Player Matchup

Ne Zha
Ne Zha
BruhMemesEpic
Ne Zha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,602 Elo+
Party 1
Surtr
Surtr
GrazingPig
Surtr
Level 125
God Stats
2W - 1L
1,340 SR
Queue Stats
61W - 34L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
Senzubun
Cthulhu
Level 151
God Stats
17W - 13L
1,573 SR
Queue Stats
657W - 623L
1,505 Elo+
Solo
Agni
Agni
Tigertuxy
Agni
Level 147
God Stats
3W - 3L
1,660 SR
Queue Stats
142W - 94L
1,675 Elo+
Party 1
Hachiman
Hachiman
zyyw
Hachiman
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 18L
1,467 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,583 Elo+

VS

Team Averages
Level 143
1,678 SR
1,549 Elo+
Xbalanque
Xbalanque
Dripperoo
Xbalanque
Level 95
God Stats
2W - 2L
1,703 SR
Queue Stats
50W - 57L
1,503 Elo+
Solo
Sobek
Sobek
G_Lucky7_
Sobek
Level 124
God Stats
0W - 3L
1,743 SR
Queue Stats
617W - 529L
1,562 Elo+
Solo
Serqet
Serqet
Infant316853
Serqet
Level 129
God Stats
1W - 3L
1,570 SR
Queue Stats
233W - 211L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
eGCritical
Baron Samedi
Level 161
God Stats
3W - 2L
1,719 SR
Queue Stats
166W - 145L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sadd87
Ah Muzen Cab
Level 205
God Stats
9W - 7L
1,657 SR
Queue Stats
310W - 267L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
7,831
712
8,888
9,296
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
9
1 / 0 / 2
5,327
484
2,773
6,105
4,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Senzubun
Cthulhu
11
1 / 1 / 1
6,571
597
5,180
9,593
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
3 / 0 / 6
7,229
657
9,363
6,255
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
zyyw
Hachiman
10
1 / 0 / 0
5,703
518
2,860
2,835
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dripperoo
Xbalanque
11
1 / 2 / 0
6,149
559
2,646
7,036
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
G_Lucky7_
Sobek
9
0 / 3 / 1
5,599
509
2,092
10,499
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
12
1 / 3 / 2
6,287
572
2,150
10,462
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
eGCritical
Baron Samedi
11
2 / 4 / 1
5,925
539
5,615
10,667
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sadd87
Ah Muzen Cab
11
0 / 2 / 1
6,317
574
7,655
9,378
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Xbalanque
Dripperoo
Xbalanque
1
2
0
0.5
L
Sobek
G_Lucky7_
Sobek
0
3
1
0.17
W
Surtr
1
0
2
2
L
Serqet
1
3
2
0.67
W
Cthulhu
Senzubun
Cthulhu
1
1
1
1.5
W
Agni
3
0
6
6
L
Baron Samedi
eGCritical
Baron Samedi
2
4
1
0.63
L
Ah Muzen Cab
sadd87
Ah Muzen Cab
0
2
1
0.25
W
Hachiman
zyyw
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
20,158
34,084
Taken
48,042
16,383
Mitigated
22,934
9,626
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
3,469
0
1,108
9,296
3,902
0
1,856
7,308
0
58,228
L
Xbalanque
Dripperoo
Xbalanque
2,646
642
0
3,061
7,036
2,368
0
40
6,996
0
45,510
L
Sobek
G_Lucky7_
Sobek
2,092
90
0
4,164
10,499
8,244
0
2,468
7,933
17,312
0
W
Surtr
2,773
874
0
1,547
6,105
4,509
0
1,856
4,249
613
22,382
L
Serqet
2,150
656
0
1,265
10,462
3,788
0
1,953
8,427
0
51,225
W
Cthulhu
Senzubun
Cthulhu
5,180
369
155
4,020
9,593
5,011
0
0
9,593
43,249
0
W
Agni
9,363
807
0
1,617
6,255
2,044
0
3,859
2,168
54,632
0
L
Baron Samedi
eGCritical
Baron Samedi
5,615
685
185
3,266
10,667
5,151
0
4,602
5,744
42,750
0
L
Ah Muzen Cab
sadd87
Ah Muzen Cab
7,655
2,076
0
1,106
9,378
3,383
0
5,091
4,287
0
51,119
W
Hachiman
zyyw
Hachiman
2,860
2,597
0
1,179
2,835
917
0
136
2,699
0
28,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
30,277
375
Minions Killed
367
0
Camps Cleared
0
1,164,477
Distance Traveled
1,138,194
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,831
712
93
8
0
260,558
0
L
Xbalanque
6,149
559
98
9
0
200,132
0
L
Sobek
5,599
509
21
2
0
246,393
1
W
Surtr
5,327
484
29
3
0
245,997
0
L
Serqet
6,287
572
82
7
0
275,980
0
W
Cthulhu
6,571
597
89
8
0
218,347
2
W
Agni
7,229
657
109
10
0
231,229
0
L
Baron Samedi
5,925
539
74
7
0
206,293
0
L
Ah Muzen Cab
6,317
574
92
8
0
209,396
0
W
Hachiman
5,703
518
55
5
0
208,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role