Player Matchup

Ao Kuang
Ao Kuang
Gold I
FFluency
Ao Kuang
Gold I
Level 148
God Stats
24W - 17L
1,688 SR
Queue Stats
215W - 210L
1,695 MMR
Solo
Awilix
Awilix
Platinum IV
KingLamoine
Awilix
Platinum IV
Level 99
God Stats
11W - 4L
1,688 SR
Queue Stats
448W - 435L
1,702 MMR
Solo
Shiva
Shiva
Gold II
RebelV3192
Shiva
Gold II
Level 122
God Stats
6W - 2L
1,811 SR
Queue Stats
90W - 93L
1,723 MMR
Solo
Geb
Geb
Platinum II
Sharkidelic
Geb
Platinum II
Level 173
God Stats
4W - 12L
1,358 SR
Queue Stats
768W - 774L
1,684 MMR
Solo
Anhur
Anhur
Platinum III
zerpenn
Anhur
Platinum III
Level 129
God Stats
8W - 14L
1,490 SR
Queue Stats
133W - 136L
1,692 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,607 SR
1,699 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,669 SR
1,699 MMR
Xing Tian
Xing Tian
Platinum V
ACES I Walrus
Xing Tian
Platinum V
Level 154
God Stats
51W - 34L
1,647 SR
Queue Stats
250W - 243L
1,702 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Borkinator
Morgan Le Fay
Platinum IV
Level 156
God Stats
34W - 19L
1,747 SR
Queue Stats
316W - 306L
1,737 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
JJFrankieJJ
Xbalanque
Platinum V
Level 109
God Stats
30W - 28L
1,618 SR
Queue Stats
74W - 76L
1,590 MMR
Party 1
Arachne
Arachne
Platinum III
Rhevolution
Arachne
Platinum III
Level 129
God Stats
27W - 20L
1,703 SR
Queue Stats
132W - 119L
1,765 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
UndeadSparky
Sun Wukong
Gold II
Level 66
God Stats
2W - 1L
1,630 SR
Queue Stats
51W - 45L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FFluency
Ao Kuang
12
2 / 7 / 1
7,529
471
6,626
16,023
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
1 / 1 / 4
7,733
483
5,486
9,804
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
14
1 / 2 / 2
8,635
540
13,863
14,987
14,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,769
423
4,073
13,843
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
zerpenn
Anhur
15
1 / 3 / 2
8,555
535
8,449
11,485
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ix ChelRatatoskrMaman BrigitteCharon

VS

Bans
AthenaChernobogSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACES I Walrus
Xing Tian
11
1 / 1 / 6
7,827
489
5,321
13,108
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Borkinator
Morgan Le Fay
15
2 / 1 / 9
9,182
574
9,764
6,508
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JJFrankieJJ
Xbalanque
16
2 / 0 / 5
9,461
591
10,406
8,764
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Rhevolution
Arachne
16
7 / 2 / 6
9,489
593
12,804
17,481
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
UndeadSparky
Sun Wukong
15
4 / 1 / 3
9,087
568
7,197
16,143
17,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ACES I Walrus
Xing Tian
1
1
6
4
W
Morgan Le Fay
Borkinator
Morgan Le Fay
2
1
9
6.5
L
Ao Kuang
FFluency
Ao Kuang
2
7
1
0.36
W
Xbalanque
JJFrankieJJ
Xbalanque
2
0
5
4.5
L
Awilix
1
1
4
3
L
Shiva
1
2
2
1
W
Arachne
Rhevolution
Arachne
7
2
6
5
L
0
3
0
0
W
Sun Wukong
UndeadSparky
Sun Wukong
4
1
3
5.5
L
Anhur
zerpenn
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,497
Damage
45,492
66,142
Taken
62,004
45,888
Mitigated
41,684
14,846
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ACES I Walrus
Xing Tian
5,321
234
731
2,657
13,108
10,182
0
3,552
9,258
20,357
0
W
Morgan Le Fay
Borkinator
Morgan Le Fay
9,764
1,013
0
1,361
6,508
2,837
0
2,549
3,834
73,613
0
L
Ao Kuang
FFluency
Ao Kuang
6,626
479
0
3,149
16,023
8,850
0
6,146
9,877
63,010
0
W
Xbalanque
JJFrankieJJ
Xbalanque
10,406
5,270
0
4,800
8,764
3,150
1,160
1,186
7,530
0
94,127
L
Awilix
5,486
2,038
0
1,383
9,804
4,316
0
2,064
7,740
0
68,404
L
Shiva
13,863
2,329
170
3,709
14,987
14,994
0
1,279
13,708
912
71,735
W
Arachne
Rhevolution
Arachne
12,804
7,249
0
7,741
17,481
8,334
0
3,324
14,076
0
77,056
L
4,073
457
0
2,494
13,843
12,510
0
3,751
10,092
23,689
0
W
Sun Wukong
UndeadSparky
Sun Wukong
7,197
974
0
5,933
16,143
17,181
0
503
15,592
0
56,561
L
Anhur
zerpenn
Anhur
8,449
4,188
0
3,941
11,485
5,218
0
1,845
9,640
0
78,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
45,046
491
Minions Killed
503
0
Camps Cleared
0
1,565,137
Distance Traveled
1,601,687
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,827
489
21
1
0
334,356
6
W
Morgan Le Fay
9,182
574
118
7
0
322,552
3
L
Ao Kuang
7,529
471
120
8
0
307,601
0
W
Xbalanque
9,461
591
158
10
0
266,835
2
L
Awilix
7,733
483
97
6
0
363,888
0
L
Shiva
8,635
540
109
7
0
285,964
4
W
Arachne
9,489
593
104
7
0
385,481
5
L
Geb
6,769
423
18
1
0
320,192
2
W
Sun Wukong
9,087
568
102
6
0
292,463
2
L
Anhur
8,555
535
147
9
0
287,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role