Player Matchup

Ra
Ra
Pelonp792
Ra
Level 100
God Stats
1W - 1L
1,885 SR
Queue Stats
46W - 51L
1,434 Elo+
Party 1
Ymir
Ymir
Spectro-57
Ymir
Level 88
God Stats
5W - 6L
1,547 SR
Queue Stats
57W - 55L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
XxjDavid12
Cernunnos
Level 72
God Stats
3W - 3L
1,359 SR
Queue Stats
29W - 28L
1,363 Elo+
Party 1
Loki
Loki
Yayo7200
Loki
Level 100
God Stats
2W - 0L
1,695 SR
Queue Stats
146W - 158L
1,437 Elo+
Solo
Chaac
Chaac
eli5on-h
Chaac
Level 101
God Stats
4W - 4L
1,255 SR
Queue Stats
64W - 70L
1,392 Elo+
Party 1
Team Averages
Level 92
1,548 SR
1,416 Elo+

VS

Team Averages
Level 104
1,510 SR
1,451 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Afroferyl8964
Ah Muzen Cab
Level 76
God Stats
2W - 3L
1,313 SR
Queue Stats
81W - 78L
1,488 Elo+
Solo
Anhur
Anhur
Nateea
Anhur
Level 104
God Stats
2W - 1L
1,796 SR
Queue Stats
80W - 55L
1,463 Elo+
Solo
Artemis
Artemis
freebandz352
Artemis
Level 159
God Stats
39W - 26L
1,489 SR
Queue Stats
745W - 721L
1,381 Elo+
Solo
Cerberus
Cerberus
mastercamusdc
Cerberus
Level 111
God Stats
16W - 14L
1,454 SR
Queue Stats
311W - 327L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,609
551
2,931
8,628
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 1
6,501
542
4,473
9,676
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
XxjDavid12
Cernunnos
10
0 / 3 / 4
5,356
446
5,817
7,196
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
2 / 3 / 2
6,377
531
4,276
10,253
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
eli5on-h
Chaac
13
2 / 0 / 0
7,349
612
7,767
9,865
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 1
7,171
598
7,265
5,443
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Afroferyl8964
Ah Muzen Cab
10
1 / 1 / 1
5,941
495
5,641
9,804
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Nateea
Anhur
3
0 / 1 / 0
4,158
347
743
1,887
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
freebandz352
Artemis
10
3 / 3 / 2
5,769
481
8,349
6,977
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
mastercamusdc
Cerberus
11
2 / 1 / 3
6,854
571
5,913
10,613
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
10
10
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
1
1
4.5
L
Ah Muzen Cab
Afroferyl8964
Ah Muzen Cab
1
1
1
1.5
L
Anhur
Nateea
Anhur
0
1
0
0
W
0
3
1
0.17
W
3
1
1
3.5
W
Cernunnos
XxjDavid12
Cernunnos
0
3
4
0.67
W
Loki
2
3
2
1
W
Chaac
eli5on-h
Chaac
2
0
0
2
L
Artemis
freebandz352
Artemis
3
3
2
1.33
L
Cerberus
mastercamusdc
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
27,911
45,618
Taken
34,724
23,536
Mitigated
16,427
17,272
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,265
607
92
945
5,443
1,843
392
2,527
2,788
46,128
0
L
Ah Muzen Cab
Afroferyl8964
Ah Muzen Cab
5,641
2,047
0
375
9,804
3,580
0
276
9,528
0
35,441
L
Anhur
Nateea
Anhur
743
527
0
814
1,887
402
0
0
1,887
0
5,917
W
2,931
433
120
4,418
8,628
3,618
768
5,063
3,565
51,494
0
W
4,473
865
257
1,751
9,676
8,049
102
2,461
7,215
25,476
0
W
Cernunnos
XxjDavid12
Cernunnos
5,817
2,600
225
2,008
7,196
2,631
0
2,132
5,064
0
31,181
W
Loki
4,276
523
0
5,060
10,253
3,369
0
3,522
6,731
0
41,609
W
Chaac
eli5on-h
Chaac
7,767
1,713
0
3,433
9,865
5,869
0
0
9,865
0
51,305
L
Artemis
freebandz352
Artemis
8,349
4,006
0
1,158
6,977
2,217
138
1,978
4,999
0
31,568
L
Cerberus
mastercamusdc
Cerberus
5,913
677
0
5,375
10,613
8,385
0
2,495
8,118
29,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
29,893
319
Minions Killed
248
0
Camps Cleared
0
1,141,701
Distance Traveled
888,258
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,171
598
83
7
0
224,512
2
L
Ah Muzen Cab
5,941
495
50
4
0
248,723
1
L
Anhur
4,158
347
12
1
0
43,311
0
W
Ra
6,609
551
89
7
0
217,514
2
W
Ymir
6,501
542
22
2
0
226,290
0
W
Cernunnos
5,356
446
44
4
0
213,933
3
W
Loki
6,377
531
71
6
0
242,514
0
W
Chaac
7,349
612
93
8
0
241,450
0
L
Artemis
5,769
481
46
4
0
162,916
5
L
Cerberus
6,854
571
57
5
0
208,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role