Player Matchup

Cu Chulainn
Cu Chulainn
FUHRERSKIND
Cu Chulainn
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,721 Elo+
Solo
Geb
Geb
HunterGuyThing
Geb
Level 158
God Stats
9W - 14L
1,403 SR
Queue Stats
297W - 295L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Kanee00
Kukulkan
Level 40
God Stats
2W - 6L
1,217 SR
Queue Stats
221W - 206L
1,481 Elo+
Solo
Fenrir
Fenrir
Neohm
Fenrir
Level 89
God Stats
2W - 2L
1,467 SR
Queue Stats
40W - 48L
1,481 Elo+
Solo
Eset
Eset
lordoffire912
Eset
Level 157
God Stats
3W - 4L
1,363 SR
Queue Stats
324W - 300L
1,523 Elo+
Solo
Team Averages
Level 92
1,390 SR
1,551 Elo+

VS

Team Averages
Level 150
1,578 SR
1,538 Elo+
Ullr
Ullr
BulS__PredaTeur
Ullr
Level 157
God Stats
1W - 3L
1,414 SR
Queue Stats
345W - 350L
1,560 Elo+
Solo
Eset
Eset
Jabbailu
Eset
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,506 Elo+
Solo
Ne Zha
Ne Zha
PanadaQ
Ne Zha
Level 191
God Stats
4W - 2L
1,760 SR
Queue Stats
227W - 147L
1,576 Elo+
Solo
Nox
Nox
vHammertime
Nox
Level 218
God Stats
8W - 6L
1,637 SR
Queue Stats
912W - 957L
1,553 Elo+
Solo
Bellona
Bellona
Бригадирчик
Bellona
Level 126
God Stats
9W - 7L
1,580 SR
Queue Stats
801W - 835L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FUHRERSKIND
Cu Chulainn
16
5 / 2 / 9
9,231
923
10,031
15,137
13,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

15
1 / 0 / 12
8,553
855
8,312
8,549
8,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Kanee00
Kukulkan
15
7 / 2 / 6
9,513
951
14,326
9,625
5,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Neohm
Fenrir
14
3 / 2 / 9
8,322
832
6,511
12,813
12,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 1 / 12
9,238
924
6,073
9,192
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,377
738
5,898
9,108
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
12
1 / 6 / 1
7,445
745
6,740
8,579
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
PanadaQ
Ne Zha
14
3 / 4 / 2
7,983
798
8,773
11,363
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
8,034
803
8,085
6,917
3,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,193
719
6,580
12,270
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
20
Kills
7
7
Deaths
20
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cu Chulainn
FUHRERSKIND
Cu Chulainn
5
2
9
4.75
W
1
0
12
7
L
Eset
1
6
1
0.25
W
Kukulkan
Kanee00
Kukulkan
7
2
6
5
W
Fenrir
Neohm
Fenrir
3
2
9
3.75
L
Ne Zha
PanadaQ
Ne Zha
3
4
2
1
W
4
1
12
10
L
2
2
2
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
36,076
55,316
Taken
48,237
42,956
Mitigated
29,720
14,989
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,898
2,848
305
2,047
9,108
4,233
0
4,669
4,439
0
20,318
W
Cu Chulainn
FUHRERSKIND
Cu Chulainn
10,031
1,450
1,510
2,100
15,137
13,165
170
3,790
11,044
0
26,197
W
8,312
196
2,547
2,168
8,549
8,259
804
2,855
5,649
19,249
0
L
Eset
6,740
596
0
0
8,579
3,682
0
5,879
2,700
12,182
0
W
Kukulkan
Kanee00
Kukulkan
14,326
339
996
564
9,625
5,225
1,826
1,691
7,763
18,928
0
W
Fenrir
Neohm
Fenrir
6,511
702
462
1,836
12,813
12,158
484
4,859
7,582
0
8,102
L
Ne Zha
PanadaQ
Ne Zha
8,773
1,252
997
3,831
11,363
5,995
0
6,976
4,387
0
18,251
W
6,073
736
1,346
1,460
9,192
4,149
1,897
2,171
6,937
22,553
0
L
8,085
833
972
867
6,917
3,350
0
4,077
2,840
19,172
0
L
6,580
693
109
1,485
12,270
12,460
0
7,110
5,160
1,422
7,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
38,032
115
Minions Killed
99
0
Camps Cleared
0
1,035,587
Distance Traveled
919,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,377
738
37
4
0
141,558
0
W
Cu Chulainn
9,231
923
21
2
0
194,707
0
W
Geb
8,553
855
22
2
0
239,332
0
L
Eset
7,445
745
19
2
0
178,809
0
W
Kukulkan
9,513
951
22
2
0
191,213
0
W
Fenrir
8,322
832
6
1
0
204,410
0
L
Ne Zha
7,983
798
10
1
0
193,924
0
W
Eset
9,238
924
44
4
0
205,925
0
L
Nox
8,034
803
27
3
0
192,360
0
L
Bellona
7,193
719
6
1
0
212,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role