Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CryingCrow7
Zhong Kui
Level 122
God Stats
3W - 0L
1,695 SR
Queue Stats
134W - 121L
1,487 Elo+
Solo
Hou Yi
Hou Yi
krayman
Hou Yi
Level 141
God Stats
2W - 4L
1,440 SR
Queue Stats
294W - 276L
1,522 Elo+
Solo
Team Averages
Level 126
1,527 SR
1,502 Elo+

VS

Team Averages
Level 114
1,421 SR
1,421 Elo+
King Arthur
King Arthur
GimmieUrDads
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,500 Elo+
Solo
Hachiman
Hachiman
OPMovesOnly
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,282 Elo+
Party 2
Mulan
Mulan
PsychoHawk1999
Mulan
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
228W - 249L
1,563 Elo+
Solo
Khepri
Khepri
SlayerGangster
Khepri
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 12L
1,262 Elo+
Solo
Vamana
Vamana
Zach21605
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 1 / 15
10,808
901
12,459
8,203
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
 
Arachne
17
12 / 2 / 13
10,646
887
13,169
13,676
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
 
Danzaburou
14
1 / 1 / 18
9,393
783
9,760
9,433
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
CryingCrow7
Zhong Kui
16
4 / 1 / 16
9,585
799
15,871
8,538
7,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
krayman
Hou Yi
16
5 / 1 / 18
9,950
829
14,717
8,960
4,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GimmieUrDads
King Arthur
13
2 / 7 / 3
7,890
658
8,979
17,073
18,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OPMovesOnly
Hachiman
14
1 / 7 / 2
7,892
658
9,993
12,265
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 3
7,632
636
5,958
12,981
16,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 5 / 3
8,622
719
2,940
15,118
18,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
Zach21605
Vamana
13
0 / 5 / 4
7,174
598
5,247
13,094
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
28
Kills
5
6
Deaths
29
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
15
13.5
W
Arachne
 
Arachne
12
2
13
9.25
W
Danzaburou
 
Danzaburou
1
1
18
10
W
Zhong Kui
CryingCrow7
Zhong Kui
4
1
16
12
L
King Arthur
GimmieUrDads
King Arthur
2
7
3
0.5
L
Hachiman
OPMovesOnly
Hachiman
1
7
2
0.29
L
1
5
3
0.5
L
1
5
3
0.5
L
Vamana
Zach21605
Vamana
0
5
4
0.4
W
Hou Yi
krayman
Hou Yi
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,976
Damage
33,117
48,810
Taken
70,531
37,051
Mitigated
73,979
23,294
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,459
1,149
697
1,962
8,203
3,729
1,520
525
7,420
33,176
0
W
Arachne
 
Arachne
13,169
9,617
1,173
3,634
13,676
16,706
727
898
12,566
0
16,925
W
Danzaburou
 
Danzaburou
9,760
3,078
3,702
4,143
9,433
4,574
908
120
9,265
0
27,210
W
Zhong Kui
CryingCrow7
Zhong Kui
15,871
2,261
1,221
2,790
8,538
7,438
2,496
727
7,682
23,084
0
L
King Arthur
GimmieUrDads
King Arthur
8,979
208
174
1,573
17,073
18,224
0
5,792
11,061
0
16,496
L
Hachiman
OPMovesOnly
Hachiman
9,993
4,418
830
575
12,265
6,252
0
6,213
6,014
0
26,046
L
5,958
521
1,007
2,173
12,981
16,862
0
5,444
7,347
0
17,117
L
2,940
181
1,120
1,577
15,118
18,186
0
5,325
9,599
13,450
0
L
Vamana
Zach21605
Vamana
5,247
1,724
0
1,088
13,094
14,455
0
5,556
7,438
0
15,226
W
Hou Yi
krayman
Hou Yi
14,717
5,604
2,362
1,610
8,960
4,604
2,005
670
8,168
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
39,210
138
Minions Killed
132
0
Camps Cleared
0
1,164,870
Distance Traveled
1,034,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,808
901
40
3
0
253,910
0
W
Arachne
10,646
887
5
0
0
225,070
0
W
Danzaburou
9,393
783
34
3
0
239,471
0
W
Zhong Kui
9,585
799
19
2
0
220,625
0
L
King Arthur
7,890
658
14
1
0
199,922
0
L
Hachiman
7,892
658
52
4
0
191,773
0
L
Mulan
7,632
636
20
2
0
172,137
0
L
Khepri
8,622
719
24
2
0
240,138
0
L
Vamana
7,174
598
22
2
0
230,871
0
W
Hou Yi
9,950
829
40
3
0
225,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role