Player Matchup

Janus
Janus
Cybear723
Janus
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FatMoo
Sylvanus
Level 64
God Stats
4W - 9L
1,465 SR
Queue Stats
36W - 44L
1,445 Elo+
Solo
Thor
Thor
Jaguarjuju
Thor
Level 46
God Stats
4W - 3L
1,301 SR
Queue Stats
49W - 66L
1,462 Elo+
Solo
Cthulhu
Cthulhu
incubus9
Cthulhu
Level 28
God Stats
3W - 8L
1,137 SR
Queue Stats
61W - 67L
1,330 Elo+
Party 1
Izanami
Izanami
mDumb
Izanami
Level 54
God Stats
5W - 6L
1,503 SR
Queue Stats
92W - 85L
1,374 Elo+
Party 1
Team Averages
Level 50
1,381 SR
1,422 Elo+

VS

Team Averages
Level 56
1,528 SR
1,462 Elo+
Mulan
Mulan
AppaThaBison
Mulan
Level 84
God Stats
21W - 14L
1,631 SR
Queue Stats
395W - 373L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
I Hunt Me
Amaterasu
Level 61
God Stats
12W - 8L
1,529 SR
Queue Stats
131W - 135L
1,471 Elo+
Solo
Sol
Sol
MatyCarajo
Sol
Level 46
God Stats
4W - 3L
1,342 SR
Queue Stats
142W - 169L
1,429 Elo+
Solo
Anhur
Anhur
carnag3izill
Anhur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,391 Elo+
Solo
Ne Zha
Ne Zha
halvarado98
Ne Zha
Level 61
God Stats
43W - 32L
1,636 SR
Queue Stats
174W - 186L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cybear723
Janus
11
3 / 5 / 2
6,667
513
7,636
8,276
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
FatMoo
Sylvanus
9
1 / 3 / 0
5,770
444
4,332
7,457
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 3
7,172
552
5,638
10,702
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
incubus9
Cthulhu
10
1 / 4 / 1
5,599
431
3,845
11,246
4,669
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
mDumb
Izanami
11
1 / 2 / 0
6,584
506
3,105
7,349
2,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,340
565
9,594
9,721
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
I Hunt Me
Amaterasu
14
4 / 1 / 1
8,542
657
6,837
11,874
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 4
7,265
559
3,605
9,000
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 4
7,170
552
7,277
9,308
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
12
4 / 1 / 6
7,462
574
3,882
6,989
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
16
16
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Janus
Cybear723
Janus
3
5
2
0.8
L
Sylvanus
FatMoo
Sylvanus
1
3
0
0.33
W
Amaterasu
I Hunt Me
Amaterasu
4
1
1
4.5
L
3
2
3
2.25
W
1
3
4
1
W
3
4
4
1.25
W
Ne Zha
4
1
6
7
L
Cthulhu
incubus9
Cthulhu
1
4
1
0.38
L
Izanami
mDumb
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
31,195
45,030
Taken
46,892
17,428
Mitigated
23,043
7,343
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
940
0
2,447
9,721
6,642
80
1,927
7,746
0
53,124
L
Janus
Cybear723
Janus
7,636
391
0
400
8,276
2,283
32
968
7,216
36,618
0
L
Sylvanus
FatMoo
Sylvanus
4,332
1,684
168
2,852
7,457
4,014
0
0
7,418
23,958
6,695
W
Amaterasu
I Hunt Me
Amaterasu
6,837
2,337
0
5,456
11,874
8,066
105
4,158
7,716
0
63,877
L
5,638
1,763
0
919
10,702
4,254
0
1,984
8,673
0
54,374
W
3,605
992
0
4,208
9,000
2,933
818
4,041
4,655
50,457
227
W
7,277
4,258
0
1,723
9,308
3,077
1,021
2,724
6,508
0
39,180
W
Ne Zha
3,882
447
0
1,186
6,989
2,325
1,167
1,903
4,900
0
30,632
L
Cthulhu
incubus9
Cthulhu
3,845
128
105
890
11,246
4,669
0
653
10,244
19,435
0
L
Izanami
mDumb
Izanami
3,105
2,142
0
2,009
7,349
2,208
439
0
7,222
0
51,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
37,779
286
Minions Killed
399
0
Camps Cleared
0
1,078,280
Distance Traveled
1,206,085
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,340
565
72
6
0
262,103
3
L
Janus
6,667
513
49
4
0
224,293
4
L
Sylvanus
5,770
444
46
4
0
108,444
0
W
Amaterasu
8,542
657
117
9
0
219,781
0
L
Thor
7,172
552
83
6
0
249,792
0
W
Sol
7,265
559
91
7
0
232,240
0
W
Anhur
7,170
552
69
5
0
221,914
2
W
Ne Zha
7,462
574
50
4
0
270,047
0
L
Cthulhu
5,599
431
22
2
0
276,774
0
L
Izanami
6,584
506
86
7
0
218,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role