Player Matchup

Camazotz
Camazotz
FourscoreDF
Camazotz
Level 69
God Stats
8W - 7L
1,559 SR
Queue Stats
17W - 16L
1,464 Elo+
Party 2
Hachiman
Hachiman
JustGrey72
Hachiman
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 2
Thanatos
Thanatos
TeflonDon523057
Thanatos
Level 101
God Stats
13W - 17L
1,411 SR
Queue Stats
435W - 451L
1,479 Elo+
Party 1
Bacchus
Bacchus
cHiKo-Mob_52
Bacchus
Level 109
God Stats
329W - 256L
1,595 SR
Queue Stats
805W - 777L
1,416 Elo+
Party 1
Hades
Hades
gotmilk23orna
Hades
Level 123
God Stats
5W - 4L
1,614 SR
Queue Stats
13W - 14L
1,428 Elo+
Party 2
Team Averages
Level 89
1,536 SR
1,447 Elo+

VS

Team Averages
Level 67
1,557 SR
1,331 Elo+
Hou Yi
Hou Yi
AllyPally1125
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,259 Elo+
Party 4
Jormungandr
Jormungandr
Berserkbrute
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,428 Elo+
Party 3
Arachne
Arachne
Nautiks
Arachne
Level 27
God Stats
3W - 1L
1,784 SR
Queue Stats
41W - 41L
1,423 Elo+
Party 3
Raijin
Raijin
ShadowLinks
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,387 Elo+
Party 3
Ullr
Ullr
silent_ninja223
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,157 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FourscoreDF
Camazotz
13
0 / 1 / 1
8,287
487
7,637
16,282
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
JustGrey72
Hachiman
13
5 / 1 / 5
8,481
499
12,855
11,774
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
16
5 / 1 / 1
10,039
591
5,503
17,314
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
cHiKo-Mob_52
Bacchus
13
7 / 0 / 7
9,822
578
10,210
11,477
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
8,744
514
9,938
11,048
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,681
393
5,715
11,491
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
Berserkbrute
Jormungandr
13
0 / 0 / 1
8,062
474
9,310
14,235
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Nautiks
Arachne
14
3 / 2 / 2
8,786
517
5,161
14,828
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
15
2 / 4 / 1
9,024
531
8,824
10,970
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 9 / 0
6,008
353
2,885
13,668
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
5
5
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Jormungandr
Berserkbrute
Jormungandr
0
0
1
0.5
W
Camazotz
FourscoreDF
Camazotz
0
1
1
0.5
W
Hachiman
JustGrey72
Hachiman
5
1
5
7.5
L
Arachne
Nautiks
Arachne
3
2
2
2
L
Raijin
2
4
1
0.63
W
Thanatos
5
1
1
5.5
W
Bacchus
cHiKo-Mob_52
Bacchus
7
0
7
10.5
W
3
2
3
2.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
31,895
67,895
Taken
65,192
34,439
Mitigated
35,784
37,686
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,715
2,605
0
1,023
11,491
4,001
315
4,139
7,352
0
34,183
L
Jormungandr
Berserkbrute
Jormungandr
9,310
1,066
0
3,713
14,235
16,204
0
3,051
11,184
66,185
0
W
Camazotz
FourscoreDF
Camazotz
7,637
1,417
0
8,095
16,282
6,104
1,694
6,516
9,002
0
60,390
W
Hachiman
JustGrey72
Hachiman
12,855
9,873
457
5,717
11,774
4,652
1,010
1,347
10,328
0
57,877
L
Arachne
Nautiks
Arachne
5,161
2,771
0
4,822
14,828
6,641
0
3,244
11,584
0
56,248
L
Raijin
8,824
956
0
1,360
10,970
4,215
165
4,755
6,215
70,238
0
W
Thanatos
5,503
1,120
0
12,842
17,314
7,888
0
2,416
14,677
0
90,411
W
Bacchus
cHiKo-Mob_52
Bacchus
10,210
1,220
0
4,624
11,477
10,412
371
1,500
9,836
39,859
0
W
9,938
491
944
5,007
11,048
5,383
2,529
5,634
4,986
57,985
0
L
2,885
1,518
0
347
13,668
4,723
244
4,959
8,709
0
17,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
38,561
426
Minions Killed
382
0
Camps Cleared
0
1,692,751
Distance Traveled
1,489,331
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,681
393
53
3
0
235,889
0
L
Jormungandr
8,062
474
88
5
0
330,929
3
W
Camazotz
8,287
487
77
5
0
376,364
0
W
Hachiman
8,481
499
83
5
0
278,610
0
L
Arachne
8,786
517
82
5
0
380,071
0
L
Raijin
9,024
531
134
8
0
300,648
2
W
Thanatos
10,039
591
128
8
0
397,103
0
W
Bacchus
9,822
578
48
3
0
320,257
2
W
Hades
8,744
514
90
5
0
320,417
0
L
Ullr
6,008
353
25
1
0
241,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role