Player Matchup

Mercury
Mercury
 
Mercury
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Vinny_Hong-_
Bacchus
Level 156
God Stats
1W - 1L
1,742 SR
Queue Stats
294W - 305L
1,501 Elo+
Party 3
Poseidon
Poseidon
bebo_4PR
Poseidon
Level 186
God Stats
3W - 6L
1,549 SR
Queue Stats
558W - 573L
1,547 Elo+
Party 3
Ullr
Ullr
bkandi1545
Ullr
Level 103
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 10L
1,526 Elo+
Solo
Pele
Pele
zKanno-
Pele
Level 159
God Stats
5W - 11L
1,696 SR
Queue Stats
128W - 147L
1,557 Elo+
Party 3
Team Averages
Level 164
1,560 SR
1,526 Elo+

VS

Team Averages
Level 132
1,648 SR
1,610 Elo+
Fafnir
Fafnir
JarlWulf
Fafnir
Level 155
God Stats
24W - 22L
1,621 SR
Queue Stats
410W - 295L
1,648 Elo+
Party 1
Izanami
Izanami
LifeTyde_
Izanami
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 282L
1,615 Elo+
Party 2
He Bo
He Bo
LonePalmPlanet
He Bo
Level 133
God Stats
6W - 1L
1,960 SR
Queue Stats
159W - 129L
1,579 Elo+
Solo
King Arthur
King Arthur
Ocean2
King Arthur
Level 66
God Stats
4W - 2L
1,570 SR
Queue Stats
85W - 69L
1,561 Elo+
Party 2
Artemis
Artemis
Rasquelle
Artemis
Level 156
God Stats
5W - 3L
1,587 SR
Queue Stats
367W - 279L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 0 / 0
8,738
583
4,709
16,083
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Vinny_Hong-_
Bacchus
5
0 / 0 / 0
5,249
350
1,163
2,899
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
bebo_4PR
Poseidon
6
1 / 1 / 0
5,385
359
1,047
3,222
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 0
6,431
429
5,081
15,715
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
zKanno-
Pele
6
0 / 0 / 1
5,338
356
324
2,093
571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JarlWulf
Fafnir
12
0 / 1 / 7
8,843
590
2,888
9,525
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LifeTyde_
Izanami
15
2 / 1 / 1
9,891
659
3,415
8,802
3,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,205
614
3,983
5,948
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Ocean2
King Arthur
13
1 / 1 / 1
8,779
585
6,034
12,162
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
Rasquelle
Artemis
14
3 / 1 / 3
9,315
621
9,611
8,379
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
8
8
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
0
2
W
Fafnir
JarlWulf
Fafnir
0
1
7
3.5
W
Izanami
LifeTyde_
Izanami
2
1
1
2.5
W
2
1
2
3
W
King Arthur
Ocean2
King Arthur
1
1
1
1.5
W
Artemis
Rasquelle
Artemis
3
1
3
4.5
L
Bacchus
Vinny_Hong-_
Bacchus
0
0
0
0
L
Poseidon
bebo_4PR
Poseidon
1
1
0
1
L
0
7
0
0
L
Pele
zKanno-
Pele
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
25,931
40,012
Taken
44,816
15,393
Mitigated
29,827
4,345
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,709
1,278
0
1,125
16,083
6,357
0
2,845
12,962
0
80,200
W
Fafnir
JarlWulf
Fafnir
2,888
533
0
3,297
9,525
12,032
639
0
9,525
22,140
0
W
Izanami
LifeTyde_
Izanami
3,415
2,675
0
3,497
8,802
3,990
10,019
744
8,058
0
98,393
W
3,983
59
0
3,006
5,948
2,163
58
121
5,827
71,731
0
W
King Arthur
Ocean2
King Arthur
6,034
480
0
4,868
12,162
7,750
459
1,146
10,817
0
47,817
W
Artemis
Rasquelle
Artemis
9,611
3,296
0
2,129
8,379
3,892
4,513
0
8,379
0
67,867
L
Bacchus
Vinny_Hong-_
Bacchus
1,163
64
0
1,207
2,899
1,872
0
0
2,571
10,049
0
L
Poseidon
bebo_4PR
Poseidon
1,047
304
0
750
3,222
969
0
471
2,751
18,301
0
L
5,081
1,246
0
750
15,715
5,624
0
3,472
12,115
0
41,157
L
Pele
zKanno-
Pele
324
108
0
513
2,093
571
0
83
2,010
0
12,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
46,033
295
Minions Killed
495
0
Camps Cleared
0
878,998
Distance Traveled
1,470,593
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,738
583
148
10
0
343,614
0
W
Fafnir
8,843
590
23
2
0
298,545
2
W
Izanami
9,891
659
161
11
0
281,738
0
W
He Bo
9,205
614
124
8
0
322,038
2
W
King Arthur
8,779
585
70
5
0
300,682
1
W
Artemis
9,315
621
117
8
0
267,590
1
L
Bacchus
5,249
350
16
1
0
89,843
0
L
Poseidon
5,385
359
32
2
0
97,056
0
L
Ullr
6,431
429
71
5
0
251,082
3
L
Pele
5,338
356
28
2
0
97,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role