Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
NextChicagoBull
Fafnir
Level 112
God Stats
1W - 1L
1,273 SR
Queue Stats
267W - 273L
1,523 Elo+
Party 1
Nike
Nike
SaltyNutters
Nike
Level 108
God Stats
20W - 11L
1,625 SR
Queue Stats
492W - 516L
1,503 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,509 Elo+

VS

Team Averages
Level 102
1,516 SR
1,421 Elo+
Mulan
Mulan
Alexgonzo6371
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2
Ix Chel
Ix Chel
BouffaDeez
Ix Chel
Level 146
God Stats
7W - 9L
1,549 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 2
Serqet
Serqet
penguins13
Serqet
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 2
9,305
846
12,465
7,837
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
8,697
791
3,839
9,723
8,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 3
8,766
797
10,753
12,665
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
8,065
733
3,999
8,989
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
BouffaDeez
Ix Chel
11
0 / 2 / 3
8,139
740
8,844
8,452
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
penguins13
Serqet
10
1 / 1 / 3
7,929
721
6,943
12,862
5,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
2
5
L
3
3
1
1.17
L
Ix Chel
BouffaDeez
Ix Chel
0
2
3
0.75
W
0
0
5
2.5
W
2
4
3
0.88
L
Serqet
penguins13
Serqet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
19,786
30,225
Taken
30,303
19,632
Mitigated
13,079
12,956
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,465
532
1,982
3,369
7,837
3,842
550
2,498
5,339
48,260
0
L
3,999
943
0
1,064
8,989
4,267
0
5,638
2,804
0
8,216
L
Ix Chel
BouffaDeez
Ix Chel
8,844
823
1,027
2,487
8,452
3,011
0
3,988
4,042
46,153
0
W
3,839
593
0
4,891
9,723
8,239
227
3,029
6,273
12,485
138
W
10,753
1,335
0
2,714
12,665
7,551
391
4,169
8,407
1,310
42,765
L
Serqet
penguins13
Serqet
6,943
511
0
3,501
12,862
5,801
0
6,673
5,464
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
24,133
141
Minions Killed
92
0
Camps Cleared
0
669,124
Distance Traveled
630,379
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,305
846
68
6
0
212,371
4
L
Mulan
8,065
733
8
1
0
157,572
0
L
Ix Chel
8,139
740
64
6
0
214,326
0
W
Fafnir
8,697
791
22
2
0
227,387
0
W
Nike
8,766
797
51
5
0
229,366
1
L
Serqet
7,929
721
20
2
0
258,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role