Player Matchup

Jing Wei
Jing Wei
Dubstomper69
Jing Wei
Level 148
God Stats
2W - 1L
1,884 SR
Queue Stats
187W - 184L
1,544 Elo+
Party 2
Ganesha
Ganesha
I Shrouded I
Ganesha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,487 Elo+
Party 2
Ullr
Ullr
OptimusPrincepz
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,227 Elo+
Solo
Cliodhna
Cliodhna
RRRSJ
Cliodhna
Level 80
God Stats
2W - 3L
1,523 SR
Queue Stats
104W - 103L
1,506 Elo+
Party 2
Hercules
Hercules
frostysquirrels
Hercules
Level 127
God Stats
5W - 10L
1,255 SR
Queue Stats
1,442W - 1,475L
1,476 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,448 Elo+

VS

Team Averages
Level 155
1,492 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hailstarlord
Morgan Le Fay
Level 141
God Stats
13W - 9L
1,555 SR
Queue Stats
772W - 790L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
TOMANxMEIDO
Nu Wa
Level 183
God Stats
8W - 7L
1,488 SR
Queue Stats
362W - 328L
1,514 Elo+
Solo
Chaac
Chaac
adrenalinrush78
Chaac
Level 157
God Stats
3W - 6L
1,324 SR
Queue Stats
962W - 998L
1,525 Elo+
Party 1
Vulcan
Vulcan
ca1eb82
Vulcan
Level 146
God Stats
5W - 2L
1,594 SR
Queue Stats
156W - 138L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dubstomper69
Jing Wei
15
3 / 4 / 2
8,244
824
3,326
8,693
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
I Shrouded I
Ganesha
15
0 / 4 / 5
7,927
793
4,072
12,813
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,366
637
1,854
9,141
4,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RRRSJ
Cliodhna
15
4 / 7 / 2
8,621
862
7,239
12,389
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
11
0 / 7 / 2
7,232
723
3,752
13,799
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 1 / 15
9,215
922
9,973
5,196
1,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Hailstarlord
Morgan Le Fay
15
7 / 3 / 7
8,926
893
10,451
8,563
3,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 9
8,889
889
8,407
4,003
1,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 15
9,580
958
10,749
9,648
9,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
ca1eb82
Vulcan
14
1 / 1 / 18
8,597
860
11,948
4,591
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
7
Kills
25
25
Deaths
7
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
15
11.5
L
Jing Wei
Dubstomper69
Jing Wei
3
4
2
1
W
Morgan Le Fay
Hailstarlord
Morgan Le Fay
7
3
7
3.5
L
Ganesha
I Shrouded I
Ganesha
0
4
5
0.63
L
0
3
2
0.33
L
Cliodhna
RRRSJ
Cliodhna
4
7
2
0.71
W
6
1
9
10.5
W
7
1
15
14.5
W
Vulcan
ca1eb82
Vulcan
1
1
18
10
L
Hercules
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
51,528
56,835
Taken
32,001
33,812
Mitigated
18,980
11,490
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,973
3,180
1,059
1,502
5,196
1,987
439
847
4,349
0
14,645
L
Jing Wei
Dubstomper69
Jing Wei
3,326
2,207
607
1,147
8,693
3,888
0
4,752
3,941
0
19,244
W
Morgan Le Fay
Hailstarlord
Morgan Le Fay
10,451
1,653
322
1,246
8,563
3,936
1,093
497
8,066
19,139
0
L
Ganesha
I Shrouded I
Ganesha
4,072
206
1,263
1,961
12,813
13,301
0
7,919
4,894
16,925
0
L
1,854
769
130
2,856
9,141
4,028
0
5,200
3,941
0
6,715
L
Cliodhna
RRRSJ
Cliodhna
7,239
458
0
989
12,389
5,473
0
5,677
6,712
0
20,024
W
8,407
2,700
476
927
4,003
1,501
1,464
510
3,493
17,647
0
W
10,749
717
539
3,926
9,648
9,690
108
1,545
8,103
0
24,443
W
Vulcan
ca1eb82
Vulcan
11,948
3,226
1,024
1,344
4,591
1,866
665
673
3,918
24,575
0
L
Hercules
3,752
353
0
2,537
13,799
7,122
0
7,258
6,541
0
12,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
45,207
130
Minions Killed
114
0
Camps Cleared
0
862,400
Distance Traveled
1,052,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,215
922
15
2
0
228,971
0
L
Jing Wei
8,244
824
40
4
0
192,646
0
W
Morgan Le Fay
8,926
893
22
2
0
195,978
0
L
Ganesha
7,927
793
10
1
0
182,025
0
L
Ullr
6,366
637
11
1
0
176,354
0
L
Cliodhna
8,621
862
49
5
0
187,825
0
W
Nu Wa
8,889
889
26
3
0
182,303
0
W
Chaac
9,580
958
20
2
0
245,872
0
W
Vulcan
8,597
860
31
3
0
199,584
0
L
Hercules
7,232
723
20
2
0
123,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role