Player Matchup

Jing Wei
Jing Wei
Baradielv2
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,479 Elo+
Party 1
Bellona
Bellona
CptC0ZMIC
Bellona
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,312 Elo+
Party 1
Artio
Artio
MainIsBannedLUL
Artio
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 104L
1,428 Elo+
Party 1
Freya
Freya
Orrion300
Freya
Level 14
God Stats
0W - 3L
1,315 SR
Queue Stats
4W - 10L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
Voivodepk
Nu Wa
Level 5
God Stats
6W - 8L
1,759 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 1
Team Averages
Level 26
1,515 SR
1,364 Elo+

VS

Team Averages
Level 71
1,545 SR
1,355 Elo+
Artio
Artio
 
Artio
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Flylord1901
Agni
Level 27
God Stats
1W - 0L
1,357 SR
Queue Stats
13W - 17L
1,374 Elo+
Party 3
Artemis
Artemis
Foldupbee5856
Artemis
Level 119
God Stats
1W - 1L
1,494 SR
Queue Stats
7W - 12L
1,319 Elo+
Party 2
Ratatoskr
Ratatoskr
UndyingSpy03
Ratatoskr
Level 16
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 7L
1,177 Elo+
Party 2
Sol
Sol
ethanf65
Sol
Level 28
God Stats
24W - 25L
1,519 SR
Queue Stats
31W - 39L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baradielv2
Jing Wei
16
1 / 4 / 2
9,424
785
10,230
12,038
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
CptC0ZMIC
Bellona
15
1 / 4 / 2
8,863
739
2,647
11,844
10,458
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 3 / 4
10,155
846
8,966
20,160
18,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Orrion300
Freya
16
2 / 4 / 2
9,070
756
9,915
12,893
5,374
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Voivodepk
Nu Wa
14
1 / 4 / 1
8,335
695
6,476
7,123
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 1 / 10
9,757
813
8,738
13,276
12,280
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 2
9,076
756
1,497
6,258
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
15 / 3 / 2
12,568
1,047
26,459
14,277
7,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
UndyingSpy03
Ratatoskr
16
2 / 0 / 6
9,429
786
8,913
11,173
5,339
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 1 / 4
9,565
797
8,893
10,937
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
19
19
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
10
5
L
Jing Wei
Baradielv2
Jing Wei
1
4
2
0.5
L
Bellona
CptC0ZMIC
Bellona
1
4
2
0.5
W
0
3
2
0.33
W
Artemis
15
3
2
5.33
L
2
3
4
1.33
L
Freya
Orrion300
Freya
2
4
2
0.75
W
Ratatoskr
UndyingSpy03
Ratatoskr
2
0
6
5
L
Nu Wa
Voivodepk
Nu Wa
1
4
1
0.38
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
54,500
64,058
Taken
55,921
40,690
Mitigated
31,849
12,644
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,738
363
1,249
5,532
13,276
12,280
296
6,296
6,980
25,727
273
L
Jing Wei
Baradielv2
Jing Wei
10,230
8,226
0
1,338
12,038
4,613
0
3,144
8,774
0
39,200
L
Bellona
CptC0ZMIC
Bellona
2,647
753
0
1,220
11,844
10,458
0
3,191
8,387
0
10,277
W
1,497
182
0
1,507
6,258
2,590
392
3,315
2,943
21,349
0
W
Artemis
26,459
16,174
0
4,239
14,277
7,244
3,060
6,848
7,429
0
70,902
L
8,966
1,182
2,181
5,483
20,160
18,100
0
6,960
12,760
23,106
0
L
Freya
Orrion300
Freya
9,915
2,752
0
2,422
12,893
5,374
0
3,301
9,446
29,826
0
W
Ratatoskr
UndyingSpy03
Ratatoskr
8,913
2,335
0
1,387
11,173
5,339
919
4,274
6,899
0
24,006
L
Nu Wa
Voivodepk
Nu Wa
6,476
3,176
0
0
7,123
2,145
4
1,542
5,581
16,571
0
W
8,893
2,709
0
3,674
10,937
4,396
1,319
4,624
6,313
46,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
50,395
162
Minions Killed
283
0
Camps Cleared
0
1,186,361
Distance Traveled
1,103,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,757
813
44
4
0
256,279
0
L
Jing Wei
9,424
785
63
5
0
226,277
0
L
Bellona
8,863
739
18
2
0
230,508
0
W
Agni
9,076
756
40
3
0
125,977
0
W
Artemis
12,568
1,047
99
8
0
216,708
0
L
Artio
10,155
846
20
2
0
247,541
0
L
Freya
9,070
756
40
3
0
250,476
0
W
Ratatoskr
9,429
786
17
1
0
282,103
0
L
Nu Wa
8,335
695
21
2
0
231,559
0
W
Sol
9,565
797
83
7
0
222,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role