Player Matchup

Bake Kujira
Bake Kujira
AKUAZEN
Bake Kujira
Level 147
God Stats
17W - 16L
1,465 SR
Queue Stats
185W - 198L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Dr chukky
Sun Wukong
Level 49
God Stats
5W - 5L
1,261 SR
Queue Stats
65W - 86L
1,359 Elo+
Party 1
Fenrir
Fenrir
LxciferVI6902
Fenrir
Level 49
God Stats
6W - 6L
1,325 SR
Queue Stats
79W - 97L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
SrGarrapata5628
Baron Samedi
Level 138
God Stats
10W - 9L
1,505 SR
Queue Stats
247W - 265L
1,407 Elo+
Solo
Neith
Neith
Stratherty
Neith
Level 64
God Stats
103W - 67L
1,545 SR
Queue Stats
180W - 143L
1,416 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,407 Elo+

VS

Team Averages
Level 77
1,438 SR
1,435 Elo+
Bake Kujira
Bake Kujira
Darklom
Bake Kujira
Level 48
God Stats
3W - 6L
1,378 SR
Queue Stats
40W - 57L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
Level 129
God Stats
3W - 5L
1,475 SR
Queue Stats
401W - 396L
1,417 Elo+
Solo
Hera
Hera
Martonix
Hera
Level 61
God Stats
9W - 8L
1,574 SR
Queue Stats
146W - 154L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
markmuller89
Gilgamesh
Level 62
God Stats
4W - 11L
1,263 SR
Queue Stats
177W - 180L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
serjii007
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AKUAZEN
Bake Kujira
15
8 / 3 / 10
10,415
613
14,681
18,129
19,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Dr chukky
Sun Wukong
14
3 / 2 / 0
8,986
529
9,449
16,638
13,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
7 / 3 / 6
9,541
561
11,425
15,863
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SrGarrapata5628
Baron Samedi
17
8 / 1 / 6
10,370
610
11,974
13,702
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
14
4 / 2 / 8
9,492
558
11,232
9,476
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Darklom
Bake Kujira
11
0 / 9 / 2
7,482
440
3,716
21,343
18,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
13
1 / 6 / 2
8,217
483
7,355
13,663
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
14
2 / 7 / 0
8,655
509
11,530
11,574
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
markmuller89
Gilgamesh
15
1 / 3 / 0
8,208
483
8,586
18,253
14,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
serjii007
Ao Kuang
15
7 / 6 / 0
9,268
545
15,402
21,267
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
30
Kills
11
11
Deaths
31
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
AKUAZEN
Bake Kujira
8
3
10
4.33
L
Bake Kujira
Darklom
Bake Kujira
0
9
2
0.11
W
Sun Wukong
Dr chukky
Sun Wukong
3
2
0
1.5
L
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
1
6
2
0.33
W
7
3
6
3.33
L
Hera
2
7
0
0.29
W
Baron Samedi
SrGarrapata5628
Baron Samedi
8
1
6
11
W
Neith
4
2
8
4
L
Gilgamesh
markmuller89
Gilgamesh
1
3
0
0.33
L
Ao Kuang
serjii007
Ao Kuang
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,761
Damage
46,589
73,808
Taken
86,100
51,689
Mitigated
51,263
20,833
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
AKUAZEN
Bake Kujira
14,681
8,379
0
1,952
18,129
19,753
17
9,995
8,134
60,486
0
L
Bake Kujira
Darklom
Bake Kujira
3,716
1,968
0
2,771
21,343
18,255
0
8,182
13,161
42,741
0
W
Sun Wukong
Dr chukky
Sun Wukong
9,449
2,654
0
7,033
16,638
13,280
0
1,855
14,783
0
62,301
L
Ah Muzen Cab
FiZZeSchteven
Ah Muzen Cab
7,355
3,403
0
2,527
13,663
5,253
184
5,506
8,157
0
56,116
W
11,425
3,325
0
2,661
15,863
7,225
0
6,901
8,962
0
74,449
L
Hera
11,530
3,187
0
675
11,574
4,506
0
4,561
7,013
67,929
0
W
Baron Samedi
SrGarrapata5628
Baron Samedi
11,974
453
749
4,816
13,702
7,751
175
7,487
6,215
84,219
0
W
Neith
11,232
5,503
0
3,622
9,476
3,680
1,683
4,410
5,066
0
62,740
L
Gilgamesh
markmuller89
Gilgamesh
8,586
1,974
0
597
18,253
14,144
0
0
18,253
0
59,247
L
Ao Kuang
serjii007
Ao Kuang
15,402
3,945
0
5,963
21,267
9,105
0
8,406
12,861
73,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,804
Gold Earned
41,830
506
Minions Killed
436
0
Camps Cleared
0
1,693,506
Distance Traveled
1,594,330
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,415
613
77
5
0
352,498
4
L
Bake Kujira
7,482
440
64
4
0
322,250
3
W
Sun Wukong
8,986
529
84
5
0
312,092
0
L
Ah Muzen Cab
8,217
483
109
6
0
290,699
0
W
Fenrir
9,541
561
90
5
0
384,702
0
L
Hera
8,655
509
114
7
0
309,947
2
W
Baron Samedi
10,370
610
143
8
0
335,835
2
W
Neith
9,492
558
112
7
0
308,379
8
L
Gilgamesh
8,208
483
68
4
0
287,197
1
L
Ao Kuang
9,268
545
81
5
0
384,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role