Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FracknCylon
Anhur
Level 139
God Stats
1W - 1L
1,170 SR
Queue Stats
77W - 82L
1,430 Elo+
Solo
Neith
Neith
MamaAJAY
Neith
Level 106
God Stats
1W - 0L
1,687 SR
Queue Stats
35W - 28L
1,355 Elo+
Solo
Nox
Nox
khekhe17
Nox
Level 127
God Stats
4W - 8L
1,198 SR
Queue Stats
544W - 558L
1,423 Elo+
Solo
Team Averages
Level 114
1,411 SR
1,442 Elo+

VS

Team Averages
Level 81
1,498 SR
1,409 Elo+
Cliodhna
Cliodhna
ItsJavilito
Cliodhna
Level 129
God Stats
0W - 4L
1,218 SR
Queue Stats
147W - 146L
1,498 Elo+
Solo
Hera
Hera
KriptoTargeryan
Hera
Level 129
God Stats
7W - 3L
1,792 SR
Queue Stats
320W - 330L
1,435 Elo+
Solo
Vamana
Vamana
MrCammarata
Vamana
Level 67
God Stats
1W - 1L
1,720 SR
Queue Stats
23W - 32L
1,324 Elo+
Party 1
Serqet
Serqet
MrsCammie
Serqet
Level 65
God Stats
0W - 2L
1,260 SR
Queue Stats
23W - 32L
1,352 Elo+
Party 1
Horus
Horus
SofMVV
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
4 / 1 / 8
11,555
825
5,157
16,028
15,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Terra
 
Terra
16
0 / 1 / 11
10,634
760
6,435
15,764
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 0 / 8
11,084
792
11,640
11,731
6,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Neith
MamaAJAY
Neith
16
2 / 2 / 10
10,161
726
15,434
15,378
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 10
10,997
786
9,236
9,263
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsJavilito
Cliodhna
2
0 / 0 / 0
3,562
254
0
0
0
18
0 / 3 / 2
9,014
644
17,044
8,631
4,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
18
0 / 3 / 4
9,357
668
8,665
15,085
16,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
MrsCammie
Serqet
17
4 / 5 / 0
9,648
689
13,624
17,014
23,527
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SofMVV
Horus
10
0 / 4 / 2
7,393
528
3,240
13,370
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
15
Kills
4
4
Deaths
15
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
1
8
8
W
Terra
 
Terra
0
1
11
5.5
W
5
0
8
9
L
Cliodhna
ItsJavilito
Cliodhna
0
0
0
0
L
0
3
2
0.33
W
Neith
MamaAJAY
Neith
2
2
10
3.5
L
Vamana
0
3
4
0.67
L
Serqet
MrsCammie
Serqet
4
5
0
0.8
L
Horus
SofMVV
Horus
0
4
2
0.25
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
42,573
68,164
Taken
54,100
54,173
Mitigated
59,085
31,900
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,157
1,024
4,053
3,101
16,028
15,743
97
6,210
9,818
12,753
0
W
Terra
 
Terra
6,435
1,093
5,923
6,077
15,764
17,905
63
3,284
11,734
11,075
0
W
11,640
5,381
2,393
1,531
11,731
6,137
4,682
6,459
5,164
0
38,721
L
Cliodhna
ItsJavilito
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
17,044
2,094
260
1,058
8,631
4,271
0
3,258
5,373
36,213
0
W
Neith
MamaAJAY
Neith
15,434
5,283
683
4,655
15,378
8,626
2,704
4,756
10,356
0
47,123
L
Vamana
8,665
3,510
510
2,304
15,085
16,831
0
5,792
9,293
0
32,330
L
Serqet
MrsCammie
Serqet
13,624
1,193
627
2,208
17,014
23,527
0
6,004
11,010
12,320
10,058
L
Horus
SofMVV
Horus
3,240
1,296
1,510
1,913
13,370
14,456
0
5,774
7,596
0
5,043
W
9,236
521
2,487
997
9,263
5,762
2,427
3,789
5,474
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
38,974
151
Minions Killed
99
0
Camps Cleared
0
1,339,715
Distance Traveled
900,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,555
825
13
1
0
284,991
0
W
Terra
10,634
760
6
0
0
301,259
0
W
Anhur
11,084
792
40
3
0
247,734
0
L
Cliodhna
3,562
254
0
0
0
11,286
0
L
Hera
9,014
644
32
2
0
182,635
0
W
Neith
10,161
726
61
4
0
262,722
0
L
Vamana
9,357
668
48
3
0
257,512
0
L
Serqet
9,648
689
19
1
0
254,246
0
L
Horus
7,393
528
0
0
0
194,393
0
W
Nox
10,997
786
31
2
0
243,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role