Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Coruptn
Scylla
Level 148
God Stats
3W - 1L
1,736 SR
Queue Stats
128W - 109L
1,531 Elo+
Party 1
Fafnir
Fafnir
Humiliates
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,547 Elo+
Party 1
Chernobog
Chernobog
ImReloadingz
Chernobog
Level 67
God Stats
2W - 0L
1,746 SR
Queue Stats
126W - 123L
1,539 Elo+
Party 2
Xbalanque
Xbalanque
Ðistrøyer
Xbalanque
Level 158
God Stats
11W - 6L
1,505 SR
Queue Stats
422W - 422L
1,581 Elo+
Solo
Team Averages
Level 109
1,597 SR
1,540 Elo+

VS

Team Averages
Level 102
1,659 SR
1,545 Elo+
Khepri
Khepri
ChiliDogs420
Khepri
Level 120
God Stats
1W - 2L
1,543 SR
Queue Stats
330W - 348L
1,533 Elo+
Solo
Martichoras
Martichoras
DeathsTroll
Martichoras
Level 67
God Stats
2W - 1L
1,671 SR
Queue Stats
35W - 31L
1,555 Elo+
Party 3
Thoth
Thoth
FestiveCamel
Thoth
Level 48
God Stats
1W - 1L
1,677 SR
Queue Stats
20W - 19L
1,551 Elo+
Party 3
Cerberus
Cerberus
KAsm32
Cerberus
Level 121
God Stats
1W - 1L
1,752 SR
Queue Stats
154W - 153L
1,534 Elo+
Solo
Skadi
Skadi
TheMathyw
Skadi
Level 153
God Stats
8W - 6L
1,653 SR
Queue Stats
382W - 403L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 16
9,733
811
7,749
16,439
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Coruptn
Scylla
18
10 / 2 / 9
11,107
926
14,436
10,348
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Humiliates
Fafnir
17
2 / 2 / 20
10,696
891
6,759
15,478
21,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
ImReloadingz
Chernobog
16
3 / 4 / 13
9,793
816
5,481
11,492
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Ðistrøyer
Xbalanque
18
8 / 3 / 15
11,002
917
23,864
14,255
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 7 / 3
8,260
688
2,927
11,990
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Martichoras
DeathsTroll
Martichoras
15
3 / 3 / 1
8,380
698
14,565
9,583
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 5
8,880
740
12,968
9,799
4,322
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KAsm32
Cerberus
15
1 / 7 / 6
8,944
745
6,676
19,446
26,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
TheMathyw
Skadi
14
2 / 4 / 1
8,409
701
11,095
11,266
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
25
Kills
11
15
Deaths
25
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
16
2.5
L
Khepri
2
7
3
0.5
W
Scylla
Coruptn
Scylla
10
2
9
7.25
L
Martichoras
DeathsTroll
Martichoras
3
3
1
1.17
L
3
4
5
1.38
W
Fafnir
Humiliates
Fafnir
2
2
20
6
W
Chernobog
ImReloadingz
Chernobog
3
4
13
2.38
L
Cerberus
KAsm32
Cerberus
1
7
6
0.57
L
Skadi
TheMathyw
Skadi
2
4
1
0.63
W
Xbalanque
Ðistrøyer
Xbalanque
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,289
Damage
48,231
68,012
Taken
62,084
59,921
Mitigated
49,988
20,652
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,749
1,062
206
1,955
16,439
19,500
411
5,211
10,968
10,554
173
L
Khepri
2,927
0
610
555
11,990
8,582
0
5,917
5,816
3,894
0
W
Scylla
Coruptn
Scylla
14,436
1,657
0
1,511
10,348
4,835
751
3,423
6,629
32,420
0
L
Martichoras
DeathsTroll
Martichoras
14,565
3,717
191
2,836
9,583
5,497
0
3,386
5,969
0
31,111
L
12,968
497
244
2,226
9,799
4,322
0
3,235
6,298
22,802
0
W
Fafnir
Humiliates
Fafnir
6,759
1,530
3,326
4,647
15,478
21,731
1,343
3,494
11,794
14,709
0
W
Chernobog
ImReloadingz
Chernobog
5,481
2,092
716
1,078
11,492
5,536
2,708
4,283
7,110
0
20,245
L
Cerberus
KAsm32
Cerberus
6,676
119
637
2,857
19,446
26,186
0
9,741
9,310
13,522
0
L
Skadi
TheMathyw
Skadi
11,095
1,665
544
2,544
11,266
5,401
576
6,492
4,467
0
23,334
W
Xbalanque
Ðistrøyer
Xbalanque
23,864
10,102
1,934
5,279
14,255
8,319
2,874
5,065
8,940
0
51,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
42,873
143
Minions Killed
124
0
Camps Cleared
0
1,069,177
Distance Traveled
980,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,733
811
2
0
0
197,384
0
L
Khepri
8,260
688
3
0
0
184,099
0
W
Scylla
11,107
926
49
4
0
214,524
0
L
Martichoras
8,380
698
41
3
0
166,407
0
L
Thoth
8,880
740
33
3
0
209,856
0
W
Fafnir
10,696
891
11
1
0
213,647
0
W
Chernobog
9,793
816
25
2
0
227,472
0
L
Cerberus
8,944
745
22
2
0
195,559
0
L
Skadi
8,409
701
25
2
0
224,932
0
W
Xbalanque
11,002
917
56
5
0
216,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role