Player Matchup

Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
Astro5330
Cabrakan
Silver II
Level 127
God Stats
6W - 5L
1,580 SR
Queue Stats
26W - 37L
1,197 MMR
Solo
Atlas
Atlas
Bronze II
SnaggedPencil5
Atlas
Bronze II
Level 59
God Stats
57W - 37L
1,547 SR
Queue Stats
125W - 148L
334 MMR
Solo
Hachiman
Hachiman
Silver IV
oRevelation
Hachiman
Silver IV
Level 84
God Stats
9W - 22L
1,395 SR
Queue Stats
139W - 164L
766 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
rompeortos777
Aphrodite
Silver IV
Level 183
God Stats
0W - 1L
1,428 SR
Queue Stats
151W - 177L
832 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,490 SR
926 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,415 SR
772 MMR
Ymir
Ymir
Bronze III
HomuraX
Ymir
Bronze III
Level 91
God Stats
17W - 23L
1,442 SR
Queue Stats
115W - 159L
160 MMR
Solo
Chang'e
Chang'e
Bronze II
Shameonuu
Chang'e
Bronze II
Level 118
God Stats
10W - 6L
1,544 SR
Queue Stats
245W - 288L
206 MMR
Solo
Medusa
Medusa
Silver III
Tortillas559
Medusa
Silver III
Level 157
God Stats
4W - 4L
1,379 SR
Queue Stats
71W - 85L
1,130 MMR
Solo
Thanatos
Thanatos
Silver I
WiggidyMcWack
Thanatos
Silver I
Level 107
God Stats
2W - 3L
1,482 SR
Queue Stats
163W - 170L
1,218 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
wolfo5
Sun Wukong
Bronze V
Level 87
God Stats
2W - 3L
1,230 SR
Queue Stats
22W - 31L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 8 / 2
9,483
527
7,905
19,098
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Astro5330
Cabrakan
16
2 / 6 / 2
10,109
562
13,403
18,835
17,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 3
8,539
474
7,341
20,356
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
oRevelation
Hachiman
13
2 / 4 / 1
8,869
493
7,366
11,259
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
rompeortos777
Aphrodite
13
2 / 7 / 3
9,002
500
9,529
14,480
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SurtrIx ChelMaman BrigittePoseidon

VS

Bans
AwilixArachneCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HomuraX
Ymir
14
2 / 3 / 7
8,878
493
7,991
16,359
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Shameonuu
Chang'e
16
4 / 3 / 4
9,356
520
10,737
13,714
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
18
7 / 1 / 4
10,750
597
13,684
12,122
5,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
WiggidyMcWack
Thanatos
17
9 / 3 / 7
10,967
609
14,358
18,122
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
wolfo5
Sun Wukong
17
6 / 3 / 4
10,601
589
12,278
20,333
17,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
13
Kills
28
28
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
2
0.75
L
Cabrakan
Astro5330
Cabrakan
2
6
2
0.5
W
Ymir
HomuraX
Ymir
2
3
7
1.83
W
Chang'e
Shameonuu
Chang'e
4
3
4
2
L
2
3
3
1.17
W
Medusa
7
1
4
9
W
Thanatos
WiggidyMcWack
Thanatos
9
3
7
4.17
L
Hachiman
oRevelation
Hachiman
2
4
1
0.63
L
Aphrodite
rompeortos777
Aphrodite
2
7
3
0.5
W
Sun Wukong
wolfo5
Sun Wukong
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,544
Damage
59,048
84,028
Taken
80,650
53,792
Mitigated
47,373
20,199
Healing
35,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,905
3,393
0
930
19,098
7,509
0
3,946
15,152
0
64,792
L
Cabrakan
Astro5330
Cabrakan
13,403
1,654
0
6,722
18,835
17,886
100
644
18,191
88,605
0
W
Ymir
HomuraX
Ymir
7,991
1,283
0
2,217
16,359
11,130
174
4,458
11,901
43,086
0
W
Chang'e
Shameonuu
Chang'e
10,737
695
2,249
6,636
13,714
5,496
0
5,813
7,901
67,241
0
L
7,341
3,026
0
4,821
20,356
19,216
184
8,087
12,269
32,754
0
W
Medusa
13,684
5,446
0
6,973
12,122
5,004
918
2,754
9,368
0
100,375
W
Thanatos
WiggidyMcWack
Thanatos
14,358
5,487
0
11,933
18,122
7,979
466
3,477
14,645
0
100,343
L
Hachiman
oRevelation
Hachiman
7,366
2,863
0
1,488
11,259
3,549
1,157
2,489
8,770
0
48,620
L
Aphrodite
rompeortos777
Aphrodite
9,529
1,402
1,288
4,950
14,480
5,632
303
3,562
10,918
66,471
0
W
Sun Wukong
wolfo5
Sun Wukong
12,278
2,688
0
5,140
20,333
17,764
124
14,107
6,226
0
78,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
50,552
460
Minions Killed
526
0
Camps Cleared
0
1,638,992
Distance Traveled
1,729,619
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,483
527
93
5
0
391,060
0
L
Cabrakan
10,109
562
147
8
0
271,915
6
W
Ymir
8,878
493
61
3
0
343,186
0
W
Chang'e
9,356
520
93
5
0
307,585
3
L
Atlas
8,539
474
32
2
0
350,901
4
W
Medusa
10,750
597
127
7
0
327,216
1
W
Thanatos
10,967
609
114
6
0
395,894
0
L
Hachiman
8,869
493
83
5
0
343,582
0
L
Aphrodite
9,002
500
105
6
0
281,534
0
W
Sun Wukong
10,601
589
131
7
0
355,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role