Player Matchup

Cerberus
Cerberus
CRISTHOFFE-CRIS
Cerberus
Level 71
God Stats
3W - 2L
1,370 SR
Queue Stats
200W - 221L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Centrus
Baron Samedi
Level 88
God Stats
16W - 13L
1,513 SR
Queue Stats
53W - 45L
1,533 Elo+
Party 2
Neith
Neith
J07a27
Neith
Level 61
God Stats
12W - 7L
1,617 SR
Queue Stats
42W - 36L
1,537 Elo+
Party 2
Athena
Athena
NOPEACION
Athena
Level 66
God Stats
19W - 19L
1,459 SR
Queue Stats
28W - 23L
1,536 Elo+
Party 2
Cupid
Cupid
Tony Rock1987
Cupid
Level 142
God Stats
2W - 1L
1,463 SR
Queue Stats
196W - 194L
1,466 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,511 Elo+

VS

Team Averages
Level 148
1,474 SR
1,499 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BoogymansDream
Kukulkan
Level 149
God Stats
67W - 75L
1,463 SR
Queue Stats
265W - 274L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Decital
Ao Kuang
Level 165
God Stats
5W - 5L
1,602 SR
Queue Stats
258W - 247L
1,540 Elo+
Party 1
Nemesis
Nemesis
SwLudDanny14
Nemesis
Level 123
God Stats
4W - 9L
1,305 SR
Queue Stats
82W - 86L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 2
6,418
1,284
3,825
7,847
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Centrus
Baron Samedi
11
0 / 0 / 3
5,918
1,184
3,384
1,169
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
J07a27
Neith
11
2 / 0 / 1
6,675
1,335
4,389
2,805
1,152
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
NOPEACION
Athena
11
0 / 3 / 2
6,430
1,286
2,392
8,673
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 3
6,301
1,260
2,112
863
339
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

376

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 1
6,528
1,306
3,927
6,238
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
 
Surtr
12
0 / 0 / 3
6,329
1,266
6,573
6,090
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
10
0 / 0 / 3
5,862
1,172
1,135
473
184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Decital
Ao Kuang
12
4 / 1 / 0
7,592
1,518
6,532
4,953
2,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SwLudDanny14
Nemesis
10
0 / 2 / 0
5,509
1,102
783
2,271
802
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
3
Kills
4
4
Deaths
3
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
1
0.5
L
Surtr
 
Surtr
0
0
3
1.5
L
Kukulkan
0
0
3
1.5
W
Cerberus
1
1
2
2
W
Baron Samedi
Centrus
Baron Samedi
0
0
3
1.5
L
Ao Kuang
Decital
Ao Kuang
4
1
0
4
W
Neith
J07a27
Neith
2
0
1
2.5
W
Athena
NOPEACION
Athena
0
3
2
0.33
L
Nemesis
SwLudDanny14
Nemesis
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
18,950
21,357
Taken
20,025
13,753
Mitigated
11,646
7,031
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,927
1,504
0
437
6,238
5,325
0
2,254
3,984
15,010
0
L
Surtr
 
Surtr
6,573
2,535
0
583
6,090
2,878
0
3,088
3,002
280
19,776
L
Kukulkan
1,135
76
0
11
473
184
0
308
165
5,698
0
W
Cerberus
3,825
173
0
1,923
7,847
6,042
0
3,993
3,854
7,743
0
W
Baron Samedi
Centrus
Baron Samedi
3,384
113
1,055
393
1,169
494
0
729
440
6,726
0
L
Ao Kuang
Decital
Ao Kuang
6,532
827
0
1,022
4,953
2,457
0
2,564
2,389
14,423
0
W
Neith
J07a27
Neith
4,389
2,794
0
639
2,805
1,152
0
1,747
1,058
0
18,786
W
Athena
NOPEACION
Athena
2,392
1,026
0
1,519
8,673
5,726
0
4,964
3,709
6,384
0
L
Nemesis
SwLudDanny14
Nemesis
783
392
0
19
2,271
802
0
1,387
884
0
1,386
W
2,112
827
1,175
327
863
339
0
337
526
0
23,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
31,820
127
Minions Killed
93
4
Camps Cleared
3
557,318
Distance Traveled
419,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,528
1,306
27
5
1
99,603
0
L
Surtr
6,329
1,266
31
6
2
117,367
0
L
Kukulkan
5,862
1,172
15
3
0
50,887
0
W
Cerberus
6,418
1,284
21
4
2
126,936
0
W
Baron Samedi
5,918
1,184
12
2
1
120,105
0
L
Ao Kuang
7,592
1,518
20
4
0
115,360
0
W
Neith
6,675
1,335
39
8
0
109,026
0
W
Athena
6,430
1,286
11
2
0
108,045
0
L
Nemesis
5,509
1,102
0
0
0
36,579
0
W
Cupid
6,301
1,260
44
9
1
93,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role