Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Metrics1561
Rama
Level 100
God Stats
4W - 1L
1,719 SR
Queue Stats
170W - 163L
1,512 Elo+
Party 1
Awilix
Awilix
SilentEmperor30
Awilix
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 53L
1,425 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,487 Elo+

VS

Team Averages
Level 97
1,362 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B1K3J
Neith
Level 62
God Stats
1W - 5L
1,204 SR
Queue Stats
8W - 26L
1,428 Elo+
Solo
The Morrigan
The Morrigan
FreddosCousin
The Morrigan
Level 102
God Stats
3W - 3L
1,598 SR
Queue Stats
154W - 144L
1,489 Elo+
Solo
Xing Tian
Xing Tian
PijanyComandos
Xing Tian
Level 48
God Stats
14W - 16L
1,214 SR
Queue Stats
116W - 129L
1,445 Elo+
Solo
Ra
Ra
kalkis
Ra
Level 162
God Stats
0W - 1L
1,291 SR
Queue Stats
68W - 65L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 1
4,161
832
1,663
3,110
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
 
Nu Wa
6
2 / 0 / 2
3,952
790
954
543
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
 
Artio
6
0 / 1 / 4
3,847
769
2,275
5,766
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
5 / 1 / 1
4,184
837
3,527
3,967
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 1
3,624
725
1,157
4,545
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 0
3,266
653
1,542
4,178
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
B1K3J
Neith
4
1 / 3 / 1
3,155
631
2,660
3,535
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
FreddosCousin
The Morrigan
7
2 / 2 / 1
3,940
788
2,687
3,131
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
PijanyComandos
Xing Tian
4
0 / 2 / 2
3,089
618
1,481
4,362
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
1
0 / 0 / 0
2,611
522
0
564
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Artio
 
Artio
0
1
4
2
L
Arachne
 
Arachne
0
2
0
0
L
Neith
B1K3J
Neith
1
3
1
0.5
L
The Morrigan
FreddosCousin
The Morrigan
2
2
1
1.25
W
5
1
1
5.5
L
Xing Tian
PijanyComandos
Xing Tian
0
2
2
0.5
W
1
1
1
1.5
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,576
Damage
8,370
17,931
Taken
15,770
7,640
Mitigated
5,932
5,803
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,663
752
0
632
3,110
1,266
0
0
3,110
20,626
0
W
Nu Wa
 
Nu Wa
954
251
0
0
543
134
0
180
363
16,790
0
W
Artio
 
Artio
2,275
407
272
2,672
5,766
3,667
0
1,789
3,977
9,087
0
L
Arachne
 
Arachne
1,542
1,110
0
1,680
4,178
1,586
0
1,591
2,465
0
12,862
L
Neith
B1K3J
Neith
2,660
1,471
0
473
3,535
915
0
779
2,756
0
10,594
L
The Morrigan
FreddosCousin
The Morrigan
2,687
935
0
1,108
3,131
872
0
928
2,203
16,468
198
W
3,527
3,295
0
1,477
3,967
1,158
0
1,091
2,876
0
19,534
L
Xing Tian
PijanyComandos
Xing Tian
1,481
399
0
257
4,362
2,439
0
1,365
2,997
4,819
0
W
1,157
501
0
750
4,545
1,415
0
910
3,635
0
18,882
L
Ra
0
0
12
262
564
120
0
107
457
1,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,768
Gold Earned
16,061
159
Minions Killed
81
0
Camps Cleared
0
532,930
Distance Traveled
421,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,161
832
56
11
0
94,107
0
W
Nu Wa
3,952
790
35
7
0
96,893
0
W
Artio
3,847
769
9
2
0
112,392
2
L
Arachne
3,266
653
26
5
0
89,473
0
L
Neith
3,155
631
18
4
0
107,194
0
L
The Morrigan
3,940
788
28
6
0
104,776
0
W
Rama
4,184
837
26
5
0
102,261
0
L
Xing Tian
3,089
618
7
1
0
99,093
0
W
Awilix
3,624
725
33
7
0
127,277
0
L
Ra
2,611
522
2
0
0
20,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role