Player Matchup

Hercules
Hercules
ArΣs
Hercules
Level 157
God Stats
7W - 1L
1,576 SR
Queue Stats
57W - 25L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
HIMOM47
Nu Wa
Level 124
God Stats
0W - 3L
1,568 SR
Queue Stats
254W - 246L
1,491 Elo+
Solo
Aphrodite
Aphrodite
LikeCudi
Aphrodite
Level 113
God Stats
0W - 2L
1,753 SR
Queue Stats
12W - 10L
1,583 Elo+
Party 2
Surtr
Surtr
ZacInTheBox
Surtr
Level 151
God Stats
3W - 1L
1,668 SR
Queue Stats
81W - 32L
1,695 Elo+
Party 3
Scylla
Scylla
statichatch
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 126
1,613 SR
1,561 Elo+

VS

Team Averages
Level 138
1,491 SR
1,468 Elo+
Jing Wei
Jing Wei
Acc90
Jing Wei
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 333L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Deadman-1408
Nu Wa
Level 149
God Stats
8W - 9L
1,373 SR
Queue Stats
209W - 278L
1,437 Elo+
Party 1
Yemoja
Yemoja
TheKinkyPoro
Yemoja
Level 128
God Stats
31W - 34L
1,494 SR
Queue Stats
303W - 361L
1,444 Elo+
Party 1
Mulan
Mulan
crimson-blade-x
Mulan
Level 147
God Stats
21W - 15L
1,324 SR
Queue Stats
239W - 246L
1,471 Elo+
Party 1
Arachne
Arachne
xXDemon ProzXx
Arachne
Level 115
God Stats
15W - 5L
1,766 SR
Queue Stats
81W - 64L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArΣs
Hercules
13
2 / 1 / 6
7,116
791
7,924
11,882
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
HIMOM47
Nu Wa
8
0 / 0 / 0
4,496
500
0
398
134
Aphrodite
LikeCudi
Aphrodite
13
2 / 3 / 6
7,250
806
4,313
7,714
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 7
7,410
823
10,165
11,521
12,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
3 / 1 / 5
7,721
858
9,911
6,666
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acc90
Jing Wei
15
2 / 0 / 2
7,967
885
7,147
5,691
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 4
6,993
777
6,117
4,924
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
0 / 3 / 4
7,212
801
4,257
7,903
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 3 / 3
7,361
818
7,577
9,427
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,701
856
6,445
11,549
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
9
Kills
5
5
Deaths
9
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acc90
Jing Wei
2
0
2
3
L
Hercules
ArΣs
Hercules
2
1
6
5
W
0
1
4
2
L
Nu Wa
HIMOM47
Nu Wa
0
0
0
0
L
Aphrodite
LikeCudi
Aphrodite
2
3
6
1.67
W
Yemoja
0
3
4
0.67
L
2
0
7
5.5
W
2
3
3
1.17
L
Scylla
3
1
5
5.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
31,543
38,181
Taken
39,494
32,611
Mitigated
25,063
13,067
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acc90
Jing Wei
7,147
5,419
0
1,790
5,691
2,633
136
3,242
2,419
0
34,991
L
Hercules
ArΣs
Hercules
7,924
2,197
0
3,429
11,882
12,640
0
3,155
8,602
0
14,870
W
6,117
1,675
0
370
4,924
1,946
0
1,094
3,750
21,196
0
L
Nu Wa
HIMOM47
Nu Wa
0
0
0
0
398
134
0
398
0
0
0
L
Aphrodite
LikeCudi
Aphrodite
4,313
941
2,462
3,063
7,714
4,266
195
2,999
4,680
14,570
0
W
Yemoja
4,257
713
2,374
904
7,903
6,130
0
3,306
4,341
9,163
0
L
10,165
2,900
0
3,863
11,521
12,822
46
2,326
8,872
970
29,739
W
7,577
1,026
228
1,908
9,427
8,267
0
3,535
5,546
0
19,041
L
Scylla
9,911
1,213
0
250
6,666
2,749
344
1,496
4,950
29,781
0
W
6,445
4,666
0
3,535
11,549
6,087
0
3,370
7,806
0
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
37,234
170
Minions Killed
217
0
Camps Cleared
0
728,522
Distance Traveled
909,417
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,967
885
79
9
0
183,714
0
L
Hercules
7,116
791
22
2
0
193,206
0
W
Nu Wa
6,993
777
51
6
0
175,930
0
L
Nu Wa
4,496
500
0
0
0
0
0
L
Aphrodite
7,250
806
37
4
0
137,069
0
W
Yemoja
7,212
801
10
1
0
150,322
4
L
Surtr
7,410
823
53
6
0
207,833
0
W
Mulan
7,361
818
34
4
0
204,068
0
L
Scylla
7,721
858
58
6
0
190,414
0
W
Arachne
7,701
856
43
5
0
195,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role