Player Matchup

Jing Wei
Jing Wei
Dalieban
Jing Wei
Level 104
God Stats
2W - 3L
1,319 SR
Queue Stats
90W - 92L
1,405 Elo+
Party 2
Vamana
Vamana
Nuvolkaid
Vamana
Level 126
God Stats
11W - 14L
1,508 SR
Queue Stats
265W - 277L
1,478 Elo+
Party 1
Bake Kujira
Bake Kujira
Showguun
Bake Kujira
Level 146
God Stats
1W - 1L
1,307 SR
Queue Stats
311W - 333L
1,501 Elo+
Party 1
Hel
Hel
kagegutshi
Hel
Level 152
God Stats
2W - 8L
1,131 SR
Queue Stats
212W - 236L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
x_Niroshini_x
Nu Wa
Level 125
God Stats
13W - 12L
1,536 SR
Queue Stats
166W - 186L
1,404 Elo+
Party 2
Team Averages
Level 131
1,360 SR
1,457 Elo+

VS

Team Averages
Level 112
1,506 SR
1,477 Elo+
Izanami
Izanami
COCA-RONA
Izanami
Level 105
God Stats
5W - 6L
1,434 SR
Queue Stats
136W - 137L
1,454 Elo+
Party 4
Ravana
Ravana
HxBx
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,563 Elo+
Party 3
Bake Kujira
Bake Kujira
RT-Ryan
Bake Kujira
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 215L
1,429 Elo+
Party 4
Scylla
Scylla
TBS x SwiFTy
Scylla
Level 106
God Stats
24W - 25L
1,506 SR
Queue Stats
569W - 562L
1,423 Elo+
Solo
Ix Chel
Ix Chel
WoodsSquirrel
Ix Chel
Level 137
God Stats
2W - 4L
1,587 SR
Queue Stats
253W - 256L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dalieban
Jing Wei
18
9 / 2 / 3
12,000
632
23,962
19,961
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Nuvolkaid
Vamana
19
9 / 0 / 3
12,969
683
17,059
18,638
21,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bake Kujira
Showguun
Bake Kujira
16
4 / 7 / 6
10,571
556
8,921
21,475
12,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 10
10,218
538
8,662
19,664
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 4
10,040
528
6,322
7,013
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COCA-RONA
Izanami
16
1 / 7 / 3
9,466
498
7,089
19,713
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
HxBx
Ravana
16
10 / 2 / 2
10,131
533
17,075
13,332
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bake Kujira
RT-Ryan
Bake Kujira
12
0 / 5 / 2
8,291
436
4,728
18,889
11,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
15
1 / 5 / 6
9,622
506
9,775
12,801
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
13
3 / 5 / 5
8,829
465
12,612
16,349
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
24
Kills
15
15
Deaths
24
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
COCA-RONA
Izanami
1
7
3
0.36
W
Jing Wei
Dalieban
Jing Wei
9
2
3
5.25
L
Ravana
HxBx
Ravana
10
2
2
5.5
W
Vamana
Nuvolkaid
Vamana
9
0
3
10.5
L
Bake Kujira
RT-Ryan
Bake Kujira
0
5
2
0.2
W
Bake Kujira
Showguun
Bake Kujira
4
7
6
1
L
Scylla
1
5
6
0.8
L
Ix Chel
3
5
5
1.1
W
1
3
10
2
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
51,279
86,751
Taken
81,084
60,421
Mitigated
44,764
28,100
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
COCA-RONA
Izanami
7,089
3,951
0
4,926
19,713
8,106
395
3,240
16,368
0
70,829
W
Jing Wei
Dalieban
Jing Wei
23,962
18,774
0
7,561
19,961
8,965
1,462
6,495
13,466
0
110,610
L
Ravana
HxBx
Ravana
17,075
4,800
0
2,218
13,332
6,403
79
5,411
7,701
0
82,010
W
Vamana
Nuvolkaid
Vamana
17,059
7,612
0
2,336
18,638
21,654
390
4,354
14,284
0
104,372
L
Bake Kujira
RT-Ryan
Bake Kujira
4,728
1,955
0
2,519
18,889
11,928
0
4,368
13,712
50,060
186
W
Bake Kujira
Showguun
Bake Kujira
8,921
3,768
0
3,280
21,475
12,724
12
5,021
16,454
84,110
1,180
L
Scylla
9,775
502
0
1,787
12,801
5,137
219
3,741
8,868
82,278
0
L
Ix Chel
12,612
2,280
956
3,822
16,349
13,190
90
6,860
9,435
41,048
0
W
8,662
315
6,913
8,010
19,664
14,597
271
9,512
10,152
37,064
0
W
6,322
2,444
0
0
7,013
2,481
1,358
2,339
4,674
75,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,798
Gold Earned
46,339
577
Minions Killed
509
0
Camps Cleared
0
1,853,826
Distance Traveled
1,862,171
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,466
498
140
7
0
349,957
3
W
Jing Wei
12,000
632
162
9
0
370,642
3
L
Ravana
10,131
533
91
5
0
418,901
3
W
Vamana
12,969
683
143
8
0
383,617
0
L
Bake Kujira
8,291
436
92
5
0
357,619
0
W
Bake Kujira
10,571
556
105
6
0
401,943
0
L
Scylla
9,622
506
150
8
0
369,516
0
L
Ix Chel
8,829
465
36
2
0
366,178
5
W
Hel
10,218
538
43
2
0
367,601
1
W
Nu Wa
10,040
528
124
7
0
330,023
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role