Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Karnoth
Mulan
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 99L
1,453 Elo+
Party 2
Hercules
Hercules
MegaButt420
Hercules
Level 60
God Stats
13W - 11L
1,551 SR
Queue Stats
43W - 42L
1,478 Elo+
Party 2
Team Averages
Level 63
1,517 SR
1,477 Elo+

VS

Team Averages
Level 95
1,582 SR
1,468 Elo+
Hou Yi
Hou Yi
AdmiralYaanx
Hou Yi
Level 113
God Stats
10W - 9L
1,649 SR
Queue Stats
54W - 45L
1,472 Elo+
Solo
Surtr
Surtr
BIazingflames
Surtr
Level 65
God Stats
24W - 23L
1,473 SR
Queue Stats
102W - 82L
1,460 Elo+
Party 1
Sol
Sol
DoubIeJinxx
Sol
Level 106
God Stats
6W - 1L
1,625 SR
Queue Stats
157W - 145L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 5
7,509
751
5,274
4,428
1,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Karnoth
Mulan
9
4 / 5 / 1
7,585
759
7,233
12,959
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MegaButt420
Hercules
9
1 / 3 / 3
6,896
690
5,192
11,977
6,224
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
6 / 0 / 2
8,763
876
7,251
6,168
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 6
7,403
740
8,192
8,330
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 6
8,308
831
6,941
7,334
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
5
2.5
W
Hou Yi
6
0
2
7
W
0
2
6
1.5
W
2
3
6
1.67
L
Mulan
Karnoth
Mulan
4
5
1
0.9
L
Hercules
MegaButt420
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
22,384
29,364
Taken
21,832
16,002
Mitigated
9,303
8,398
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,274
38
267
561
4,428
1,645
0
1,375
2,929
29,762
0
W
Hou Yi
7,251
4,099
0
1,836
6,168
2,280
366
1,686
4,482
0
33,136
W
8,192
3,207
0
2,428
8,330
4,805
427
2,072
6,258
615
15,699
W
6,941
752
0
2,778
7,334
2,218
357
1,762
5,572
31,466
0
L
Mulan
Karnoth
Mulan
7,233
924
352
3,024
12,959
8,133
0
2,842
9,776
0
22,168
L
Hercules
MegaButt420
Hercules
5,192
755
227
3,967
11,977
6,224
0
3,404
8,222
0
15,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
24,474
99
Minions Killed
116
0
Camps Cleared
0
535,293
Distance Traveled
588,823
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,509
751
48
5
0
175,857
0
W
Hou Yi
8,763
876
47
5
0
198,563
3
W
Surtr
7,403
740
25
3
0
194,142
0
W
Sol
8,308
831
44
4
0
196,118
0
L
Mulan
7,585
759
29
3
0
160,312
0
L
Hercules
6,896
690
22
2
0
199,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role