Player Matchup

Aphrodite
Aphrodite
Bara3em
Aphrodite
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,210 Elo+
Solo
Janus
Janus
LoKoTeR0
Janus
Level 63
God Stats
5W - 6L
1,711 SR
Queue Stats
111W - 100L
1,465 Elo+
Party 2
Bellona
Bellona
vegetto777
Bellona
Level 68
God Stats
2W - 1L
1,640 SR
Queue Stats
117W - 91L
1,464 Elo+
Party 2
Team Averages
Level 55
1,617 SR
1,380 Elo+

VS

Team Averages
Level 92
1,516 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
Aziankill69
Morgan Le Fay
Level 119
God Stats
17W - 11L
1,324 SR
Queue Stats
116W - 123L
1,413 Elo+
Party 1
Athena
Athena
EL_TIBURON192002
Athena
Level 44
God Stats
4W - 2L
1,594 SR
Queue Stats
33W - 23L
1,453 Elo+
Solo
Neith
Neith
KeeinKrypt
Neith
Level 114
God Stats
13W - 8L
1,631 SR
Queue Stats
142W - 142L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bara3em
Aphrodite
14
1 / 3 / 3
11,317
666
6,047
10,352
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
LoKoTeR0
Janus
14
3 / 4 / 1
11,939
702
13,359
10,475
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
vegetto777
Bellona
14
2 / 5 / 2
11,486
676
8,556
22,975
26,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aziankill69
Morgan Le Fay
15
2 / 2 / 7
12,390
729
13,304
11,800
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 7
12,071
710
6,594
16,607
21,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
16
7 / 3 / 4
13,608
800
17,818
13,172
6,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
12
12
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aziankill69
Morgan Le Fay
2
2
7
2.75
L
Aphrodite
Bara3em
Aphrodite
1
3
3
0.83
W
3
1
7
6.5
W
Neith
7
3
4
3
L
Janus
LoKoTeR0
Janus
3
4
1
0.88
L
Bellona
vegetto777
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,962
Damage
37,716
43,802
Taken
41,579
36,599
Mitigated
33,510
9,572
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aziankill69
Morgan Le Fay
13,304
2,528
0
3,248
11,800
4,721
617
5,592
6,208
57,449
0
L
Aphrodite
Bara3em
Aphrodite
6,047
1,361
4,880
3,612
10,352
5,191
0
5,395
4,627
16,349
0
W
6,594
1,337
0
140
16,607
21,889
88
8,525
8,082
21,108
1,114
W
Neith
17,818
6,499
0
4,955
13,172
6,900
856
6,186
6,986
0
58,856
L
Janus
LoKoTeR0
Janus
13,359
453
0
0
10,475
4,411
94
4,572
5,536
69,576
0
L
Bellona
vegetto777
Bellona
8,556
1,762
0
1,080
22,975
26,997
0
9,207
12,790
0
32,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
38,069
146
Minions Killed
168
0
Camps Cleared
0
1,006,631
Distance Traveled
921,010
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,390
729
80
5
0
300,045
0
L
Aphrodite
11,317
666
18
1
0
323,055
0
W
Athena
12,071
710
18
1
0
329,947
0
W
Neith
13,608
800
70
4
0
291,018
2
L
Janus
11,939
702
88
5
0
317,361
1
L
Bellona
11,486
676
40
2
0
366,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role