Player Matchup

Charon
Charon
HolyDreadnaught
Charon
Level 100
God Stats
14W - 12L
1,603 SR
Queue Stats
54W - 96L
1,430 Elo+
Party 2
Tyr
Tyr
PwD Joy Boy
Tyr
Level 146
God Stats
1W - 2L
1,327 SR
Queue Stats
180W - 263L
1,423 Elo+
Party 2
Bake Kujira
Bake Kujira
PwDAizen
Bake Kujira
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 206L
1,434 Elo+
Party 2
Izanami
Izanami
Urameshi12
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 187L
1,387 Elo+
Party 2
Sol
Sol
XxGoduSoppxX
Sol
Level 118
God Stats
8W - 7L
1,453 SR
Queue Stats
51W - 78L
1,413 Elo+
Party 2
Team Averages
Level 127
1,476 SR
1,417 Elo+

VS

Team Averages
Level 139
1,555 SR
1,538 Elo+
Shiva
Shiva
MrPmPalot
Shiva
Level 148
God Stats
24W - 21L
1,592 SR
Queue Stats
206W - 179L
1,595 Elo+
Solo
Medusa
Medusa
Pikasaurus
Medusa
Level 109
God Stats
4W - 2L
1,616 SR
Queue Stats
28W - 28L
1,491 Elo+
Solo
Fenrir
Fenrir
SquirreliDan
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 87L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Warinstinct4
Nu Wa
Level 157
God Stats
5W - 5L
1,507 SR
Queue Stats
305W - 285L
1,559 Elo+
Party 1
Bake Kujira
Bake Kujira
wafullboy
Bake Kujira
Level 158
God Stats
5W - 4L
1,562 SR
Queue Stats
181W - 233L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,785
439
7,872
22,879
24,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 6 / 4
9,371
469
10,462
26,911
21,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bake Kujira
PwDAizen
Bake Kujira
14
0 / 7 / 6
8,606
430
11,404
24,872
17,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Urameshi12
Izanami
15
2 / 6 / 2
9,541
477
8,948
18,208
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 2
9,486
474
14,896
17,989
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MrPmPalot
Shiva
18
4 / 2 / 13
12,518
626
18,983
21,874
17,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
Pikasaurus
Medusa
17
10 / 2 / 3
12,184
609
18,017
16,852
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
19
8 / 3 / 11
12,118
606
10,150
22,476
11,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 1 / 17
11,600
580
17,270
8,544
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
wafullboy
Bake Kujira
18
7 / 0 / 13
12,571
629
19,705
24,542
30,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
33
33
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Shiva
MrPmPalot
Shiva
4
2
13
5.25
W
Medusa
Pikasaurus
Medusa
10
2
3
5.75
L
2
6
4
0.67
L
Bake Kujira
PwDAizen
Bake Kujira
0
7
6
0.43
W
Fenrir
8
3
11
4.5
L
Izanami
Urameshi12
Izanami
2
6
2
0.5
W
4
1
17
12.5
L
0
6
2
0.17
W
Bake Kujira
wafullboy
Bake Kujira
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,582
Damage
84,125
110,859
Taken
94,288
77,300
Mitigated
70,179
20,180
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,872
934
359
987
22,879
24,118
0
8,586
13,971
35,518
0
W
Shiva
MrPmPalot
Shiva
18,983
4,173
700
8,609
21,874
17,266
69
5,849
15,880
955
101,395
W
Medusa
Pikasaurus
Medusa
18,017
9,697
0
3,460
16,852
7,705
2,821
6,975
9,640
0
83,056
L
10,462
872
0
6,201
26,911
21,263
0
6,457
20,170
0
50,039
L
Bake Kujira
PwDAizen
Bake Kujira
11,404
5,728
0
615
24,872
17,072
0
7,504
17,045
63,228
488
W
Fenrir
10,150
4,192
0
5,619
22,476
11,628
0
6,713
15,683
0
108,169
L
Izanami
Urameshi12
Izanami
8,948
5,544
0
4,841
18,208
7,935
0
5,049
12,971
0
71,337
W
17,270
2,284
0
900
8,544
3,320
3,573
3,546
4,908
88,549
0
L
14,896
5,723
0
7,177
17,989
6,912
1,204
8,849
8,956
99,506
0
W
Bake Kujira
wafullboy
Bake Kujira
19,705
10,488
0
3,368
24,542
30,260
2,524
11,077
12,967
87,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,789
Gold Earned
60,991
446
Minions Killed
617
0
Camps Cleared
0
1,811,234
Distance Traveled
1,983,438
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,785
439
53
3
0
347,571
0
W
Shiva
12,518
626
143
7
0
378,237
4
W
Medusa
12,184
609
112
6
0
387,328
0
L
Tyr
9,371
469
62
3
0
365,734
7
L
Bake Kujira
8,606
430
81
4
0
419,876
0
W
Fenrir
12,118
606
140
7
0
398,626
6
L
Izanami
9,541
477
105
5
0
346,847
0
W
Nu Wa
11,600
580
131
7
0
383,425
11
L
Sol
9,486
474
145
7
0
331,206
0
W
Bake Kujira
12,571
629
91
5
0
435,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role