Player Matchup

Loki
Loki
Silver IV
Hitori Kure
Loki
Silver IV
Level 62
God Stats
1W - 1L
1,696 SR
Queue Stats
7W - 4L
1,404 MMR
Party 2
Ullr
Ullr
Silver II
Lil Loqe
Ullr
Silver II
Level 88
God Stats
4W - 0L
1,535 SR
Queue Stats
11W - 4L
1,576 MMR
Party 2
Hel
Hel
Silver II
SlainValknut
Hel
Silver II
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 28L
1,510 MMR
Solo
Thoth
Thoth
Silver I
TheDevils_Reap9
Thoth
Silver I
Level 159
God Stats
1W - 0L
1,644 SR
Queue Stats
39W - 40L
1,519 MMR
Solo
King Arthur
King Arthur
Gold IV
y0urm0m68
King Arthur
Gold IV
Level 146
God Stats
11W - 16L
1,452 SR
Queue Stats
469W - 478L
1,529 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,565 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,503 SR
1,510 MMR
Anubis
Anubis
Gold V
DestroyerOwl
Anubis
Gold V
Level 127
God Stats
5W - 9L
1,487 SR
Queue Stats
309W - 326L
1,425 MMR
Solo
Terra
Terra
Bronze III
FunkyBunny27
Terra
Bronze III
Level 122
God Stats
3W - 2L
1,730 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
N64
Hachiman
Silver III
Level 156
God Stats
0W - 1L
1,378 SR
Queue Stats
12W - 14L
1,375 MMR
Party 1
Ix Chel
Ix Chel
Gold I
NRA
Ix Chel
Gold I
Level 158
God Stats
5W - 4L
1,585 SR
Queue Stats
50W - 48L
1,781 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Sir Azure5528
Hun Batz
Gold IV
Level 166
God Stats
0W - 1L
1,333 SR
Queue Stats
198W - 197L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,178
696
2,303
4,597
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
6
1 / 0 / 0
3,571
595
2,323
4,448
1,430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 0 / 1
3,946
658
1,388
4,791
1,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 1
4,765
794
2,312
1,740
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
y0urm0m68
King Arthur
7
1 / 1 / 0
4,081
680
2,215
4,836
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
BastetAthenaThanatos

VS

Bans
Maman BrigitteKhepriArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 3 / 0
3,541
590
1,542
4,938
1,954
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
0 / 1 / 0
3,582
597
2,939
3,554
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
N64
Hachiman
5
0 / 0 / 0
3,309
552
3,383
3,197
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
NRA
Ix Chel
7
1 / 1 / 0
4,255
709
3,374
4,181
1,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Sir Azure5528
Hun Batz
5
0 / 0 / 0
2,951
492
0
684
160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
0
0.33
L
0
1
0
0
W
1
1
2
2
W
Ullr
1
0
0
1
L
Hachiman
N64
Hachiman
0
0
0
0
L
Ix Chel
NRA
Ix Chel
1
1
0
1
L
Hun Batz
Sir Azure5528
Hun Batz
0
0
0
0
W
0
0
1
0.5
W
2
0
1
2.5
W
King Arthur
y0urm0m68
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,541
Damage
11,238
20,412
Taken
16,554
7,531
Mitigated
6,096
9,326
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,542
48
0
1,837
4,938
1,954
0
2,179
2,759
18,138
0
L
2,939
103
582
586
3,554
1,842
0
554
3,000
11,433
0
W
2,303
621
0
2,412
4,597
1,172
0
1,194
3,403
0
19,464
W
Ullr
2,323
1,024
0
796
4,448
1,430
0
1,506
2,942
0
20,948
L
Hachiman
N64
Hachiman
3,383
2,083
0
1,231
3,197
913
0
834
2,363
0
19,517
L
Ix Chel
NRA
Ix Chel
3,374
805
0
1,916
4,181
1,227
0
0
4,181
27,526
0
L
Hun Batz
Sir Azure5528
Hun Batz
0
0
0
505
684
160
0
133
551
0
2,594
W
1,388
33
1,212
3,056
4,791
1,657
75
1,311
3,480
12,401
0
W
2,312
237
0
500
1,740
361
0
889
851
32,107
0
W
King Arthur
y0urm0m68
King Arthur
2,215
194
0
1,350
4,836
2,911
0
2,955
1,881
0
26,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
17,638
193
Minions Killed
143
0
Camps Cleared
0
598,099
Distance Traveled
451,201
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,541
590
36
6
0
105,795
0
L
Terra
3,582
597
20
3
0
120,183
2
W
Loki
4,178
696
39
7
0
140,864
0
W
Ullr
3,571
595
36
6
0
116,463
0
L
Hachiman
3,309
552
30
5
0
88,165
0
L
Ix Chel
4,255
709
51
9
0
109,463
0
L
Hun Batz
2,951
492
6
1
0
27,595
0
W
Hel
3,946
658
19
3
0
111,105
0
W
Thoth
4,765
794
58
10
0
107,208
1
W
King Arthur
4,081
680
41
7
0
122,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role