Player Matchup

Neith
Neith
Stereocoyote
Neith
Level 119
God Stats
2W - 0L
1,658 SR
Queue Stats
26W - 11L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
UmYourBad
Baron Samedi
Level 124
God Stats
1W - 0L
1,726 SR
Queue Stats
20W - 11L
1,587 Elo+
Party 2
Ymir
Ymir
UnbaitedTiara
Ymir
Level 65
God Stats
10W - 6L
1,442 SR
Queue Stats
42W - 21L
1,654 Elo+
Party 2
Team Averages
Level 103
1,609 SR
1,644 Elo+

VS

Team Averages
Level 106
1,543 SR
1,575 Elo+
Bake Kujira
Bake Kujira
CallMeDrastic
Bake Kujira
Level 127
God Stats
4W - 7L
1,631 SR
Queue Stats
167W - 140L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Epiczen99
Danzaburou
Level 107
God Stats
0W - 1L
1,170 SR
Queue Stats
8W - 7L
1,441 Elo+
Solo
Scylla
Scylla
sukerpunc
Scylla
Level 84
God Stats
0W - 1L
1,827 SR
Queue Stats
9W - 12L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
11,448
1,041
16,861
8,367
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
UmYourBad
Baron Samedi
13
5 / 2 / 9
9,962
906
9,375
7,264
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 12
9,832
894
5,158
14,528
14,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CallMeDrastic
Bake Kujira
11
4 / 9 / 3
9,298
845
10,561
15,494
16,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Epiczen99
Danzaburou
11
1 / 7 / 6
9,006
819
4,885
11,454
4,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
sukerpunc
Scylla
11
2 / 4 / 5
9,104
828
10,460
6,799
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
7
7
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
CallMeDrastic
Bake Kujira
4
9
3
0.61
L
Danzaburou
Epiczen99
Danzaburou
1
7
6
0.57
W
10
1
9
14.5
W
Baron Samedi
UmYourBad
Baron Samedi
5
2
9
4.75
W
5
4
12
2.75
L
Scylla
sukerpunc
Scylla
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
25,906
30,159
Taken
33,747
21,475
Mitigated
24,327
7,760
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
CallMeDrastic
Bake Kujira
10,561
5,909
0
600
15,494
16,933
0
7,164
8,330
32,221
0
L
Danzaburou
Epiczen99
Danzaburou
4,885
2,194
67
1,434
11,454
4,972
0
4,301
7,153
0
20,795
W
16,861
10,302
0
3,541
8,367
3,567
677
6,258
1,940
0
57,406
W
Baron Samedi
UmYourBad
Baron Samedi
9,375
1,502
588
2,229
7,264
3,611
396
5,072
1,958
36,120
0
W
5,158
1,549
0
1,402
14,528
14,297
0
9,245
4,907
12,754
0
L
Scylla
sukerpunc
Scylla
10,460
1,621
0
658
6,799
2,422
0
3,452
3,347
28,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
27,408
133
Minions Killed
115
0
Camps Cleared
0
591,417
Distance Traveled
559,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,298
845
42
4
0
172,766
2
L
Danzaburou
9,006
819
24
2
0
177,872
2
W
Neith
11,448
1,041
80
7
0
197,552
0
W
Baron Samedi
9,962
906
43
4
0
193,607
0
W
Ymir
9,832
894
10
1
0
200,258
1
L
Scylla
9,104
828
49
4
0
208,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role