Player Matchup

Eset
Eset
Bonegasher
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Raijin
Raijin
ConstableOdo
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,691 Elo+
Party 2
Susano
Susano
GreatWhyteShart
Susano
Level 113
God Stats
3W - 6L
1,375 SR
Queue Stats
359W - 379L
1,410 Elo+
Party 2
Charybdis
Charybdis
JeneralJuice
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 278L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
holyecho
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 57L
1,361 Elo+
Solo
Team Averages
Level 53
1,475 SR
1,475 Elo+

VS

Team Averages
Level 67
1,690 SR
1,408 Elo+
Geb
Geb
Loven69
Geb
Level 38
God Stats
2W - 1L
1,507 SR
Queue Stats
32W - 42L
1,357 Elo+
Party 3
Cerberus
Cerberus
Mdk1155
Cerberus
Level 24
God Stats
1W - 0L
1,704 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 1
He Bo
He Bo
TheIronTide
He Bo
Level 97
God Stats
4W - 4L
1,569 SR
Queue Stats
183W - 167L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Titan Slayer133
Baron Samedi
Level 123
God Stats
1W - 0L
1,930 SR
Queue Stats
17W - 29L
1,318 Elo+
Party 3
Bakasura
Bakasura
Youaintfromtexas
Bakasura
Level 54
God Stats
2W - 1L
1,737 SR
Queue Stats
223W - 242L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
8,406
764
5,195
9,666
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
13
1 / 6 / 7
8,189
744
8,996
9,416
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 5
8,428
766
9,252
12,760
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JeneralJuice
Charybdis
17
7 / 6 / 3
9,979
907
11,589
13,600
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
holyecho
Tsukuyomi
13
0 / 8 / 7
7,563
688
5,927
12,065
5,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
7 / 2 / 16
9,882
898
5,832
13,732
12,139
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
Mdk1155
Cerberus
15
5 / 3 / 22
9,349
850
6,030
13,506
13,055
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 3 / 16
9,783
889
14,938
7,685
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Titan Slayer133
Baron Samedi
16
7 / 2 / 23
9,934
903
18,468
8,640
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 3 / 15
10,048
913
8,420
10,331
11,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
12
Kills
34
34
Deaths
13
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Raijin
1
6
7
0.75
L
3
7
5
0.79
L
Charybdis
JeneralJuice
Charybdis
7
6
3
1.42
W
Geb
7
2
16
7.5
W
Cerberus
Mdk1155
Cerberus
5
3
22
5.33
W
6
3
16
4.67
W
Baron Samedi
Titan Slayer133
Baron Samedi
7
2
23
9.25
W
9
3
15
5.5
L
Tsukuyomi
holyecho
Tsukuyomi
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
53,688
57,507
Taken
53,894
25,263
Mitigated
45,749
5,217
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,195
1,381
122
185
9,666
4,348
0
7,178
2,249
11,271
0
L
Raijin
8,996
1,994
0
0
9,416
4,157
0
8,715
631
14,921
0
L
9,252
2,160
347
1,144
12,760
5,341
0
9,811
2,432
0
15,092
L
Charybdis
JeneralJuice
Charybdis
11,589
4,908
449
2,343
13,600
6,052
0
9,276
3,869
0
28,666
W
Geb
5,832
682
2,411
3,003
13,732
12,139
389
3,717
10,015
9,248
0
W
Cerberus
Mdk1155
Cerberus
6,030
492
316
1,436
13,506
13,055
289
5,770
7,736
7,964
905
W
14,938
1,005
1,104
700
7,685
3,335
1,402
1,051
6,634
25,693
0
W
Baron Samedi
Titan Slayer133
Baron Samedi
18,468
633
3,812
3,105
8,640
5,769
888
1,392
7,248
38,759
0
W
8,420
6,536
608
1,162
10,331
11,451
1,929
2,261
8,070
0
10,952
L
Tsukuyomi
holyecho
Tsukuyomi
5,927
1,622
242
385
12,065
5,365
0
9,383
2,478
0
10,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
48,996
93
Minions Killed
111
0
Camps Cleared
0
882,407
Distance Traveled
954,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,406
764
21
2
0
173,254
0
L
Raijin
8,189
744
11
1
0
175,441
0
L
Susano
8,428
766
7
1
0
180,666
0
L
Charybdis
9,979
907
39
4
0
166,878
0
W
Geb
9,882
898
12
1
0
181,686
0
W
Cerberus
9,349
850
6
1
0
192,988
0
W
He Bo
9,783
889
22
2
0
195,481
0
W
Baron Samedi
9,934
903
49
4
0
178,634
0
W
Bakasura
10,048
913
22
2
0
205,763
0
L
Tsukuyomi
7,563
688
15
1
0
186,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role