Player Matchup

Merlin
Merlin
MeiSeung
Merlin
Level 148
God Stats
59W - 41L
1,591 SR
Queue Stats
207W - 178L
1,511 Elo+
Solo
Achilles
Achilles
Modalpriest
Achilles
Level 47
God Stats
1W - 5L
1,499 SR
Queue Stats
66W - 66L
1,470 Elo+
Solo
Apollo
Apollo
OTFxPri3st95
Apollo
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 252L
1,508 Elo+
Party 2
Bake Kujira
Bake Kujira
migowhalee
Bake Kujira
Level 43
God Stats
2W - 1L
1,701 SR
Queue Stats
68W - 55L
1,500 Elo+
Solo
Serqet
Serqet
xMyroon
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 110L
1,520 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,502 Elo+

VS

Team Averages
Level 65
1,420 SR
1,438 Elo+
Agni
Agni
Avidrean3489
Agni
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 61L
1,418 Elo+
Party 1
Awilix
Awilix
Ice Shadow1703
Awilix
Level 80
God Stats
8W - 8L
1,470 SR
Queue Stats
106W - 155L
1,398 Elo+
Party 1
Mulan
Mulan
MarvTheMoral
Mulan
Level 88
God Stats
10W - 7L
1,625 SR
Queue Stats
84W - 70L
1,568 Elo+
Solo
Yemoja
Yemoja
PoThePanda3355
Yemoja
Level 24
God Stats
10W - 14L
1,473 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 1
Sol
Sol
PopeZebra
Sol
Level 66
God Stats
0W - 3L
1,235 SR
Queue Stats
72W - 130L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MeiSeung
Merlin
8
0 / 1 / 0
4,218
527
1,263
4,404
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Modalpriest
Achilles
9
1 / 1 / 0
4,403
550
2,895
6,988
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
8
1 / 0 / 3
5,030
629
4,326
4,114
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
migowhalee
Bake Kujira
8
4 / 0 / 1
5,423
678
3,703
5,490
4,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
xMyroon
Serqet
7
0 / 3 / 0
3,857
482
1,076
6,565
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,187
648
3,670
3,885
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 2 / 0
5,368
671
2,540
6,295
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 1
5,567
696
4,178
6,025
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,545
568
3,420
6,239
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 0
4,047
506
2,517
3,536
1,036
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
4
2
0
2
L
1
1
1
1.5
W
Merlin
MeiSeung
Merlin
0
1
0
0
W
Achilles
Modalpriest
Achilles
1
1
0
1
W
Apollo
1
0
3
2.5
L
0
0
0
0
L
0
2
0
0
W
Bake Kujira
migowhalee
Bake Kujira
4
0
1
4.5
W
Serqet
xMyroon
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
16,325
27,561
Taken
25,980
15,663
Mitigated
9,777
7,900
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
339
0
940
3,885
1,250
0
1,068
2,817
38,135
0
L
2,540
621
0
500
6,295
1,974
0
799
5,334
0
23,850
L
4,178
369
0
2,780
6,025
2,507
0
0
5,525
0
37,236
W
Merlin
MeiSeung
Merlin
1,263
135
0
1,509
4,404
1,293
0
1,693
2,711
25,477
0
W
Achilles
Modalpriest
Achilles
2,895
656
0
4,013
6,988
6,409
0
0
6,988
0
24,427
W
Apollo
4,326
2,322
0
1,549
4,114
1,491
0
3,181
933
0
28,750
L
3,420
1,128
1,049
2,350
6,239
3,010
0
1,401
4,838
14,869
0
L
2,517
1,129
0
161
3,536
1,036
0
1,698
1,838
22,289
0
W
Bake Kujira
migowhalee
Bake Kujira
3,703
1,545
0
751
5,490
4,196
0
3,344
2,146
18,216
0
W
Serqet
xMyroon
Serqet
1,076
160
0
78
6,565
2,274
0
1,389
5,176
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
24,714
180
Minions Killed
238
0
Camps Cleared
0
809,395
Distance Traveled
734,715
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,187
648
72
9
0
153,930
1
L
Awilix
5,368
671
40
5
0
188,914
0
L
Mulan
5,567
696
68
9
0
148,912
1
W
Merlin
4,218
527
43
5
0
141,546
0
W
Achilles
4,403
550
28
4
0
167,533
0
W
Apollo
5,030
629
57
7
0
157,414
1
L
Yemoja
4,545
568
16
2
0
131,488
0
L
Sol
4,047
506
42
5
0
111,471
2
W
Bake Kujira
5,423
678
25
3
0
175,041
2
W
Serqet
3,857
482
27
3
0
167,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role