Player Matchup

Cu Chulainn
Cu Chulainn
KlingeYoko
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,353 Elo+
Solo
Merlin
Merlin
NkdNinja
Merlin
Level 89
God Stats
1W - 1L
1,813 SR
Queue Stats
21W - 16L
1,788 Elo+
Solo
Cernunnos
Cernunnos
Sithrasquee
Cernunnos
Level 98
God Stats
38W - 26L
1,513 SR
Queue Stats
154W - 142L
1,494 Elo+
Party 2
Arachne
Arachne
TrefiFi
Arachne
Level 66
God Stats
18W - 16L
1,573 SR
Queue Stats
97W - 77L
1,536 Elo+
Party 2
Medusa
Medusa
ftwcharlie
Medusa
Level 37
God Stats
22W - 12L
1,565 SR
Queue Stats
31W - 40L
1,394 Elo+
Party 2
Team Averages
Level 83
1,593 SR
1,513 Elo+

VS

Team Averages
Level 86
1,547 SR
1,491 Elo+
Nemesis
Nemesis
A_Wesker_007
Nemesis
Level 76
God Stats
5W - 2L
1,737 SR
Queue Stats
123W - 124L
1,425 Elo+
Party 1
Artemis
Artemis
DemоnDays
Artemis
Level 84
God Stats
4W - 0L
1,869 SR
Queue Stats
256W - 265L
1,529 Elo+
Solo
Mulan
Mulan
SergePT
Mulan
Level 132
God Stats
1W - 1L
1,251 SR
Queue Stats
39W - 41L
1,505 Elo+
Solo
Ra
Ra
bOveDa12
Ra
Level 108
God Stats
10W - 10L
1,511 SR
Queue Stats
153W - 126L
1,566 Elo+
Solo
Chang'e
Chang'e
gonnzalo_03
Chang'e
Level 28
God Stats
11W - 13L
1,369 SR
Queue Stats
111W - 115L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KlingeYoko
Cu Chulainn
15
1 / 5 / 5
10,017
1,002
9,402
18,484
18,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
NkdNinja
Merlin
15
1 / 2 / 1
9,720
972
12,420
11,713
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Sithrasquee
Cernunnos
16
1 / 4 / 3
9,747
975
7,865
14,956
6,301
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
TrefiFi
Arachne
15
5 / 6 / 2
10,683
1,068
7,869
18,971
9,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ftwcharlie
Medusa
16
1 / 6 / 4
10,146
1,015
11,172
16,446
6,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

159

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A_Wesker_007
Nemesis
17
3 / 2 / 15
11,209
1,121
12,658
12,196
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DemоnDays
Artemis
17
6 / 1 / 14
11,768
1,177
19,889
10,605
4,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
SergePT
Mulan
17
4 / 2 / 11
10,941
1,094
16,120
13,392
14,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 2 / 10
11,582
1,158
19,692
7,707
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
gonnzalo_03
Chang'e
17
4 / 2 / 12
10,741
1,074
7,636
7,773
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
9
Kills
23
23
Deaths
9
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A_Wesker_007
Nemesis
3
2
15
5.25
W
Artemis
DemоnDays
Artemis
6
1
14
13
L
Cu Chulainn
KlingeYoko
Cu Chulainn
1
5
5
0.7
L
Merlin
NkdNinja
Merlin
1
2
1
0.75
W
Mulan
SergePT
Mulan
4
2
11
4.75
L
Cernunnos
Sithrasquee
Cernunnos
1
4
3
0.63
L
Arachne
TrefiFi
Arachne
5
6
2
1
W
6
2
10
5.5
L
Medusa
ftwcharlie
Medusa
1
6
4
0.5
W
Chang'e
gonnzalo_03
Chang'e
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,728
Damage
75,995
80,570
Taken
51,673
45,528
Mitigated
32,381
4,176
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A_Wesker_007
Nemesis
12,658
2,993
0
1,751
12,196
6,145
0
2,619
9,577
0
30,297
W
Artemis
DemоnDays
Artemis
19,889
7,437
0
1,453
10,605
4,837
0
2,456
8,149
0
48,901
L
Cu Chulainn
KlingeYoko
Cu Chulainn
9,402
1,534
0
1,418
18,484
18,714
0
5,819
12,063
58
22,273
L
Merlin
NkdNinja
Merlin
12,420
780
0
538
11,713
4,412
0
4,513
7,142
38,830
0
W
Mulan
SergePT
Mulan
16,120
2,435
0
4,021
13,392
14,951
0
2,779
10,613
412
30,235
L
Cernunnos
Sithrasquee
Cernunnos
7,865
3,931
0
384
14,956
6,301
0
4,368
10,356
0
28,060
L
Arachne
TrefiFi
Arachne
7,869
4,803
0
1,836
18,971
9,450
0
6,149
12,574
0
20,089
W
19,692
1,229
972
784
7,707
3,350
0
2,493
5,214
42,188
0
L
Medusa
ftwcharlie
Medusa
11,172
5,126
0
0
16,446
6,651
0
6,544
9,820
0
29,878
W
Chang'e
gonnzalo_03
Chang'e
7,636
0
5,493
3,049
7,773
3,098
0
2,131
5,642
18,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
56,241
201
Minions Killed
246
8
Camps Cleared
10
962,466
Distance Traveled
1,052,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,209
1,121
44
4
5
218,946
0
W
Artemis
11,768
1,177
71
7
2
202,354
0
L
Cu Chulainn
10,017
1,002
19
2
0
166,502
0
L
Merlin
9,720
972
70
7
3
201,040
0
W
Mulan
10,941
1,094
42
4
2
202,250
0
L
Cernunnos
9,747
975
31
3
0
182,325
0
L
Arachne
10,683
1,068
25
3
3
219,187
0
W
Ra
11,582
1,158
65
7
1
215,827
0
L
Medusa
10,146
1,015
56
6
2
193,412
0
W
Chang'e
10,741
1,074
24
2
0
213,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role