Player Matchup

Neith
Neith
DocMonday
Neith
Level 87
God Stats
10W - 8L
1,539 SR
Queue Stats
55W - 61L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Italian_KaTz
Guan Yu
Level 121
God Stats
20W - 17L
1,579 SR
Queue Stats
154W - 171L
1,517 Elo+
Solo
Cerberus
Cerberus
PR_GoldenFighter
Cerberus
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jDiversity
Baron Samedi
Level 89
God Stats
53W - 30L
1,687 SR
Queue Stats
176W - 182L
1,469 Elo+
Party 2
Loki
Loki
limister
Loki
Level 7
God Stats
2W - 5L
1,451 SR
Queue Stats
6W - 22L
1,171 Elo+
Party 2
Team Averages
Level 64
1,551 SR
1,420 Elo+

VS

Team Averages
Level 76
1,487 SR
1,384 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Baesics
Zeus
Level 7
God Stats
3W - 7L
1,500 SR
Queue Stats
55W - 86L
1,266 Elo+
Party 1
Bake Kujira
Bake Kujira
CJ8gamer
Bake Kujira
Level 108
God Stats
4W - 4L
1,562 SR
Queue Stats
186W - 206L
1,433 Elo+
Solo
Izanami
Izanami
LtJayBandz
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 71L
1,236 Elo+
Party 1
Hun Batz
Hun Batz
RaditzOverlord
Hun Batz
Level 193
God Stats
5W - 11L
1,373 SR
Queue Stats
364W - 355L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DocMonday
Neith
17
6 / 1 / 10
10,065
915
15,365
11,072
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Italian_KaTz
Guan Yu
15
1 / 1 / 9
8,802
800
5,395
12,085
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 0 / 0
8,365
760
1,829
8,775
4,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
jDiversity
Baron Samedi
17
3 / 1 / 9
9,882
898
13,141
8,765
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
5 / 1 / 7
9,595
872
6,617
7,145
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 3
8,748
795
7,884
10,061
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Baesics
Zeus
15
3 / 3 / 1
9,215
838
10,489
6,013
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
CJ8gamer
Bake Kujira
13
0 / 5 / 1
8,128
739
6,601
13,732
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LtJayBandz
Izanami
15
0 / 4 / 4
8,766
797
4,713
11,696
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
16
0 / 2 / 2
8,974
816
2,642
6,726
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
16
Kills
4
4
Deaths
16
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
Zeus
Baesics
Zeus
3
3
1
1.17
L
Bake Kujira
CJ8gamer
Bake Kujira
0
5
1
0.1
W
Neith
DocMonday
Neith
6
1
10
11
W
Guan Yu
Italian_KaTz
Guan Yu
1
1
9
5.5
L
Izanami
LtJayBandz
Izanami
0
4
4
0.5
W
1
0
0
1
L
Hun Batz
0
2
2
0.5
W
Baron Samedi
jDiversity
Baron Samedi
3
1
9
7.5
W
Loki
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
32,329
47,842
Taken
48,228
29,531
Mitigated
27,005
12,403
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,884
2,026
0
2,445
10,061
3,150
0
4,230
5,554
25,954
0
L
Zeus
Baesics
Zeus
10,489
1,561
0
194
6,013
1,985
0
1,031
4,982
22,455
0
L
Bake Kujira
CJ8gamer
Bake Kujira
6,601
3,831
0
1,302
13,732
14,736
174
4,253
9,346
19,556
295
W
Neith
DocMonday
Neith
15,365
5,140
0
3,583
11,072
5,199
2,356
7,551
3,521
0
38,754
W
Guan Yu
Italian_KaTz
Guan Yu
5,395
181
478
2,940
12,085
11,632
31
5,240
6,845
0
23,257
L
Izanami
LtJayBandz
Izanami
4,713
2,719
0
2,012
11,696
4,273
0
2,948
8,542
0
34,788
W
1,829
393
0
1,145
8,775
4,402
54
4,914
3,861
13,402
0
L
Hun Batz
2,642
608
0
440
6,726
2,861
2,506
2,508
4,095
0
27,220
W
Baron Samedi
jDiversity
Baron Samedi
13,141
1,272
1,312
2,926
8,765
5,206
647
3,816
4,949
41,436
0
W
Loki
6,617
1,743
0
19
7,145
3,092
152
3,158
3,987
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
43,831
231
Minions Killed
231
0
Camps Cleared
0
1,139,818
Distance Traveled
987,299
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,748
795
53
5
0
225,455
0
L
Zeus
9,215
838
25
2
0
178,033
0
L
Bake Kujira
8,128
739
26
2
0
185,498
0
W
Neith
10,065
915
45
4
0
242,140
0
W
Guan Yu
8,802
800
25
2
0
227,102
1
L
Izanami
8,766
797
64
6
0
180,223
0
W
Cerberus
8,365
760
46
4
0
213,185
0
L
Hun Batz
8,974
816
63
6
0
218,090
3
W
Baron Samedi
9,882
898
82
7
0
211,430
0
W
Loki
9,595
872
33
3
0
245,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role