Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Steaadd
Tyr
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
138W - 132L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Workforce
Guan Yu
Level 137
God Stats
1W - 0L
1,544 SR
Queue Stats
84W - 71L
1,559 Elo+
Solo
Team Averages
Level 134
1,519 SR
1,507 Elo+

VS

Team Averages
Level 133
1,510 SR
1,517 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mexicain67
Atlas
Level 128
God Stats
2W - 2L
1,720 SR
Queue Stats
258W - 241L
1,499 Elo+
Solo
Ix Chel
Ix Chel
Saelgon
Ix Chel
Level 148
God Stats
1W - 1L
1,727 SR
Queue Stats
261W - 261L
1,518 Elo+
Solo
Janus
Janus
diegomerio
Janus
Level 132
God Stats
0W - 1L
1,305 SR
Queue Stats
85W - 78L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
maRiXyaHka
Zhong Kui
Level 136
God Stats
1W - 2L
1,296 SR
Queue Stats
99W - 83L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 1 / 3
7,078
1,011
10,549
5,850
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
11
1 / 2 / 5
6,303
900
4,450
8,009
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
 
Arachne
11
1 / 2 / 5
6,143
878
3,791
7,193
6,973
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
12
2 / 2 / 5
6,743
963
5,618
11,000
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Workforce
Guan Yu
13
1 / 0 / 7
6,517
931
2,290
8,325
8,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 3 / 5
6,028
861
4,132
8,377
9,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
1
0 / 0 / 0
1,692
242
0
0
0
Ix Chel
Saelgon
Ix Chel
12
2 / 2 / 4
6,410
916
5,386
6,710
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Janus
11
1 / 2 / 4
6,198
885
7,049
4,927
2,559
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
maRiXyaHka
Zhong Kui
11
2 / 2 / 3
6,325
904
8,764
8,066
8,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
9
Kills
6
7
Deaths
9
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
3
5.5
W
Cthulhu
 
Cthulhu
1
2
5
1.75
W
Arachne
 
Arachne
1
2
5
1.75
L
Ganesha
 
Ganesha
1
3
5
1.17
L
Atlas
0
0
0
0
L
Ix Chel
Saelgon
Ix Chel
2
2
4
2
W
Tyr
2
2
5
2.25
W
Guan Yu
Workforce
Guan Yu
1
0
7
4.5
L
Janus
1
2
4
1.5
L
Zhong Kui
maRiXyaHka
Zhong Kui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
25,331
40,377
Taken
28,080
34,116
Mitigated
23,723
19,319
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,549
164
245
790
5,850
2,553
984
3,505
2,345
16,173
0
W
Cthulhu
 
Cthulhu
4,450
75
722
1,649
8,009
6,943
145
4,418
3,591
10,974
0
W
Arachne
 
Arachne
3,791
2,778
123
890
7,193
6,973
392
4,327
2,866
0
5,093
L
Ganesha
 
Ganesha
4,132
515
148
436
8,377
9,048
0
3,787
4,417
7,327
0
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Saelgon
Ix Chel
5,386
920
3,130
2,880
6,710
3,705
0
4,348
2,362
15,995
0
W
Tyr
5,618
371
1,789
2,834
11,000
9,607
277
6,817
4,183
0
18,040
W
Guan Yu
Workforce
Guan Yu
2,290
424
5,230
5,047
8,325
8,040
336
6,264
2,061
0
4,209
L
Janus
7,049
377
286
90
4,927
2,559
0
2,742
2,141
17,201
0
L
Zhong Kui
maRiXyaHka
Zhong Kui
8,764
1,195
475
2,062
8,066
8,411
0
4,122
3,864
14,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
26,653
61
Minions Killed
98
0
Camps Cleared
0
701,403
Distance Traveled
513,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,078
1,011
22
3
0
139,391
0
W
Cthulhu
6,303
900
9
1
0
126,392
0
W
Arachne
6,143
878
2
0
0
144,425
0
L
Ganesha
6,028
861
2
0
0
122,776
0
L
Atlas
1,692
242
0
0
0
0
0
L
Ix Chel
6,410
916
29
4
0
135,041
0
W
Tyr
6,743
963
19
3
0
132,436
0
W
Guan Yu
6,517
931
9
1
0
158,759
0
L
Janus
6,198
885
35
5
0
128,195
0
L
Zhong Kui
6,325
904
32
5
0
127,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role