582
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
OsMisst
Cernunnos
14
0 / 1 / 0
9,056
906
6,107
6,213
2,800
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
zdalzell
Erlang Shen
14
0 / 3 / 0
8,781
878
9,386
19,035
20,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BDEADly24
Nu Wa
16
2 / 0 / 8
10,221
1,022
15,182
6,376
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 6
9,340
934
8,427
5,215
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Rogueshadow52
Charybdis
17
6 / 0 / 5
11,060
1,106
20,991
10,760
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
YeIIowSocks
Ganesha
16
0 / 0 / 12
10,903
1,090
6,699
13,457
17,768
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
kagekiyo
Sun Wukong
16
5 / 0 / 6
10,483
1,048
10,832
14,047
14,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
14
14
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BDEADly24
Nu Wa
2
0
8
6
W
1
0
6
4
L
0
2
0
0
L
Kuzenbo
OS Kopf
Kuzenbo
0
2
0
0
L
Tsukuyomi
OS Plugg
Tsukuyomi
0
6
0
0
L
Cernunnos
OsMisst
Cernunnos
0
1
0
0
W
Charybdis
Rogueshadow52
Charybdis
6
0
5
8.5
W
Ganesha
YeIIowSocks
Ganesha
0
0
12
6
W
Sun Wukong
kagekiyo
Sun Wukong
5
0
6
8
L
Erlang Shen
zdalzell
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,611
Damage
62,131
65,877
Taken
49,855
60,211
Mitigated
44,533
7,867
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BDEADly24
Nu Wa
15,182
6,432
0
126
6,376
3,205
0
1,886
4,490
46,197
0
W
8,427
681
5,133
1,768
5,215
3,836
0
2,846
2,369
26,370
0
L
16,242
817
916
697
9,656
4,187
0
4,782
4,759
40,905
0
L
Kuzenbo
OS Kopf
Kuzenbo
8,613
2,417
0
0
17,391
26,695
0
6,530
10,752
22,288
0
L
Tsukuyomi
OS Plugg
Tsukuyomi
7,263
762
0
1,732
13,582
5,850
0
6,208
7,374
0
31,669
L
Cernunnos
OsMisst
Cernunnos
6,107
2,719
0
398
6,213
2,800
0
2,948
3,198
0
43,413
W
Charybdis
Rogueshadow52
Charybdis
20,991
11,978
0
2,723
10,760
5,565
0
5,427
5,333
0
46,116
W
Ganesha
YeIIowSocks
Ganesha
6,699
1,192
2,109
2,543
13,457
17,768
0
6,348
7,109
14,046
0
W
Sun Wukong
kagekiyo
Sun Wukong
10,832
1,306
0
616
14,047
14,159
0
8,348
5,699
886
21,792
L
Erlang Shen
zdalzell
Erlang Shen
9,386
4,164
0
4,124
19,035
20,679
0
9,861
9,101
0
19,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
52,007
238
Minions Killed
224
4
Camps Cleared
9
939,273
Distance Traveled
960,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,221
1,022
71
7
3
166,825
0
W
Ra
9,340
934
50
5
0
209,989
0
L
Eset
8,956
896
52
5
0
196,636
0
L
Kuzenbo
8,943
894
27
3
3
181,168
0
L
Tsukuyomi
8,844
884
49
5
0
201,737
0
L
Cernunnos
9,056
906
102
10
0
159,541
0
W
Charybdis
11,060
1,106
81
8
6
169,752
0
W
Ganesha
10,903
1,090
0
0
0
192,929
0
W
Sun Wukong
10,483
1,048
22
2
0
221,297
0
L
Erlang Shen
8,781
878
8
1
1
200,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role