Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LootPandaaa
Izanami
Level 100
God Stats
4W - 9L
1,798 SR
Queue Stats
46W - 54L
1,408 Elo+
Party 1
Chaac
Chaac
nefisto221188
Chaac
Level 128
God Stats
6W - 9L
1,352 SR
Queue Stats
442W - 452L
1,441 Elo+
Solo
Bake Kujira
Bake Kujira
robert84
Bake Kujira
Level 109
God Stats
6W - 11L
1,191 SR
Queue Stats
143W - 148L
1,480 Elo+
Solo
Lancelot
Lancelot
ttv_mkinneberg
Lancelot
Level 128
God Stats
3W - 6L
1,433 SR
Queue Stats
230W - 237L
1,458 Elo+
Solo
Team Averages
Level 120
1,455 SR
1,457 Elo+

VS

Team Averages
Level 97
1,426 SR
1,465 Elo+
Bake Kujira
Bake Kujira
ARSANCED
Bake Kujira
Level 109
God Stats
6W - 1L
1,441 SR
Queue Stats
258W - 237L
1,451 Elo+
Solo
Rama
Rama
ImBatMan1827
Rama
Level 62
God Stats
1W - 1L
1,542 SR
Queue Stats
84W - 74L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
MadGorillas4530
Sun Wukong
Level 98
God Stats
3W - 2L
1,348 SR
Queue Stats
34W - 26L
1,491 Elo+
Solo
Agni
Agni
PM Fibulg
Agni
Level 113
God Stats
16W - 12L
1,577 SR
Queue Stats
187W - 180L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PM Fuury
Tsukuyomi
Level 104
God Stats
1W - 2L
1,222 SR
Queue Stats
91W - 98L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 1
9,008
474
8,604
13,109
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
LootPandaaa
Izanami
14
0 / 5 / 3
8,427
444
11,392
15,246
5,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 0
8,521
448
10,250
18,551
23,827
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bake Kujira
robert84
Bake Kujira
13
2 / 5 / 4
8,619
454
9,335
20,141
24,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
10
3 / 2 / 2
7,649
403
5,745
8,509
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ARSANCED
Bake Kujira
16
7 / 0 / 6
9,745
513
9,396
16,418
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 6
8,627
454
7,660
11,534
4,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MadGorillas4530
Sun Wukong
17
4 / 0 / 3
10,553
555
12,439
14,850
14,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
15
2 / 2 / 6
9,946
523
12,066
8,814
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
PM Fuury
Tsukuyomi
16
5 / 4 / 7
9,969
525
10,131
15,930
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
19
19
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
Bake Kujira
ARSANCED
Bake Kujira
7
0
6
10
W
1
3
6
1.33
L
Izanami
LootPandaaa
Izanami
0
5
3
0.3
W
Sun Wukong
MadGorillas4530
Sun Wukong
4
0
3
5.5
W
Agni
2
2
6
2.5
W
Tsukuyomi
PM Fuury
Tsukuyomi
5
4
7
2.13
L
1
5
0
0.2
L
Bake Kujira
robert84
Bake Kujira
2
5
4
0.8
L
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
51,692
75,556
Taken
67,546
61,881
Mitigated
46,104
17,564
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,604
1,972
0
4,222
13,109
4,491
0
5,169
7,802
71,366
0
W
Bake Kujira
ARSANCED
Bake Kujira
9,396
4,910
0
3,396
16,418
16,838
66
6,229
10,189
51,606
0
W
7,660
6,954
0
1,804
11,534
4,725
0
3,197
8,337
0
53,279
L
Izanami
LootPandaaa
Izanami
11,392
7,283
0
4,484
15,246
5,797
864
4,747
10,353
0
85,066
W
Sun Wukong
MadGorillas4530
Sun Wukong
12,439
2,886
157
2,747
14,850
14,612
0
1,861
12,989
0
74,594
W
Agni
12,066
761
0
625
8,814
3,492
483
4,547
4,267
79,960
0
W
Tsukuyomi
PM Fuury
Tsukuyomi
10,131
2,142
0
6,692
15,930
6,437
856
1,668
14,262
0
80,732
L
10,250
1,687
0
4,154
18,551
23,827
671
1,198
17,209
0
69,543
L
Bake Kujira
robert84
Bake Kujira
9,335
6,479
88
4,255
20,141
24,561
34
7,454
12,206
46,523
437
L
Lancelot
5,745
1,572
0
361
8,509
3,205
0
1,908
6,524
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
48,840
435
Minions Killed
487
0
Camps Cleared
0
1,604,218
Distance Traveled
1,857,265
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,008
474
104
5
0
342,581
4
W
Bake Kujira
9,745
513
71
4
0
402,156
0
W
Rama
8,627
454
89
5
0
352,535
0
L
Izanami
8,427
444
125
7
0
309,557
0
W
Sun Wukong
10,553
555
105
6
0
338,424
0
W
Agni
9,946
523
124
7
0
377,204
6
W
Tsukuyomi
9,969
525
98
5
0
386,946
0
L
Chaac
8,521
448
94
5
0
356,377
0
L
Bake Kujira
8,619
454
61
3
0
346,280
4
L
Lancelot
7,649
403
51
3
0
249,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role