Player Matchup

Heimdallr
Heimdallr
GodImThicc
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,607 Elo+
Solo
Jormungandr
Jormungandr
HAF01
Jormungandr
Level 104
God Stats
7W - 8L
1,361 SR
Queue Stats
128W - 112L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
PaulMFBunyan
Jing Wei
Level 89
God Stats
4W - 2L
1,664 SR
Queue Stats
249W - 191L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
ProFatShayming
Aphrodite
Level 127
God Stats
2W - 2L
1,567 SR
Queue Stats
153W - 131L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
ert1157
Ah Puch
Level 75
God Stats
4W - 1L
1,675 SR
Queue Stats
403W - 374L
1,514 Elo+
Party 2
Team Averages
Level 83
1,553 SR
1,538 Elo+

VS

Team Averages
Level 96
1,423 SR
1,485 Elo+
Ravana
Ravana
Abcom960
Ravana
Level 120
God Stats
3W - 5L
1,446 SR
Queue Stats
429W - 401L
1,566 Elo+
Party 1
Hel
Hel
Punderz
Hel
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 58L
1,493 Elo+
Solo
Scylla
Scylla
Tunnel Puncher
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
ZexinHiruzagi
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,469 Elo+
Solo
Xbalanque
Xbalanque
ginosnipebarD
Xbalanque
Level 109
God Stats
0W - 3L
1,169 SR
Queue Stats
633W - 612L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodImThicc
Heimdallr
16
5 / 2 / 14
9,555
869
18,437
10,878
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HAF01
Jormungandr
17
8 / 4 / 9
10,053
914
14,983
12,990
7,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
PaulMFBunyan
Jing Wei
15
0 / 2 / 16
8,398
763
4,780
11,528
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ProFatShayming
Aphrodite
16
5 / 1 / 12
9,068
824
10,385
11,147
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
ert1157
Ah Puch
15
6 / 2 / 13
9,503
864
18,219
9,015
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abcom960
Ravana
13
2 / 5 / 7
8,274
752
9,307
14,137
12,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
14
3 / 5 / 3
8,547
777
10,155
16,141
7,481
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
8,212
747
8,738
10,978
4,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ZexinHiruzagi
Gilgamesh
18
5 / 4 / 3
9,588
872
11,647
17,114
19,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
ginosnipebarD
Xbalanque
13
0 / 5 / 9
7,781
707
8,394
13,905
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
24
Kills
11
11
Deaths
24
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
Abcom960
Ravana
2
5
7
1.1
W
Heimdallr
GodImThicc
Heimdallr
5
2
14
6
W
Jormungandr
HAF01
Jormungandr
8
4
9
3.13
W
Jing Wei
PaulMFBunyan
Jing Wei
0
2
16
4
W
Aphrodite
ProFatShayming
Aphrodite
5
1
12
11
L
Hel
3
5
3
0.9
L
1
5
4
0.6
L
Gilgamesh
ZexinHiruzagi
Gilgamesh
5
4
3
1.63
W
Ah Puch
ert1157
Ah Puch
6
2
13
6.25
L
Xbalanque
ginosnipebarD
Xbalanque
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,804
Damage
48,241
55,558
Taken
72,275
29,774
Mitigated
50,716
28,495
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Abcom960
Ravana
9,307
274
1,853
1,807
14,137
12,729
94
6,822
7,155
3,557
9,152
W
Heimdallr
GodImThicc
Heimdallr
18,437
7,772
1,433
3,103
10,878
5,725
693
3,748
6,886
0
36,926
W
Jormungandr
HAF01
Jormungandr
14,983
1,037
1,298
1,258
12,990
7,993
0
5,122
7,634
23,087
0
W
Jing Wei
PaulMFBunyan
Jing Wei
4,780
3,723
2,942
3,021
11,528
5,264
1,141
3,039
8,268
0
13,691
W
Aphrodite
ProFatShayming
Aphrodite
10,385
388
6,147
6,003
11,147
6,592
588
5,558
5,488
16,662
0
L
Hel
10,155
160
11,597
7,390
16,141
7,481
0
11,190
4,709
21,639
0
L
8,738
441
226
1,055
10,978
4,465
448
7,073
3,845
21,678
0
L
Gilgamesh
ZexinHiruzagi
Gilgamesh
11,647
1,464
274
1,382
17,114
19,865
372
10,113
6,706
1,229
19,979
W
Ah Puch
ert1157
Ah Puch
18,219
669
1,603
1,687
9,015
4,200
100
5,032
3,935
29,250
0
L
Xbalanque
ginosnipebarD
Xbalanque
8,394
5,141
312
1,708
13,905
6,176
1,518
7,466
6,273
0
12,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
42,402
134
Minions Killed
109
0
Camps Cleared
0
1,079,889
Distance Traveled
1,119,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,274
752
10
1
0
233,397
0
W
Heimdallr
9,555
869
48
4
0
214,936
0
W
Jormungandr
10,053
914
14
1
0
218,057
0
W
Jing Wei
8,398
763
27
2
0
209,523
0
W
Aphrodite
9,068
824
13
1
0
221,539
0
L
Hel
8,547
777
25
2
0
225,296
0
L
Scylla
8,212
747
32
3
0
175,061
0
L
Gilgamesh
9,588
872
28
3
0
255,995
0
W
Ah Puch
9,503
864
32
3
0
215,834
0
L
Xbalanque
7,781
707
14
1
0
229,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role