Player Matchup

Athena
Athena
MossThePlant
Athena
Level 142
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 12L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
NibbaYeeterson
Heimdallr
Level 74
God Stats
1W - 2L
1,727 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 1
Vulcan
Vulcan
SpiritVast
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,453 Elo+
Solo
Bellona
Bellona
bloodypro
Bellona
Level 109
God Stats
11W - 5L
1,637 SR
Queue Stats
265W - 229L
1,475 Elo+
Solo
Fenrir
Fenrir
ssTyrious
Fenrir
Level 55
God Stats
1W - 5L
1,353 SR
Queue Stats
6W - 19L
1,389 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,426 Elo+

VS

Team Averages
Level 148
1,581 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bigatom0
Danzaburou
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,454 Elo+
Solo
Hun Batz
Hun Batz
FOOLKILLAH
Hun Batz
Level 185
God Stats
1W - 1L
1,523 SR
Queue Stats
373W - 408L
1,494 Elo+
Party 2
Shiva
Shiva
Inner Belief
Shiva
Level 85
God Stats
11W - 4L
1,618 SR
Queue Stats
71W - 47L
1,518 Elo+
Solo
Bake Kujira
Bake Kujira
ihumpmumz
Bake Kujira
Level 149
God Stats
12W - 16L
1,767 SR
Queue Stats
83W - 79L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 8 / 1
6,565
438
5,303
15,531
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
NibbaYeeterson
Heimdallr
13
2 / 6 / 3
8,358
557
7,690
10,498
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SpiritVast
Vulcan
13
0 / 3 / 0
7,111
474
4,973
8,360
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
bloodypro
Bellona
14
3 / 3 / 2
8,726
582
13,185
20,982
18,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ssTyrious
Fenrir
14
4 / 3 / 1
8,012
534
5,823
13,802
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 2 / 3
8,299
553
6,829
7,206
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bigatom0
Danzaburou
13
5 / 1 / 7
8,574
572
9,825
11,817
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
FOOLKILLAH
Hun Batz
17
8 / 1 / 1
9,850
657
9,357
12,737
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 10
8,205
547
11,884
14,372
15,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
ihumpmumz
Bake Kujira
14
1 / 4 / 5
8,820
588
13,910
17,137
20,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
23
23
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
3
2.75
W
Danzaburou
Bigatom0
Danzaburou
5
1
7
8.5
W
Hun Batz
FOOLKILLAH
Hun Batz
8
1
1
8.5
W
5
1
10
10
L
Athena
0
8
1
0.06
L
Heimdallr
NibbaYeeterson
Heimdallr
2
6
3
0.58
L
Vulcan
SpiritVast
Vulcan
0
3
0
0
L
Bellona
bloodypro
Bellona
3
3
2
1.33
W
Bake Kujira
ihumpmumz
Bake Kujira
1
4
5
0.88
L
Fenrir
ssTyrious
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
51,805
69,173
Taken
63,269
46,560
Mitigated
49,692
10,802
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,829
547
0
1,614
7,206
3,065
368
3,120
3,918
62,675
0
W
Danzaburou
Bigatom0
Danzaburou
9,825
3,869
0
3,958
11,817
5,167
3,236
2,154
9,645
0
64,431
W
Hun Batz
FOOLKILLAH
Hun Batz
9,357
2,803
0
1,675
12,737
5,889
79
1,236
11,476
0
93,886
W
11,884
2,174
165
1,848
14,372
15,102
478
3,224
11,028
0
37,914
L
Athena
5,303
1,698
0
1,467
15,531
12,600
0
1,992
13,457
19,328
0
L
Heimdallr
NibbaYeeterson
Heimdallr
7,690
4,791
0
1,453
10,498
5,313
53
1,688
8,802
0
45,363
L
Vulcan
SpiritVast
Vulcan
4,973
1,333
0
500
8,360
3,604
0
2,768
5,310
53,093
0
L
Bellona
bloodypro
Bellona
13,185
5,663
0
6,780
20,982
18,926
147
11,123
9,793
0
67,565
W
Bake Kujira
ihumpmumz
Bake Kujira
13,910
7,707
0
2,064
17,137
20,469
115
212
16,925
58,926
1,031
L
Fenrir
ssTyrious
Fenrir
5,823
1,896
0
602
13,802
6,117
0
1,601
12,103
0
53,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
43,748
367
Minions Killed
486
0
Camps Cleared
0
1,589,152
Distance Traveled
1,567,534
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,299
553
133
9
0
269,284
3
W
Danzaburou
8,574
572
92
6
0
283,378
0
W
Hun Batz
9,850
657
135
9
0
386,304
1
W
Shiva
8,205
547
45
3
0
335,650
0
L
Athena
6,565
438
25
2
0
347,256
0
L
Heimdallr
8,358
557
59
4
0
303,076
0
L
Vulcan
7,111
474
90
6
0
303,619
0
L
Bellona
8,726
582
111
7
0
300,135
0
W
Bake Kujira
8,820
588
81
5
0
292,918
0
L
Fenrir
8,012
534
82
5
0
335,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role